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Gamespot: PS3 Fallout 3 is “shockingly inferior” to 360 and PC versions

Wednesday, 29 October 2008 07:02 GMT By Patrick Garratt

fallout3a12.jpg

While the scores for Fallout 3 may have dazzled yesterday, Gamespot wasn’t shied off the truth. No sir. And, according to the site, the truth is that the PS3 version is technically “shockingly inferior” to both the 360 and PC games. Don’t mince those words, now.

From Gamespot’s review:

It’s a shame, in light of these impressive design elements, that the PlayStation 3 version is shockingly inferior to the others from a technical perspective. Although the Xbox 360 and PC versions display the occasional visual oddity and bland texture, these nitpicks are easy to overlook. Sadly, the jagged edges, washed-out lighting, and slightly diminished draw distance of the PS3 release aren’t so easy to dismiss. We also experienced a number of visual bugs on the PS3. Character faces disappeared several times, leaving only eyeballs and hair; limbs on robots went missing; some character models had an odd outline around them as if they were cel-shaded; and the day-to-night transition may cause odd streaks on the screen as you move the camera around. This version doesn’t even offer trophies, whereas the Xbox 360 and PC versions offer Xbox Live/Windows Live achievements.

“Whoops.”

Thanks, MaxConsole.

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31 Comments

  1. MesserWolf

    good job Bethesda -.-”

    #1 6 years ago
  2. XDamage

    I am very close to just sending back the game when I recieve it, but I highly doubt it is as bad as they say. At least they say in the article that “no matter what platform you own, you should play Fallout 3, which overcomes its issues by offering a deep and involving journey through a world that’s hard to forget.”

    Anyways, why don’t game journalists do some investigation into why the second PS3 outing from a multi-platform studio ends up being apparently worse than the first one? It makes no sense. Did they unlearn development techniques or something?? :|

    #2 6 years ago
  3. Herlock

    It’s really exaggerate on Ign UK the test on PS3 and 360 are the same!

    #3 6 years ago
  4. Blerk

    I’ve seen one friend cancel their pre-order this week based on this. I wonder if it really is quite as bad as they’re making out? If you’d never seen the other versions would you even notice? Well…. aside from missing limbs and faces.

    #4 6 years ago
  5. Robo_1

    I know the Orange Box impressions for PS3 were blown out of all proportion, so I’m very cautious regarding “OMG PS3 LOL” style comparisons.

    With the exclusive 360 DLC and lack of trophy support, this is one I probably would nab on 360 though. Not that I’ve any real interest in the game anyhoo, simply too many games on the way to play them all!

    #5 6 years ago
  6. pjmaybe

    What I don’t quite understand with this is: Why is anyone surprised?

    The PS3 has played host to the weakest versions of far too many multiplatform titles, so it’s not exactly a massive surprise. I do feel a bit sorry for a lot of friends who chose it as their sole gaming platform and really want to play this as it looks like you’ve got a choice – stick the blinkers on and just DO NOT LOOK at the other versions for comparison, or just do yourself out of one of the gaming experiences of the year (possibly – not played it yet but my copy’s sat at home – and it’s the 360 version because with no element of trollishness here, if it’s cross platform and console it’s gotta be 360)

    #6 6 years ago
  7. Blerk

    There is a slight difference between ‘slightly ropey compared to the 360 version’ and ‘chock full of nasty bugs’, though. I think PS3 owners are used to getting a slightly wonkier experience, but they surely don’t deserve one that’s not actually finished. Which appears to be the case here.

    I wonder if the review copies are ‘final’ code, or if the retail versions will be better?

    #7 6 years ago
  8. pjmaybe

    Hmmm good point.

    Surely though, even ropey as it is, it can’t be wholly unplayable. The thing is – review teams probably have the luxury of being able to run side by side comparisons. A single-platform owning PS3 bod won’t actually notice the bugs and glitches, probably because they’re already well and truly used to them from playing other PS3 multiplatform titles.

    Some devs get it right. EA seem to do a fantastic job with most of their PS3 ports (Burnout Paradise, Skate, even dreck like Army of Two was pretty much as good on PS3 as 360). Other devs just cannot seem to get a handle on the innards of the thing and just do the best porting job they can in the timescale.

    What naffs me off is when a dev team have a whole year to polish and develop a PS3 version of something and it still ends up inferior to other versions (Bioshock, I’m lookin’ at you kid!)

