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	<title>Comments on: EA Games president: &#8220;It is an absolute imperative for the company to go online as fast as possible&#8221;</title>
	<atom:link href="http://www.vg247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vg247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/</link>
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	<item>
		<title>By: Syrok</title>
		<link>http://www.vg247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/comment-page-1/#comment-35407</link>
		<dc:creator>Syrok</dc:creator>
		<pubDate>Thu, 23 Oct 2008 22:33:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/#comment-35407</guid>
		<description>Ay, but most do not have a decent internet connection or none at all. Those won&#039;t be happy about a complete shift to digital distribution. 
And there is still the problem of payment, not every kid has his or her own creditcard.</description>
		<content:encoded><![CDATA[<p>Ay, but most do not have a decent internet connection or none at all. Those won&#8217;t be happy about a complete shift to digital distribution.<br />
And there is still the problem of payment, not every kid has his or her own creditcard.</p>
]]></content:encoded>
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		<title>By: David</title>
		<link>http://www.vg247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/comment-page-1/#comment-35405</link>
		<dc:creator>David</dc:creator>
		<pubDate>Thu, 23 Oct 2008 22:01:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/#comment-35405</guid>
		<description>Steam already offers good price games for download. If anything the download market is already here and gaining ground. 

I welcome the downloadable games market I hate owning a physical disc I don&#039;t like clutter.

If consoles follow in the footsteps of steam in regards to pricing I wont have a problem.</description>
		<content:encoded><![CDATA[<p>Steam already offers good price games for download. If anything the download market is already here and gaining ground. </p>
<p>I welcome the downloadable games market I hate owning a physical disc I don&#8217;t like clutter.</p>
<p>If consoles follow in the footsteps of steam in regards to pricing I wont have a problem.</p>
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		<title>By: SwiftRanger</title>
		<link>http://www.vg247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/comment-page-1/#comment-35389</link>
		<dc:creator>SwiftRanger</dc:creator>
		<pubDate>Thu, 23 Oct 2008 19:26:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/#comment-35389</guid>
		<description>Battlefield 3, now pls and with a proper server browser and engine this time.</description>
		<content:encoded><![CDATA[<p>Battlefield 3, now pls and with a proper server browser and engine this time.</p>
]]></content:encoded>
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		<title>By: Shatner</title>
		<link>http://www.vg247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/comment-page-1/#comment-35378</link>
		<dc:creator>Shatner</dc:creator>
		<pubDate>Thu, 23 Oct 2008 17:08:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/#comment-35378</guid>
		<description>Fair point. And extending that point further: cutting out the second hand market should not be expected to bring the price of videogames down.</description>
		<content:encoded><![CDATA[<p>Fair point. And extending that point further: cutting out the second hand market should not be expected to bring the price of videogames down.</p>
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		<title>By: Tonka</title>
		<link>http://www.vg247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/comment-page-1/#comment-35375</link>
		<dc:creator>Tonka</dc:creator>
		<pubDate>Thu, 23 Oct 2008 16:58:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/#comment-35375</guid>
		<description>Blaming secondhand sales for the rising costs of game development will lead to a lot of incorrect answers.</description>
		<content:encoded><![CDATA[<p>Blaming secondhand sales for the rising costs of game development will lead to a lot of incorrect answers.</p>
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		<title>By: Syrok</title>
		<link>http://www.vg247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/comment-page-1/#comment-35371</link>
		<dc:creator>Syrok</dc:creator>
		<pubDate>Thu, 23 Oct 2008 16:13:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/#comment-35371</guid>
		<description>@Blerk: Re: Burnout: I think it was something around 3GB. So around 10-15 minutes of downloading if you can push the PS3 to it&#039;s limit.</description>
		<content:encoded><![CDATA[<p>@Blerk: Re: Burnout: I think it was something around 3GB. So around 10-15 minutes of downloading if you can push the PS3 to it&#8217;s limit.</p>
]]></content:encoded>
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		<title>By: Shatner</title>
		<link>http://www.vg247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/comment-page-1/#comment-35369</link>
		<dc:creator>Shatner</dc:creator>
		<pubDate>Thu, 23 Oct 2008 16:07:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/#comment-35369</guid>
		<description>Are you saying that a percentage of a game&#039;s RRP is dedicated to bringing in revenue that they&#039;ll lose through second hand sales?

