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  • Finally, we get a look at Necropolis in action – video

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  • This video teases contents of Resident Evil: Revelations 2 – Episode 3

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  • Microsoft looking into streaming PC games to Xbox One

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  • Free! Vindictus Lann Revamp codes worth €25

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  • US eShop update: Mario vs. Donkey Kong: Tipping Stars, OlliOlli, more

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  • Rock Band 4 confirmed for Xbox One and PS4: supports old instruments and 2,168 songs

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  • First run of Rodea the Sky Soldier copies on Wii U come with Wii version

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  • Unreal Tournament 4 lets modders sell cosmetic items to players

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  • D4: Dark Dreams Don’t Die is coming to PC – rumour

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  • Valve’s Lighthouse, VR controllers and more explained

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  • Listen to two professional Counter-Strike players explain why Dust2 is so popular

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  • Core Morpheus hardware locked in, no plans for wireless version

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  • Watch the full Phil Spencer keynote from GDC 2015

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  • Elite: Dangerous won’t be “dumbed down” for Xbox One

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  • Virtual reality: by gum, it’s really happening

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  • Middle-earth: Shadow of Mordor takes Game of the Year at GDC Awards 2015

    And the winner is: Middle-earth: Shadow of Mordor. Middle-earth: Shadow of Mordor beat out Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft to win Game of the Year at the Game Developer’s Choice Awards 2015. Elsewhere in the awards, Ustwo’s mobile hit Monument Valley was a stand-out favourite, with wins in the Innovation, […]

  • Alien: Isolation was prototyped in third-person – video

    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

54 Comments

  1. Truk

    There’s a lot of crap on that screen. Why put the experience points above the hit enemy, for starters?

    #1 6 years ago
  2. DrDamn

    Because it’s based on damage you do not just the kill (bit like CoD5) and that is a more sensible place to put it?

    #2 6 years ago
  3. David

    Hmm watching that kind of tarnished my view on it a little.

    #3 6 years ago
  4. Truk

    DrDamn: Yeah, I understand what it is. I just don’t understand why that sort of information needs to be on screen at all. I want to pretend I’m killing aliens. I don’t want background data separate from the game world to be filling the screen. Makes it look like they’re playing in debug.

    #4 6 years ago
  5. Shatner

    Doubtful about debug mode. You’d have a shitload more info on screen than that. Most of it largely nonsensical.

    #5 6 years ago
  6. morriss

    I should be getting my code tomorrow. Be interested to check it out.

    #6 6 years ago
  7. OrphanageExplosion

    It’s all about the levelling. The information isn’t intrusive when you’re actually playing it. You become an XP junkie and seeing it rack up is very satisfying.

    I was VERY impressed with the netcode by the way; probably the least laggy FPS I’ve played online.

    #7 6 years ago
  8. reask

    The shields remind me of halo 3.

    #8 6 years ago
  9. G1GAHURTZ

    That looks terrible.

    #9 6 years ago
  10. Gekidami

    Says G1GA”360-fanboy”HURTZ.

    #10 6 years ago
  11. Robo_1

    Since getting into UT3, I find it really difficult to return to 30FPS multiplayer. Your reaction speed just gets so dulled, that if somebody starts shooting you from behind, it’s frustrating not being able to spin on the spot and blast ‘em.

    I’ve put a good few hours into the Beta, and the DM’s and so seem standard fare. You can see the CoD4 inspirations, but it seems messy and sloooow, can’t say I was too wowed by it.

    The co-op on the other hand is going to be huge. The class system brings a level of co-operation I’ve never experienced before in a game, and the tactful play which results in the different player skills makes the whole play experience so much more fun. You feel like an indispensable member of the team, with a real part to play, as opposed to just an extra gun.

    The graphics are fine, not jaw dropping but not sub-standard either, and the sound is fantastic.

    I was buying this game for the single player, but I think the co-op is going to be the real star of the show.

    #11 6 years ago
  12. G1GAHURTZ

    “Says G1GA”360-fanboy”HURTZ.

    The thing looks terrible.

    What do you want me to do… lie just for you?

    #12 6 years ago
  13. Robo_1

    Terrible is an exaggeration though.

    #13 6 years ago
  14. Truk

    Shatner: I’m familiar with debug spew, which is why I said “like debug mode” :-P

    It looks very pretty (terrible? visually? surely not), just too much immersion-spoiling crap on screen. Maybe it’s the kids and their e-penis measuring contests that’s led to this. ;-)

    #14 6 years ago
  15. Psychotext

    I hope that’s on easy. AI looks dumb as a brick.