    #8 6 years ago
  9. Esha

    The reactions regarding Bethesda amaze me, sometimes.

    Their voice actors are mostly horrid unknowns, it’s a well-known fact that they never bothered to hire an animation team, the amazing plenitude of bugs show that their scripting/deisgn people aren’t as competent as they could be… and yet somehow they still leave people surprised that their programmers aren’t of the best stock?

    Bethesda can throw together a good game, there’s no doubt about that. I’ve had a long-standing love affair with Morrowind despite all this, because somehow a great deal of creativity seeped into Morrowind (something that was lacking in Oblivion). And from the sounds of it, some of the Morrowind creativity might’ve seeped into Fallout 3, as I’ve heard that it can be quite funny from various sources.

    So somehow they can and sometimes do put together good games, but they don’t have the best people to do it, that much is clear. The type of programmers who would leave so many bugs that one finds in their kinds of games can’t be expected to match up to the insane standards required by the PS3 and its SDKs. And I’m the first to admit that the PS3 has insipidly weird architecture and an alienating SDK.

    In order to make a truly great multi-platform experience, you need a stable of flawless programmers, and that’s something that we’re seeing less and less of, these days*. Considering that the stable at Bethesda is less so than the average developer, I’m not surprised that these things show up in their games more than any. Why, they couldn’t even figure out how to get DLC onto the PS3!

    I’m really going to get misunderstood over this, but what I’m trying to get at is that for a perfect product, a company needs a hell of a lot of talent, and not every company can have a hell of a lot of talent in every area. Beth’s area is primarily plot-writing, that’s where all their talent lies. No developer within recent memory has had a stable of incredibly talented people, with nary a flaw to tarnish that.

    * I think this is something that a magazine needs to do an article on at some point. I feel that games are becoming increasingly buggy as time goes on, and publishers are likewise becoming less willing to pay for the huge patches that would fix these problems. I also feel that production values on consoles are dropping too, simply because consoles can be patched these days. Because of that, I feel we tend to see a lot of beta-quality content on home consoles, where that wasn’t generally the case a hardware generation or two ago.

    I think this might be why some are shying away from modding too, so that the community doesn’t have to see what lies beneath anymore, and so that the community won’t outperform the development team (as was the case with Oblivion, much less so with Morrowind).

    Anyway, the long and short of this is that we should expect it with dropping standards within the game industry. Sony set themselves on too high of a pedestal with their hardware and few are able to match up with it bar exclusive first and second party developers.

    #9 6 years ago
  10. Blerk

    Of course, if Sony hadn’t over-complicated their architecture and tools compared to the competition then developers would’ve probably had a much easier time. They didn’t set the bar too high, they made it curved and wrapped it in barbed wire.

    #10 6 years ago
  11. Truk

    I shan’t be playing both versions at the same time, so I don’t really care. Although I doubt I’ll pick this up anyway. I don’t have time to play arcade games, nevermind “epic” games.

    Also, I’m sure the programmers would love to iron out all the bugs, but I’d wager they were not given the chance to do so.

    #11 6 years ago
  12. Blerk

    Quite. The Christmas rush is a bitch and the publishers are no doubt bastards.

    #12 6 years ago
  13. DrDamn

    @pjmaybe
    I think surprise in this case has some justification as Oblivion on PS3 was comparable or superior to the 360 – until they patched that to match some of the changes they made. So expecting Fallout 3 to be similar in quality was not way out there.

    #13 6 years ago
  14. pjmaybe

    Yeah but I’m seeing all sorts of tinfoil-hat talk about MS paying Bethesda a premium to nobble the PS3 version. Which is just utterly ridiculous talk, surely?

    Though Fallout 3 shares the same engine tech as Oblivion, it doesn’t necessarily follow that it’ll be exactly the same production process. The PS3 is an utter bitch to develop for (just about everyone outside of Guerrilla and a few other PS3-exclusive developers have said so) and Bethesda seem to be firstly and foremostly PC and 360 devs. So I think they just had a heck of a lot of trouble fitting something as complex into the PS3′s pathetically piss poor VRAM and that’s probably where all these reports of buggered textures, low end models etc are coming from.

    #14 6 years ago
  15. XDamage

    In that case Sony should have maintained an army of programmers ready for outsourcing. ;)
    It just seems too easy to blame the PS3 architecture, when others manage it fine, even other multi-platform studios.

