Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

"Something missing" from Twilight Princess, says Miyamoto

twilightprincessa.jpg

In an interview with MTV, Shigeru Miyamoto's conceded that Twilight Princess wasn't everything it should have been.

"What I’ve been saying to our development teams recently is that Twilight Princess was not a bad game, by any means," he said.

"But, still, it felt like there was something missing."

He didn't go on to explain what the "something" was. He did, however, call Mario Galaxy "conservative".

"While, personally, I feel like Super Mario Galaxy was able to do some things that were very new and were very unique, at the same time, from another perspective, certain elements of it do feel somewhat conservative in terms of how far we branched out with design," he added.

"And so this is something I’ve been talking to both of those teams about."

There aren't, of course, any other details.

Good interview, that. Have a read.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

In this article

Super Mario Galaxy

Nintendo Wii

The Legend of Zelda: Twilight Princess

Nintendo GameCube, Nintendo Wii

Related topics
About the Author
Patrick Garratt avatar

Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
Comments