In-game child-killing “gratuitous, unnecessary and cruel”, says Fallout 3 dev

Tuesday, 28th October 2008 10:22 GMT By Mike


Fallout 3 lead designer Emil Pagliarulo, has told Edge that when the team considered allowing the player to kill children they reached the conclusion that it was “gratuitous, unnecessary and cruel.”

“This is a series that in previous instalments allowed players to kill children, right? When Bethesda first started developing Fallout 3, we had early conversations about whether you’re going to be able to blow the kids’ heads off,” said Pagliarulo.

“But then we began to think, really what benefit would there be in killing the kids in the game? It just seems gratuitous, unnecessary and cruel.

“The reverse of that is some of the great stories that have been told that involve kids. Look at George R. R. Martin’s Song of Ice and Fire books. Kids play an important part in that series, and violence to those kids is an important part of those stories.”

Full thing through the link.

Fallout 3 reviews have just gone live, in case you missed them. Seems to be scoring very well indeed.

By Mike Bowden



  1. morriss

    Great picture edit!!! :mrgreen:

    #1 6 years ago
  2. Quiiick

    “gratuitous, unnecessary and cruel” ???
    They’re just afraid of the reactions! It’s not as if this was an artistic decision.

    Like in Hollywood movies, children never get killed. The only exception to this rule is if they die in first 5 minutes of the movie so you can’t have a emotional relationship to the character. And normally parents of killed children must die too as a consequence.

    #2 6 years ago
  3. Psychotext

    Cruel? They’re a collection of polygons FFS. Get a grip on yourselves designers… you’re not creating artificial life.

    #3 6 years ago

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