    #15 6 years ago
  16. Quiiick

    @ Psychotext
    Dumb AI? What AI? It’s the multiplayer shown here !!!

    #16 6 years ago
  17. David

    @quiick the majority of that gameplay is coop and the AI looked really dumb.

    #17 6 years ago
  18. Psychotext

    Co-operative campaign multiplayer.

    [Edit - David beat me]

    #18 6 years ago
  19. ecu

    It looks really rough, almost like it’s a beta version of the game.

    #19 6 years ago
  20. Blerk

    Well, that looks nice enough if you like that kind of thing. Movement seems a little slow, though. Can you run?

    #20 6 years ago
  21. Gekidami

    You can indeed sprint.

    #21 6 years ago
  22. Blerk

    Well that’s alright, then. :-)

    #22 6 years ago
  23. G1GAHURTZ

    When I said terrible I was referring to the gameplay.

    As others have pointed out, the movement looks slow and clunky. Whoever’s playing it is either really bad at aiming, or there is something wrong with the acceleration on the controls.

    It just seems a bit lightweight, and certainly not worthy of the ‘LBP beating system-seller’ that people have been hyping it up as.

    #23 6 years ago
  24. Gekidami

    I dont know why you even bother commenting G1GA, when it comes to the the PS3 you’ve got a one way opionion and never have anything contructive to say, and when you do try to justify the blantant bias its with complete BS.

    I dont want you to lie, i just want you to shut the fuck up unless you have something of even the littlest of intrest to say, then just a 2 word comment slaming a game you’ve never played and probaly never will.

    #24 6 years ago
  25. Shatner

    /crosses G1GAHURTZ off his Xmas card list

    That’ll learn ya.

    #25 6 years ago
  26. DrDamn

    Gekidami +1 – Sorry to say I’ve rarely seen anything but thinly veiled sniping from G1GA’s posts. The sort of stuff this site has so far been fairly good for avoiding.

    Though GIGA did actually have a valid point in the last post. All FPS’s should allow control over not just the turn speed but acceleration and dead zone – very few do – SOCOM does but I’m struggling to think of more. It’s tough to say from a vid whether this game is at fault though. I’ve been given a Beta key so will find out for myself later … though my copy of Fable 2 looks like it’s going to turn up today :)

    #26 6 years ago
  27. G1GAHURTZ

    No, that’s not what you want me to do.

    You want me to say what a wonderfully amazing console the PS3 is and how amazingly fantastic all of its games are and what a rosy future this tremedous console that Sony has been kind enough to bless us with actually is.

    You’re talking absolute rubbish anyway, because it was only a while ago that I was saying that KZ2 was really looking like it was shaping up to be the kind of game that I’d splash out on a PS3 for. (Since then, however, I’ve heard that it’s not as good as it looks.)

    Anyway, the points that I make are perfectly valid, and none of them are unreasonable.

    I’m not just going to stop commenting on games just for your benefit. If there are bad games on the PS3, then there are bad games on the PS3. I didn’t put them there.

    I didn’t make Haze a bad game, or give Heavenly Sword bad reviews, or take the gameplay out of Lair, or mess up Time Crisis 4 (I might have got a PS3 for that if it managed to get a metacritic score higher than 60!) or ruin any of the other games that you find on the PS3.

    It wasn’t me who did that, and I’m certainly not going to refrain from commenting on them just to make you happy, because you’re trying to brainwash yourself into thinking that the PS3 is going to emerge from it’s great coma and rule over this generation of consoles with it’s Blu-Ray powered sword and an army of AAA exclusives.

    If it’s not happening, don’t blame me.

    Blame Sony.

    #27 6 years ago
  28. Shatner

    I blame morriss.

    #28 6 years ago
  29. G1GAHURTZ

    LOL

    #29 6 years ago
  30. Johnny Cullen

    “I blame morriss.”

    I blame Pat tbh.

    #30 6 years ago
  31. Esha

    “[...] you’re trying to brainwash yourself into thinking that the PS3 is going to emerge from it’s great coma and rule over this generation of consoles with it’s Blu-Ray powered sword and an army of AAA exclusives.”

    What are you on about, Gigs? I didn’t see Gekidami claiming that at all, just that you do have a reputation for being a bit on the negative side when it comes to the PS3. I’d say you’re a ted defensive. But what are you being defensive about?

    Good grief, that paragraph reads almost like a religious text.

    #31 6 years ago
  32. Shatner

    The parallels between fanatical console rants and religious fervour are actually disturbingly common when you give it some thought.