    Oh well. I’ll probably just pick up the game later today and see the horrible bugfest with my own eyes, if it exists.

    #15 6 years ago
  16. pjmaybe

    Maybe so.

    Several first-party devs (Insomniac, Guerilla) seem to have got their stuff together on the PS3. Maybe they just need to start flogging their game engine tech to other devs…

    It’s a real shame though. Potential game of the year and a whole slew of single-platform-dependent gamers won’t get to play it or will have to put up with a shonky version of it.

    #16 6 years ago
  17. Blerk

    While I don’t think they would purposely nobble the PS3 version, it seems pretty obvious where their priorities were when it came to dev effort and QA time. I’m sure the fact that Microsoft handed them a big bag of cash for exclusive DLC might’ve helped a little in that respect.

    Aaaaanyway. Some people who saw this on the PS3 at the Expo yesterday say it looks really good. So it might all just be a big fuss over nothing.

    #17 6 years ago
  18. pjmaybe

    I can see the logic in them concentrating on the DLC stuff. Extra revenue.

    But sheesh, if it really is as “hideously broken” on the PS3 as the alarmist reports would have you believe, then surely PS3 owners have grounds to get a refund if there are no plans to patch it?

    I’m more than willing to believe there’s a lot of exaggeration going on though as looking at the footage of the PS3 version it doesn’t look “so broken it’s unplayable” as some would have you believe.

    #18 6 years ago
  19. XDamage

    Lol pjmaybe. “Potential game of the year and a whole slew of single-platform-dependent gamers won’t get to play it or will have to put up with a shonky version of it.” What the hell? If you want to be technical, both console versions are “shonky” versions of the PC one according to IGN.

    From the IGN Insider Fallout 3 Head-to-Head:
    “Overall
    There’s no question that the PC wins this Head-to-Head with the most fully featured, best looking, and best running version of Fallout 3. If you have both a 360 and PS3 I would recommend going with a copy of the game on Xbox but the differences aren’t drastic enough to warrant the purchase of new hardware. The PS3 version is still a great buy.”

    #19 6 years ago
  20. g00nerz

    Jeez another PS3 port botched. Why didn’t they just keep it a 360 exclusive instead of wasting their time and ours in putting out a PS3 bag o’ crap.

    #20 6 years ago
  21. pjmaybe

    Naw, you don’t say. The PC version’s better? Well I’ll go to the foot of our stairs ~_~

    #21 6 years ago
  22. XDamage

    Yeah, then why didn’t you say something like “It’s a real shame though. Potential game of the year and a whole slew of PC-less gamers won’t get to play it or will have to put up with a shonky version of it.”?

    Hehe, but anyways, “not getting to play it”, that’s going a bit far.

    #22 6 years ago
  23. pjmaybe

    I dunno, I know people who are OCD enough to actually miss out on games if they feature even the slightest glitch, so I’d put money on there being PS3 owners who will go without rather than put up with the bugs.

    And yes you’re right, I should’ve said “potential game of the year and at least one faction of console owners won’t get to play it or will have to man up and play a shonky version of it”

    Moot point though – most people who saw the PS3 version at the EG Expo didn’t seem to think there was anything wrong with it so *shrug*

    #23 6 years ago
  24. Robo_1

    There was a great podcast from the guys at Criterion around the launch of Burnout: Paradise, where they rubbished a lot of myths around PS3 development. They categorically said that Sony had great tools for PS3 development, and were actually ahead of MS in some areas.

    They summed it up by saying that the reason they got Burnout Paradise running so well on both platforms, was that they built a multi core engine from the start, and then tested every aspect of development on both platforms.

    What we’re seeing with current multi platform development, is taking a PC/360 lead (presumably as they both use Direct X tools, it’s a lot easier that way) and then after they’ve established the foundations of the engine on these platforms, they see how they’re going to work it on PS3.

    I understand them taking this approach, as it satisfies the largest market share and probably takes a lot less time to get the work done, but whilst you could certainly argue that it’s Sony who has created this rod for their back by going with such off the wall hardware, the fact that developers like Infinity Ward and Criterion are bringing games of equal quality to both platforms, means the “lazy developers” tag isn’t entirely without merit.

    Personally I don’t think the situation will improve unless PS3 either becomes the most successful platform, or it’s made clear that by leading development on PS3, you can produce better/equal results on both platforms, with no significant extra cost or time.