I don&#039;t think so, not when you look at the revnue breakdown and see who earns what out of developer, publisher, distributor and retailer (guess who takes the biggest chunk for doing the least work!) That sounds more like an argument of &quot;Well, if I can&#039;t sell it back to GAME for £20 then I want it to cost less in the first place&quot;. Which is  a false economy.

What&#039;ll happen here is the big argument about WANTING something that&#039;s not there, simply because it&#039;s not there: like back compatibility.

People will moan about how transferable they want things to be even though, in reality, they won&#039;t actually bother to use such a feature if it existed. Perhaps on a PC but not much on a console. Especially now that playing online negates the need to transfer a game to another location so your mate can play it.

Most arguments for cheaper games are usually extremely mercenary (&quot;publishers owe it to me to make games cheaper! They need to understand my situation but it&#039;s unreasonable for me to consider their situation&quot;) and presented with little appreciation of how and why games are currently priced as they are.</description>
		<content:encoded><![CDATA[<p>Are you saying that a percentage of a game&#8217;s RRP is dedicated to bringing in revenue that they&#8217;ll lose through second hand sales?</p>
<p>I don&#8217;t think so, not when you look at the revnue breakdown and see who earns what out of developer, publisher, distributor and retailer (guess who takes the biggest chunk for doing the least work!) That sounds more like an argument of &#8220;Well, if I can&#8217;t sell it back to GAME for £20 then I want it to cost less in the first place&#8221;. Which is  a false economy.</p>
<p>What&#8217;ll happen here is the big argument about WANTING something that&#8217;s not there, simply because it&#8217;s not there: like back compatibility.</p>
<p>People will moan about how transferable they want things to be even though, in reality, they won&#8217;t actually bother to use such a feature if it existed. Perhaps on a PC but not much on a console. Especially now that playing online negates the need to transfer a game to another location so your mate can play it.</p>
<p>Most arguments for cheaper games are usually extremely mercenary (&#8220;publishers owe it to me to make games cheaper! They need to understand my situation but it&#8217;s unreasonable for me to consider their situation&#8221;) and presented with little appreciation of how and why games are currently priced as they are.</p>
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		<title>By: MesserWolf</title>
		<link>http://www.vg247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/comment-page-1/#comment-35368</link>
		<dc:creator>MesserWolf</dc:creator>
		<pubDate>Thu, 23 Oct 2008 16:06:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/#comment-35368</guid>
		<description>Tiger Walts is absolutly right</description>
		<content:encoded><![CDATA[<p>Tiger Walts is absolutly right</p>
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		<title>By: MesserWolf</title>
		<link>http://www.vg247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/comment-page-1/#comment-35367</link>
		<dc:creator>MesserWolf</dc:creator>
		<pubDate>Thu, 23 Oct 2008 16:03:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/#comment-35367</guid>
		<description>“The argument is that offline, single-player games on a disc essentially have no future as the secondhand market makes it impossible to recoup the lay-out.”

This is also the reason of drm like the ones in spore - mass effect etc .
Not to kill piracy , but to kill secondhand market.</description>
		<content:encoded><![CDATA[<p>“The argument is that offline, single-player games on a disc essentially have no future as the secondhand market makes it impossible to recoup the lay-out.”</p>
<p>This is also the reason of drm like the ones in spore &#8211; mass effect etc .<br />
Not to kill piracy , but to kill secondhand market.</p>
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		<title>By: morriss</title>
		<link>http://www.vg247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/comment-page-1/#comment-35365</link>
		<dc:creator>morriss</dc:creator>
		<pubDate>Thu, 23 Oct 2008 16:02:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/#comment-35365</guid>
		<description>oh right. It&#039;s been a fucking long day, tbh. 

*head on keyboard*</description>
		<content:encoded><![CDATA[<p>oh right. It&#8217;s been a fucking long day, tbh. </p>
<p>*head on keyboard*</p>
]]></content:encoded>
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		<title>By: G1GAHURTZ</title>
		<link>http://www.vg247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/comment-page-1/#comment-35362</link>
		<dc:creator>G1GAHURTZ</dc:creator>
		<pubDate>Thu, 23 Oct 2008 15:58:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/#comment-35362</guid>
		<description>He said how big, not how much.</description>
		<content:encoded><![CDATA[<p>He said how big, not how much.</p>
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		<title>By: Tiger Walts</title>
		<link>http://www.vg247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/comment-page-1/#comment-35360</link>
		<dc:creator>Tiger Walts</dc:creator>
		<pubDate>Thu, 23 Oct 2008 15:56:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/#comment-35360</guid>
		<description>I meant cheaper for downloaded, non-transferable content.