    #32 6 years ago
  33. Shatner

    Allow me to expand:

    Certain people are treated as gods whose whorshippers will dispute any and all criticism of and preach their teachings to the masses. Fanatics will spend hours, days, weeks at their place of worship. They’ll declare a digital jihad on the followers of opposing faiths. They’ll dismiss all other gods but their own as false idols and will quote endlessly from the scriptures of specific evangelists of their own faith.

    Games and religion. Not so far removed as you might like to think.

    #33 6 years ago
  34. morriss

    Deep.

    #34 6 years ago
  35. Blerk

    You’re right. They’re both controlled by rich old men, full of shit, fuelled by fanatics and only really interested in taking your money off you.

    #35 6 years ago
  36. Shatner

    No, you’re thinking of Scientology.

    #36 6 years ago
  37. G1GAHURTZ

    I think that there are just some people who are overly paranoid about “religion” even though they don’t even know what “religion” actually is.

    Taking a totally misunderstood snapshot of modern day European Christianity and then slapping it on every single faith in the world is without question naïve at best, and at worst a display of ignorance of immense proportions.

    As for games an “religion” being the same, then I think that you can apply a variation of ‘fanboyism’ to almost everything.

    You have athiests who troll the internet like drooling, growling rottweilers, looking for the slightest whiff of theism and then launching a tirade of ignorant gibberish as though they were the guardians of all of humanity.

    They have no idea about the science behind evolution theory, nor have their eyes ever glanced a scientific journal, but they continually regurgitate the same old “religion is bad” and “science proved it wrong” mantras in the same way as others would spew fanboy rants against ‘rival’ consoles.

    It’s a type of fanboyism, call it what you will, and even though they might consider themselves to be balanced individuals, the vast majority of human beings suffer from it.

    What are you on about, Gigs? I didn’t see Gekidami claiming that at all, just that you do have a reputation for being a bit on the negative side when it comes to the PS3. I’d say you’re a ted defensive. But what are you being defensive about?

    Good grief, that paragraph reads almost like a religious text.

    What do you want me to do? The majority of news about the PS3 is bad anyway, and I’m certainly not getting paid by Sony to be their spin doctor!

    Religious text?

    You’re just being paranoid fella.

    #37 6 years ago
  38. Shatner

    I wrote my recent posts commenting on games and religion as:

    1) this is a games site
    2) there was a direct reference to religion

    I’m thrilled that this, like almost any theological discourse, is already threatening to spiral in sniping, accusations, bitterness and general tit-for-tat misunderstanding.

    The only downside is that, in context, it practically makes pat the Pope.

    Maybe morriss can die for our sins to compensate?

    Go on moz, you make a great martyr. :D

    #38 6 years ago
  39. G1GAHURTZ

    Sorry for any misunderstanding Shatsy babes, I wasn’t specifically refering to you in that post, but other people in general.

    #39 6 years ago
  40. Shatner

    Damnit! You’ve spoiled it by being reasonable. You must be new to this internet thing.

    #40 6 years ago
  41. DrDamn

    “What do you want me to do?”

    I thought that was fairly clear in Gekidami’s first post.

    I don’t think you are a rabid fanboy – seems to me you were probably actually quite looking forward to getting a PS3 when it was announced. You are one of the many who were very disappointed by the spin, lies and failure to deliver on promises by Sony. They are turning it around though, and it’s a difficult transition to go through to eventually accept that – ok maybe there is enough stuff there now to warrant my money – when there are still strong feelings of disappointment. You are not ready to forgive yet and the anger means you like to pick holes in the smallest slip-up or mistake to justify your feelings. Amiright? :)

    #41 6 years ago
  42. morriss

    Where’s the turn-around? When did it start? :)

    Seriously, though. When?

    #42 6 years ago
  43. Shatner

    You only need one game per system to make it worthwhile.

    PS3 has Super Stardust
    360 has Space Giraffe

    Everything else is a waste of your time.

    #43 6 years ago
  44. Tonka

    Religion is pointless though. Almost like owning a PS3 and an Xbox.

    #44 6 years ago
  45. Shatner

    No. Religion is as pointless as owning a Wii!

    #45 6 years ago
  46. G1GAHURTZ

    “Amiright?”

    LOL.

    Almost.

    I was totally hyped when I first saw KZ2 at E3 2005, and I was really looking forward to the next generation of consoles and having an amazing PS3 with 2 HDMI ports and and a WiFi router and all of the bells and whistles.

    True 1080p HD gaming FTW!