    The vast majority of multi platform games are approaching parity on both platforms, so it’s a shame when a high profile title like this breaks the trend.

    #24 6 years ago
  25. pjmaybe

    Good post Robo and it makes a lot of sense. Burnout Paradise really is superbly done, and in fact quite a few other high profile EA titles have been equally as good on PS3 as 360…

    #25 6 years ago
  26. warlock7

    Well, screw Gamespot. I picked it up and haven’t seen any of the issues that they are describing. Granted I’m not too far into the game yet, but that doesn’t change the fact that it looks great and seems to play very well.

    Reviewers are getting more and more idiotic as this generation progresses. Seems that those companies that do their initial development on the PS3 never have issues like those described here and they all talk about how the 360 version comes out better due to the initial PS3 dev. Lazy developers not doing the work needed to get a matched version out is the problem. As pointed out by Robo_1, if the developers do it right then there’s no reason to have either system inferior to the other.

    Then again, this game certainly isn’t a “Heavy Rain”, it’s still using the Havok engine and has the same issues of internally lit mouths just like in Oblivion. They tried to cover it up, but instead you get lighting coming from the outside edges of peoples mouths…

    #26 6 years ago
  27. David

    I can’t see why people are surprised at this can’t remember where the article was but Bethesda stated they love the 360 development kit.

    Some developers will draw a line and prefer one kit over the other. Its annoying to ps3 owners but Bethesda just prefer to develop for PC, 360 first and then PS3 last.

    #27 6 years ago
  28. Truk

    “or it’s made clear that by leading development on PS3, you can produce better/equal results on both platforms, with no significant extra cost or time.”

    This is true. I think many devs are coming to realise this is the case.

    #28 6 years ago
  29. Quiiick

    If only someone would publish some comparison screenshots, so we could make up our own mind whether the difference between PS3 & 360 is significant or not.

    #29 6 years ago
  30. David

    I bet its hardly much of a difference. I read the same crap from a oblivion and though the 360 did certain things better than the PS3. The PS3 handled other things better than the 360 version.

    In the end this is a pointless article to full the fanboy idea that one machine is inferior to another. Fallout 3 is good on all platforms. Nothing is set in stone as if there is a glitch or graphical problem it can be patched.

    #30 6 years ago
  31. Quiiick

    … well if the PS3 version does indeed freeze for a moment as soon as a friend logs in/out this would be a real show-stopper and needs to be patched ASAP.

    #31 6 years ago

Comments are now closed on this article.

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    It’s Xursday again – what treats does he have for you this week? He’s in the North Tower, to the right of the Stranger’s room. Let’s take a look at the latest weapons and gear from your favourite Destiny trader. No Backup Plans [Titan Gauntlets] – 13SC ATS/8 Arachnid [Hunter Helmet] – 13SC Heart of […]

  • Battlefield Hardline will be stable on PC at launch, Visceral assures

    PC format is “by far the best gaming platform around,” says Hardline producer. “We’re doing what we can to take advantage of people’s different system with the graphics, framerate, controls, etc. We’re not just porting it over.” Battlefield Hardline developer Visceral is reassuring players that there will not be a repeat of the disastrous Battlefield […]

  • Win Pneuma: Breath of Life for Xbox One

    We have 10 download codes for new indie puzzler Pneuma: Breath of Life for Xbox One to give away. The be in with a chance of winning a code, just enter your details below and we’ll pull the winners from the hat on Monday March 2nd, after 2pm GMT. Pneuma: Breath of Life is a […]

  • Life is Strange Episode 2 delayed

    Life is Strange Episode 2 won’t make its expected release date. The first Life is Strange episode released on January 30, and we had expected the second to follow on March 13. Square Enix has since confirmed to Destructoid that the next chapter won’t make its release date. There’s been no word of the new […]

  • Mortal Kombat X: which character will be revealed tomorrow?