If they start selling games that truly cannot be sold on into the pre-owned market or pirated then they could slash the price of those games in half and still end up making more money than they do now. No amount of shopping around is going to get you prices like that.

Of course, the flipside is that these games will sell at their starting value for much longer and not see a discount in a very long time.</description>
		<content:encoded><![CDATA[<p>I meant cheaper for downloaded, non-transferable content.</p>
<p>If they start selling games that truly cannot be sold on into the pre-owned market or pirated then they could slash the price of those games in half and still end up making more money than they do now. No amount of shopping around is going to get you prices like that.</p>
<p>Of course, the flipside is that these games will sell at their starting value for much longer and not see a discount in a very long time.</p>
]]></content:encoded>
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		<title>By: morriss</title>
		<link>http://www.vg247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/comment-page-1/#comment-35359</link>
		<dc:creator>morriss</dc:creator>
		<pubDate>Thu, 23 Oct 2008 15:55:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/#comment-35359</guid>
		<description>Blerk: £20 I think.</description>
		<content:encoded><![CDATA[<p>Blerk: £20 I think.</p>
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		<title>By: Shatner</title>
		<link>http://www.vg247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/comment-page-1/#comment-35355</link>
		<dc:creator>Shatner</dc:creator>
		<pubDate>Thu, 23 Oct 2008 15:44:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/#comment-35355</guid>
		<description>Games are pretty cheap for what they are. The value increases when you look at how little prices have risen compared to how much &lt;i&gt;game&lt;/i&gt; you actually get for the money.

Or would you prefer to go back to paying £50-£60 for a 16mb cartridge?

Furthermore, assuming publishers and developers can prevent the cannibalisation of their revenue due to piracy and second hand sales then they&#039;ll probably be keen to offer incentives to consumers to draw them into an online purchase. (Which is something EA are already taking small steps to doing - particularly with respect to 2nd-hand sales)

It&#039;s worth remembering that, presently, games are no where near as heavily laden with adverts or sponsorship as &#039;cheaper&#039; entertainment media. Would you prefer cheaper games sponsored by McDonalds that have 20 mins of adverts before they begin and more ad-breaks after every hour of play?

As for the cost of games in general, if you complain about game prices and are paying RRP&#039;s then you&#039;re simply not shopping around.</description>
		<content:encoded><![CDATA[<p>Games are pretty cheap for what they are. The value increases when you look at how little prices have risen compared to how much <i>game</i> you actually get for the money.</p>
<p>Or would you prefer to go back to paying £50-£60 for a 16mb cartridge?</p>
<p>Furthermore, assuming publishers and developers can prevent the cannibalisation of their revenue due to piracy and second hand sales then they&#8217;ll probably be keen to offer incentives to consumers to draw them into an online purchase. (Which is something EA are already taking small steps to doing &#8211; particularly with respect to 2nd-hand sales)</p>
<p>It&#8217;s worth remembering that, presently, games are no where near as heavily laden with adverts or sponsorship as &#8216;cheaper&#8217; entertainment media. Would you prefer cheaper games sponsored by McDonalds that have 20 mins of adverts before they begin and more ad-breaks after every hour of play?</p>
<p>As for the cost of games in general, if you complain about game prices and are paying RRP&#8217;s then you&#8217;re simply not shopping around.</p>
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		<title>By: Tiger Walts</title>
		<link>http://www.vg247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/comment-page-1/#comment-35353</link>
		<dc:creator>Tiger Walts</dc:creator>
		<pubDate>Thu, 23 Oct 2008 15:30:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/#comment-35353</guid>
		<description>Lots of words being bandied about but I bet &#039;cheaper&#039; isn&#039;t one of them.</description>
		<content:encoded><![CDATA[<p>Lots of words being bandied about but I bet &#8216;cheaper&#8217; isn&#8217;t one of them.</p>
]]></content:encoded>
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		<title>By: G1GAHURTZ</title>
		<link>http://www.vg247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/comment-page-1/#comment-35352</link>
		<dc:creator>G1GAHURTZ</dc:creator>
		<pubDate>Thu, 23 Oct 2008 15:26:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/#comment-35352</guid>
		<description>What, you can download the entire Burnout Paradise onto the PS3!?

Cool.

Man, the sooner that this is for all games, the better for me.

