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Sequels allow devs “to hit the ground running”, says Insomniac CEO

Thursday, 23rd October 2008 15:16 GMT By Mike

Ted Price, Insomniac President and CEO of Insomniac Games, has told Reuters that one of the advantages of sequels is that it allows developers to hit the ground running.

“Developers can hit the ground running with sequels,” said Ted. “The game’s story and art style have a solid base, the tech and tools are stable and the basic gameplay mechanics have gone through plenty of tuning in the first game.”

“It’s certainly a liberating experience when you’re no longer arguing over the main character’s name, or waiting for basic systems to be implemented,” he explained.

“The end result is usually a game that’s bigger, more polished and has more innovative features than the original game.”

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By Mike Bowden

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