    Mortal Kombat X director Ed Boon is teasing a new character reveal. During today’s Mortal Kombat X livestream, NetherRealm said that a new character would be revealed “very soon”. Boon followed up with this teasing tweet suggesting the reveal will occur tomorrow: Very soon? As in tomorrow? :/ — Ed Boon (@noobde) February 26, 2015 […]

  • Halo played by Twitch is an exercise in great patience

    TwitchPlaysHalo is ridiculous. Halo: Combat Evolved is the latest game to be sucked into the “TwitchPlays” phenomenon, and the results are somewhat painful to spectate. If you’re not familiar with the setup, which debuted with TwitchPlaysPokemon, the game accepts commands from the channels’ chat stream. Although it doesn’t have the strategic RPG elements of Pokemon, […]

  • Gold Amiibo sold out, selling at five times RRP on auction sites

    Gold Mario Amiibo are expected to sell for pretty astounding profits on eBay and other auction sites. The Walmart-exclusive Gold Mario Amiibo is already completely sold out. Plenty of people managed to snaffle them to resell, though. There are now dozens of listings on eBay and other auction sites. One of the average asking prices […]

  • Canadian new game prices jump to $75

    Canadian gamers are in for an unpleasant price hike. As spotted by HardcoreGamer, the local Canadian branches of Amazon and EB Games have raised the prices of upcoming games to CAD$75. The CAD$5 increasing comes within a year of prices hitting the CAD$70 point. CAD$75 (£38/€53) currently exchanges for $60, the standard US pricing. The […]

  • New Xenoblade Chronicles X footage shows weather, day-night cycle

    The latest Xenoblade Chronicles X footage shows off a gloriously beautiful world. Xenoblade Chronicles X is Monolith Soft’s first solo Wii U game, and the developer is clearly enjoying being able to build a big open world with all the features we’ve come to expect. Missed the whole Xenoblade thing? Chronicles X is a sort […]

  • Dead Rising: Watchtower teaser talks up the benefits of Zombrex

    Live-action Dead Rising movie Watchtower is almost upon us. Dead Rising: Watchtower will release on Crackle on March 27, and via other digital distributors thereafter. Enjoy the short teaser below, courtesy of IGN.

  • We Happy Few debut hits you upside the face with a frying pan

    Contrast developer Compulsion Games has revealed its next project – the delightfully creepy-looking We Happy Few. We Happy Few is set in “a drug-fuelled, retrofuturistic city in an alternative 1960s England” where “a plucky bunch of moderately terrible people trying to escape from a lifetime of cheerful denial”. Players are tasked with blending in with […]

  • Slender: The Arrival creeping onto PS4, Xbox One in March

    Slender: The Arrival sold like hotcakes on PC and last-gen consoles, so why not terrify yourself on PS4 and Xbox One, too? Slender: The Arrival will release on PS4 on March 24 and on Xbox One on March 25, developer Blue Isle Studios has announced, for $10. No word on that Wii U version, though. […]

  • GOG weekend sale celebrates German debut

    DRM-free games vendor GOG is celebrating its German-language launch with a tasty sale. The sale offers discounts over 25 “German favourites”. Highlights inclue 97% off Deponia, and less steep but still tasty savings on Memoria and Blackguards 1 and 2. The sale will run through March 3, and you do not have to be, speak, […]

  • Humble Weekly Bundle goes back to Japan

    The latest Humble Weekly Bundle is called Made in Japan, and I’m sure you can guess the theme. Pay what you want for Cherry Tree High Complete Pack (PC; Steam or DRM free), Fairy Bloom Freesia (PC; Steam or DRM free) and Influent + Language Pack (Linux, Mac, PC; Steam or DRM free). Pay more […]

  • Capcom “looking into” solutions to Resident Evil: Revelations PC co-op issue

    Resident Evil: Revelations 2 fans should sit tight for a bit, as Capcom is working on some sort of solution to the co-op issue. Resident Evil: Revelations 2 doesn’t have local co-op on PC and fans are pretty mad about that, as it was advertised ahead of release as a key feature. Although Capcom has […]

  • The games industry is disruption, says Assassin’s Creed producer

    Former Assassin’s Creed producer Jade Raymond has characterised the games industry as one long series of upsets. The games industry changes all the time, and that’s one of its best qualities, Raymond said. The ex-Ubisoft leader told Polygon that the reason seh got into games in the first place was because it “is this undefined […]

  • GTA 5 made $31 million in digital revenue in January

    GTA 5 is the highest-grossing title at the moment in terms of digital revenue, and the PSN is absolutely minting it. Digital games industry analyst Superdata has extended its scope to include console games, which means we suddenly have access to a whole bunch of data we’ve only been able to guess at, or extrapolate […]