I&#039;d much prefer to just download my games rather than have to go all the way to a Game store or wait for some postie.</description>
		<content:encoded><![CDATA[<p>What, you can download the entire Burnout Paradise onto the PS3!?</p>
<p>Cool.</p>
<p>Man, the sooner that this is for all games, the better for me.</p>
<p>I&#8217;d much prefer to just download my games rather than have to go all the way to a Game store or wait for some postie.</p>
]]></content:encoded>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/comment-page-1/#comment-35350</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Thu, 23 Oct 2008 15:17:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/#comment-35350</guid>
		<description>Oh no! Not a &quot;shift&quot;! :-D

How big is the PS3&#039;s downloadable Burnout Paradise, btw? Anyone know?</description>
		<content:encoded><![CDATA[<p>Oh no! Not a &#8220;shift&#8221;! <img src='http://www.vg247.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':-D' class='wp-smiley' /> </p>
<p>How big is the PS3&#8242;s downloadable Burnout Paradise, btw? Anyone know?</p>
]]></content:encoded>
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		<title>By: patlike</title>
		<link>http://www.vg247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/comment-page-1/#comment-35348</link>
		<dc:creator>patlike</dc:creator>
		<pubDate>Thu, 23 Oct 2008 15:15:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/#comment-35348</guid>
		<description>Yeah, agree. I think the option will be there this gen, though. I reckon the &quot;retail landscape&quot; will be pretty different even by next Christmas. I&#039;d go as far as to expect a &quot;shift&quot;.

*glasses, arms, nodding*</description>
		<content:encoded><![CDATA[<p>Yeah, agree. I think the option will be there this gen, though. I reckon the &#8220;retail landscape&#8221; will be pretty different even by next Christmas. I&#8217;d go as far as to expect a &#8220;shift&#8221;.</p>
<p>*glasses, arms, nodding*</p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/comment-page-1/#comment-35346</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Thu, 23 Oct 2008 15:12:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/#comment-35346</guid>
		<description>Providing the internets can handle it and they don&#039;t start shipping us expensive shit that lasts ten minutes then I cautiously approve of an online distribution future. I don&#039;t think the world&#039;s quite ready for it yet, though. Maybe next gen.</description>
		<content:encoded><![CDATA[<p>Providing the internets can handle it and they don&#8217;t start shipping us expensive shit that lasts ten minutes then I cautiously approve of an online distribution future. I don&#8217;t think the world&#8217;s quite ready for it yet, though. Maybe next gen.</p>
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		<title>By: patlike</title>
		<link>http://www.vg247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/comment-page-1/#comment-35344</link>
		<dc:creator>patlike</dc:creator>
		<pubDate>Thu, 23 Oct 2008 15:10:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/#comment-35344</guid>
		<description>Unless you&#039;ve got an internet connection ;)

When it was spelled out for me it was a bit obvious. Sony&#039;s really priming for it now. PSP games going DD day one, 160Gb HD SKUs, &quot;proper&quot; episodic games as testers, etc, etc, etc.</description>
		<content:encoded><![CDATA[<p>Unless you&#8217;ve got an internet connection <img src='http://www.vg247.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>When it was spelled out for me it was a bit obvious. Sony&#8217;s really priming for it now. PSP games going DD day one, 160Gb HD SKUs, &#8220;proper&#8221; episodic games as testers, etc, etc, etc.</p>
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	<item>
		<title>By: Blerk</title>
		<link>http://www.vg247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/comment-page-1/#comment-35343</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Thu, 23 Oct 2008 15:08:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/#comment-35343</guid>
		<description>Seems over for games, then. :-)</description>
		<content:encoded><![CDATA[<p>Seems over for games, then. <img src='http://www.vg247.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>By: patlike</title>
		<link>http://www.vg247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/comment-page-1/#comment-35342</link>
		<dc:creator>patlike</dc:creator>
		<pubDate>Thu, 23 Oct 2008 15:08:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/#comment-35342</guid>
		<description>G1 - S&#039;what Harrison was saying when Alone in the Dark came out, innit.</description>
		<content:encoded><![CDATA[<p>G1 &#8211; S&#8217;what Harrison was saying when Alone in the Dark came out, innit.</p>
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		<title>By: patlike</title>
		<link>http://www.vg247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/comment-page-1/#comment-35341</link>
		<dc:creator>patlike</dc:creator>
		<pubDate>Thu, 23 Oct 2008 15:06:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/#comment-35341</guid>
		<description>From the conversations I had, the shift seems to be towards digitally distributed single-player stuff that can&#039;t be resold. Also, the word &quot;shorter&quot; was being bandied around a lot.</description>
		<content:encoded><![CDATA[<p>From the conversations I had, the shift seems to be towards digitally distributed single-player stuff that can&#8217;t be resold. Also, the word &#8220;shorter&#8221; was being bandied around a lot.</p>
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		<title>By: G1GAHURTZ</title>
		<link>http://www.vg247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/comment-page-1/#comment-35339</link>
		<dc:creator>G1GAHURTZ</dc:creator>
		<pubDate>Thu, 23 Oct 2008 15:05:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/#comment-35339</guid>
		<description>&lt;i&gt;&quot;The argument is that offline, single-player games on a disc essentially have no future as the secondhand market makes it impossible to recoup the lay-out.&quot;&lt;/i&gt;