  • Destiny: Inferno playlists debut next week

    Destiny PvP will shake things up next week with a new way to slaughter your mates in the Crucible. Destiny is already a skilled PvP game, but the new Inferno playlists will turn things up a notch with a focus on “basic gunplay”. The first of these, Inferno Control, kicks off on March 3 and […]

  • First-person camera coming to Guild Wars 2 next month

    ArenNet has announced its adding nonrestrictive first-person view to Guild Wars 2. Here’s what top expect come March 10: First-person Camera: Zooming in all the way will allow players to experience a first-person view. First-person mode is available while standing in place, walking, running, jumping, playing PvP and just about anything else. There aren’t any […]

  • Shadowrun Online signs on with Nordic

    Shadowrun Online has been given a nice little boost thanks to a distribution deal with Nordic Games. Shadowrun Online is a new team tactical RPG from Cliffhanger Productions. Although it’s already available through Steam Early Access, Nordic has agreed to distribute the finished version, which is due on Linux, Mac and PC in the second […]

  • Final Fantasy 15 is 60% finished, game world ten times the size of demo

    Final Fantasy 15 is 60% finished, according to director Hajime Tabata. Speaking with IGN, Tabata said development will kick into high gear once the Episode Duscae demo is released. “It’s about 60% now. People may look at that and say ‘well, you’ve only done five more percent!’ [since 55% in September] but it’s actually a […]

  • Destiny: you don’t need to visit the tower to access your vault

    Destiny players, you asked for it and Bungie has delivered it: you can now swap items in and out of the vault using the companion app. “Destiny needs more vault space” you cry – and yes, this is true. But while we all struggle with the limitations imposed on us by Bungie, we face all […]

  • Mortal Kombat X will contain over 100 Brutalities

    During the Mortal Kombat X stream today, NetherRealm Studios revealed Brutalities are back for the game, and stated there will be over 100 to pull off. You won’t gain any extra experience for being overly cruel with your painful moves, but you will at least get to laugh at some and “cringe” at others, according […]

  • Numenera: Strand is a film based on the game up on Kickstarter

    Numenera, the 2012 Kickstarter success and foundation for Torment: Tides of Numenera, could become a film if the Kickstarter for the movie is successful. With five days left, Monte Cook Games and Swedish film company Valdes/Eriksdotter needs £22,542 to reach its goal. Titled Numenera: Strand, it tells the tale of a drifter who “roams a […]

  • Gran Turismo 6 update adds MINI Clubman Vision, more

    A Mini Cooper has invaded Gran Turismo 6 via a new update. The Mid-Field Raceway track has also been added, and its a new and improved version of the original track from previous Gran Turismos. The new B-Spec Mode feature has also been added which allows the AI driver to race on your behalf. Additional […]

  • Nintendo is bringing New 3DS Xl and some playable titles to PAX East

    Nintendo is bringing New 3DS Xl and Splatoon with it to PAX East next month. The E3 2014 build of the game lets eight players transform into squids in a race for “splattered-paint dominance.” Code Name: S.T.E.A.M. will also be playable and featured in stage presentations at the Nintendo booth. Upcoming or newly released Nintendo […]

  • Battlefield Hardline Premium information seems to have slipped out early

    Battlefield Hardline Premium perks have apparently leaked a bit early, according to a post on Reddit. Over on the Hardline subreddit is an image which was take at a GameStop location, noting two week early access to content additional Battlepacks and more. Here’s the rundown: Four expansions Two weeks early access 12 additional Battlepacks Exclusive […]

  • Final Fantasy: Record Keeper arrives in the US this spring

    Final Fantasy: Record Keeper will be released in the US on iOS and Android this spring, DeNA and Square Enix today. The mobile titles allows players to “relive favorite moments” across all Final Fantasy installments and build a team of classic characters from across the entire franchise. If you sign up for email updates, you […]

  • Battlefield Hardline now available for pre-order, pre-download on Xbox One

    Battlefield Hardline is now available for pre-order and pre-download on Xbox One. You can pre-order it now from the Xbox Store and once you have paid for it, you can start your pre-download. Battlefield Hardline releases on March 17, and will be made available to pre-downloaders come 12.01am EDT. Check pricing and availability for your […]

  • Dying Light interactive video allows you switch between day and night

    A new video for Dying Light has been released, which allows you to hit the Z key to change between day and night. Titles Life and Death in the Quarantine Zone, the interactive story video showcases how the game changes between day and night. Daytime and nighttime are shown side-by-side but the z key allows […]