Exactly.</description>
		<content:encoded><![CDATA[<p><i>&#8220;The argument is that offline, single-player games on a disc essentially have no future as the secondhand market makes it impossible to recoup the lay-out.&#8221;</i></p>
<p>Exactly.</p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/comment-page-1/#comment-35337</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Thu, 23 Oct 2008 15:04:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/#comment-35337</guid>
		<description>Games on a disc probably have a limited future, but surely they can&#039;t reasonably expect single-player games to die out? That&#039;s just crazy talk.</description>
		<content:encoded><![CDATA[<p>Games on a disc probably have a limited future, but surely they can&#8217;t reasonably expect single-player games to die out? That&#8217;s just crazy talk.</p>
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		<title>By: G1GAHURTZ</title>
		<link>http://www.vg247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/comment-page-1/#comment-35336</link>
		<dc:creator>G1GAHURTZ</dc:creator>
		<pubDate>Thu, 23 Oct 2008 15:04:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/#comment-35336</guid>
		<description>It&#039;s not about the future of everything.  It&#039;s about the future of micro-transactions, lack of piracy and a huge increase in profits.

I&#039;m sure that online gaming &lt;i&gt;will&lt;/i&gt; be the future of games because the people who make the games won&#039;t want to do anything else.</description>
		<content:encoded><![CDATA[<p>It&#8217;s not about the future of everything.  It&#8217;s about the future of micro-transactions, lack of piracy and a huge increase in profits.</p>
<p>I&#8217;m sure that online gaming <i>will</i> be the future of games because the people who make the games won&#8217;t want to do anything else.</p>
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		<title>By: patlike</title>
		<link>http://www.vg247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/comment-page-1/#comment-35332</link>
		<dc:creator>patlike</dc:creator>
		<pubDate>Thu, 23 Oct 2008 15:02:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/#comment-35332</guid>
		<description>There was a lot of talk about this at the event this week. The argument is that offline, single-player games on a disc essentially have no future as the secondhand market makes it impossible to recoup the lay-out.

I didn&#039;t ask Gibeau specficially what he meant by &quot;online,&quot; but I assume he meant online functions in general, not just MMOs.</description>
		<content:encoded><![CDATA[<p>There was a lot of talk about this at the event this week. The argument is that offline, single-player games on a disc essentially have no future as the secondhand market makes it impossible to recoup the lay-out.</p>
<p>I didn&#8217;t ask Gibeau specficially what he meant by &#8220;online,&#8221; but I assume he meant online functions in general, not just MMOs.</p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/comment-page-1/#comment-35328</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Thu, 23 Oct 2008 14:54:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/23/ea-games-president-it-is-an-absolute-imperative-for-the-company-to-go-online-as-fast-as-possible/#comment-35328</guid>
		<description>While I&#039;d agree to a certain extent that online is part of the future, I disagree that the future of everything is massively multiplayer. That might be the way some parts of Asia are going, but the rest of the world in general seems content to dabble in WoW while the remainder of the MMOs basically fight over the scraps.

There&#039;s too much emphasis being placed on MMOs at the minute. The gaming populace in general appears to prefer smaller stuff.</description>
		<content:encoded><![CDATA[<p>While I&#8217;d agree to a certain extent that online is part of the future, I disagree that the future of everything is massively multiplayer. That might be the way some parts of Asia are going, but the rest of the world in general seems content to dabble in WoW while the remainder of the MMOs basically fight over the scraps.</p>
<p>There&#8217;s too much emphasis being placed on MMOs at the minute. The gaming populace in general appears to prefer smaller stuff.</p>
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