  • Havoc DLC for Call of Duty: Advanced Warfare out on PS3, PS4; PC delayed

    The Havoc DLC for Call of Duty: Advanced Warfare is now available for PlayStation 3 and PS4. Havoc contains the four multiplayer maps Core, Drift, Sideshow, and Urban along with the AE4 directed energy assault rifle, its custom variant, and the Exo Zombies cooperative mode. You can purchase the DLC separately or pick up the […]

  • Here’s a teaser for Resident Evil Revelations 2: Episode 2

    A teaser video for the second episode of Resident Evil Revelations 2 is available, so if you’ve yet to play the first episode, you may want to skip this. Resident Evil Revelations 2′s first episode is out now. Thanks, GamesHQMedia.

  • North American eShop update is full of Donkey Kong games

    Nintendo has updated the North American end of the eShop with Titan Attacks, Donkey Kong Land, Donkey Kong Country and more. eShop on 3DS Ironfall Invasion Titan Attacks! Donkey Kong Land – Virtual Console Donkey Kong Land 2 – Virtual Console Donkey Kong Land 3 – Virtual Console Luv Me Buddies Wonderland Around the World […]

  • Venture into the Valley of the Yetis next week in Far Cry 4

    The next batch of Far Cry 4 DLC, Valley of the Yetis, releases in March and Ajay Ghale will be tasked with surviving violent cultists and the mythical Yeti. Apparently the cult is looking for a secret hidden in the valley, and Ajay has discovered their motives. The DLC features co-op with a friend taking […]

  • The Butcher’s AK/CAR Mod Pack out for Payday 2, has dino masks

    The 19th DLC pack for Payday 2 title The Butcher’s AK/CAR Mod Pack is available on Steam from today. The pack will run you $4.99/€4.99 and features: 11 new weapon modifications for the AK rifles in the game 11 new weapon modifications for the CAR rifles in the game Four new masks together with their […]

  • Battle Chasers slated for PC, consoles; comic picks up where 2001 storyline left off

    Darksiders creator Joe Madureira and Vigil co-founder Ryan Stefanelli have confirmed a Battle Chasers game and a new comic are in the works at their new studio Airship Syndicate. Speaking to Polygon, Madureira and Stefanelli wouldn’t provide details on the the game, but did divulge it will be an adventure RPG with player-controlled Battle Chasers […]

  • Shovel Knight, Hotline Miami 2 discounted for Sony’s annual Spring Fever Sale

    Sony is hosting its annual Spring Fever Sale which runs for eight weeks and features a new title each week. The sale starts next week on March 3 with the launch of Helldivers. Here’s just a few items included in the sale: HELLDIVERS (PS4/PS3/PS Vita) March 3 Hotline Miami 2: Wrong Number (PS4/PS3/PS Vita) March […]

  • The gold Super Mario amiibo is a Walmart exclusive

    The Super Mario Gold amiibo which surfaced via a CPSIA certificate earlier this month will be a Walmart-exclusive, Nintendo has announced. The gold-colored Mario amiibo will be released the same day as the Mario Party 10 game for Wii U and will run you $12,96 at 3,000 participating Walmart stores in the US. Along with […]

  • Here’s an overview trailer for Final Fantasy Type-0 HD

    As new gameplay overview trailer for Final Fantasy Type-0 HD, culled from the Active Time Report, stream has been sent over by Square Enix. The video provides a look at the history and environments of the Kingdom of Orience; the 14 memebers of Class Zero; the battle system with customizable magic spells; and the ability […]

  • Final Fantasy 15 video gives you a look at the game’s wildlife

    A new video shown by Final Fantasy 15 director Hajime Tabata during the latest Active Time Report, contains a look at the game’s wildlife and ecology. You can watch the full stream two hour stream through here, or a smaller clip courtesy of GamesHQMedia below.

  • Lionhead ventures into the free-to-play space with Fable Legends

    Fable Legends will be free-to-play when it launches on PC and Xbox One. According to Lionhead, the one versus four cross-platform title borrows from MOBA games such as Dota 2 and League of Legends as it will contain free, rotating heroes which will be added to a roster for a two week period. Once the […]

  • Win! 5 pairs of tickets to the Call of Duty European Championships

    We have five pairs of tickets to giveaway for the Call of Duty European Championships, taking place in London this weekend. The event takes place this Saturday February 28 and Sunday March 1 at the Royal Opera House in Covent Garden. Winners can watch teams will go head to head for a $10,000 prize pot […]

  • Republique Remastered has released on Mac and PC

    Republique Remastered, which was announced earlier this month, is now available for Mac and PC. The game is 20% off through Steam, GOG and the Humble Store for $19.99 until March 4. Thereafter, it will run you $24.99. The Remastered edition contains all five episodes of the game, with 1-3 available now and the remaining […]

  • LA Cops coming to Xbox One in March

    Isometric shooter LA Cops is coming to Xbox One on March 13. Already on Steam Early Access, the game looks like it’s been heavily inspired by Hotline Miami. Walk into a room, open fire, leave bloody puddles in your wake. It’s being published by Team 17. Check out the video below for some 70s cop […]

  • We have $500 of Steam Wallet funds to giveaway!

    We’re giving away 10 Steam Wallet prizes worth $50 each to VG247 readers, courtesy of Bundle Stars. All you need to do to be in with a chance of winning $50 Steam credit is to enter your details below. Join the Bundle Stars Steam group for entry in the sweepstake, and gain extra entries for […]

  • Lapsed Final Fantasy 14 players tempted back with 10 day freebie

    Square is offering lapsed FF 14: A Realm Reborn players a chance to come back to the game for 10 days worth of free adventuring. Provided you’ve already bought and registered an account you’ll be able to play free of charge from Feb 27 to March 9. Square wants you to sample the new content […]

  • Advanced Warfare: Sledgehammer looking at “opportunities” to recreate classic Call of Duty maps

    Sledgehammer Games has told VG247 it’s looking at opportunities to recreate classic Call of Duty maps in Advanced Warfare. According to co-founder Michael Condrey, players of the latest Havoc DLC are asking how Exo abilities and verticality can be added to classic franchise maps. “We’re taking a look at some opportunities to really highlight the […]

  • GTA Online reader playlist week 7: and the winner is…

    Stuff was shot. But only one player emerged victorious. GTA Online player e031271 won last night’s VG247 reader playlist, beating myself, Matt and regulars solidorwot and Revolting. Congratulations, Mr e031271. A deserved victory. We play a GTA Online playlist in an open session every Wednesday on PS4, because it’s both funny and fun. Anyone’s welcome […]

  • Leaked screens reveal The Reef as Destiny’s new “social space”

    A handful of leaked Destiny screens seem to confirm that The Reef location will be the new social space in Destiny. The new addition is likely to be revealed as part of the upcoming House of Wolves expansion. Reddit user Megamanexe4 dropped the screens on the site earlier this morning, along with grabs that reveal […]

  • Darksiders creator teases Battle Chasers game

    Joe Madureira, creator of Darksiders, has released art that strongly suggests a Battle Chasers game is in the works. Battle Chasers was a comic book from the late 1990s that suffered notorious production problems between issues and was never finished. Madureira formed Airship Syndicate after the collapse of THQ, where he co-created Darksiders. His latest […]

  • Infamous video nasty Axe recreated in GTA 5

    The trailer for notorious horror movie Axe has been recreated in GTA 5. The shot for shot remake is the work of gigerbrick who has previously recreated exploitation flicks like Machete and Hostel using Lego. The original Axe movie was banned in 1984 in the UK but passed with cuts in the late 1990s. Movie […]

  • Payday 2 for PS4 and Xbox One includes “a year’s worth of paid DLC” for free

    Payday 2: Crimewave Edition will include a year’s worth of paid DLC from the PC version of the game for free. The new-gen version of the game will be available June 2015, and includes almost all of the paid and free DLC released so far for Overkill’s popular first-person shooter. That DLC includes The Big […]

  • Yes, Mortal Kombat X will require Xbox Live Gold or PS Plus

    Mortal Kombat X won’t bypass Microsoft and Sony’s premium online play requirements. Reports that Mortal Kombat X wouldn’t require PS Plus or Xbox Live Gold started circling earlier this week thanks to a communications error. Answering fan questions on Twitter, producer Shaun Himmerick accidentally gave the impression that premium console subs would not be required […]

  • This is what Destiny players most want next

    Destiny patch 1.1.1 has resolved or at least addressed a number of complaints voiced by the community, but there are plenty more. des Destiny community manage David “Deej” Dague has put out a call for Guardians to share their concerns – or rather, what they think the community is most concerned about. “Set aside your […]