    And I do still feel a bit peed off that it was all just a bunch of lies.

    They LIED TO ME!!!

    But I’m not bitter… lol.

    No, seriously, I’m not bothered about all that. I spend most of my time playing my 360 on LIVE and very little caring about who’s doing what on their PS3.

    But I won’t deny that it’s sometimes a bit of a laugh to see the responses of people who used to thing that the PS3 would just take off exactly where the PS2 ‘stopped’.

    They’re still waiting.

    They’re like Spurs fans.

    ‘We’ll finish 4th next season!’

    lol, yeah right…

    #46 6 years ago
  47. Psychotext

    Oh no… taking the piss out of religion is one thing but insulting Wii fanatics? It’s over for you now Shatner.

    May God / Deity x / Miyamoto have mercy on us all.

    #47 6 years ago
  48. Smartypants

    To be fair, Wii fanatics deserve no better. Bunch of queer waggle-lovers.

    #48 6 years ago
  49. Tonka

    I will find you all and behead you with my fancy Wiimote to sword converter.

    #49 6 years ago
  50. Shatner

    Yesssssssss..

    Let the hate flow!!! Let it consume you!!!

    Mwahahaha

    #50 6 years ago
  51. Truk

    It really bothers me that people care this much.

    #51 6 years ago
  52. Syrok

    Yay, I still can’t stand shooters. :)

    (Mainly because I suck)

    #52 6 years ago
  53. Tonka

    I get terrible hangovers from shooters. Prefer beer myself.

    #53 6 years ago
  54. DrDamn

    Had a little play with the Beta this lunchtime. Can’t really comment too much on the gameplay aspects aside from controls as I was only playing offline by myself. Couple of points though :-

    1) Graphically it looks really nice. It’s got a silky frame rate and a significant step up in texture quality from the first game. A lot more use of shader effects too – I think the first was completely devoid of them – but it’s got good spot effects which are crucially not over used.
    2) Controls I found fine tbh, though I prefer a 360 controller for FPS, it was smooth and responsive.
    3) The game mode largely displayed above is very specific to co-op play and seems heavily focused on throwing lots of enemies at you. It’s not something you should base your opinion of the whole game on. Even as single player there were hoards of the Chimera after you – very Doomy – in a good original Doom not Doom 3 kind of way.

    #54 6 years ago

Comments are now closed on this article.

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  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]

  • Microsoft offers up more details on Spencer’s GDC 2015 talk

    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]

  • Cross-Buy detailed for Windows 10 and Xbox One; Elite: Dangerous coming to Xbox One

    During Xbox boss Phil Spencer’s session at GDC 2015 today, it was announced Elite: Dangerous would release on Xbox One. Spencer also outlined cross-buy functionality across Windows 10 and Xbox One. Spencer’s talk started off with Frontier Developments announcing Elite: Dangerous for release this summer as a console debut on Xbox One, suggesting the Elite: […]

  • Longbeards Culture Pack available now for Total War: Attila

    The Longbeards Culture Pack is now available for Total War: Attila and it comes with three new playable factions. The Langobards, the Burgundians and the Alamans can be played in both single and multiplayer campaign modes as well as custom and multiplayer battles. A new feature called The Lay of Ybor is also included. It […]

  • Nvidia unveils Titan X as world’s “most advanced GPU” – video

    Nvidia revealed Titan X as “the world’s most advanced GPU” during Epic founder Tim Sweeney’s State of Unreal session a t GDC 2015 today. Nvidia CEO Jen-Hsun Huang took the stage during the panel stating it contains “8 billion transistors,” and has 12GB of RAM. Pricing wasn’t announced, but it was rumored back in January […]

  • Steam sale discounts titles announced for SteamOS

    With many of the year’s most popular games heading to SteamOS, Valve has decided to host sale in celebration. Here’s a short list of titles on sale. The full list of PC, Linux, Mac and SteamOS discounts can be found through the link. The Banner Saga Borderlands: The Pre-Sequel Middle-earth: Shadow of Mordor Batman: Arkham […]

  • PayDay 2 announced for SteamOS, celebrating with franchise sale

    PayDay 2 is coming to SteamOS, Overkill has announced. Still under development, a release date will be announced at a later date. “Making sure PAYDAY 2 is available on SteamOS felt like a no-brainer,” said Bo Andersson Klint, CEO of Starbreeze in the press release. “With PAYDAY 2: Crimewave Edition coming to the next generation […]

  • Magicka 2 has a release date and a crazy new trailer

    Magicka 2 has a release date for PC and the PlayStation 4, and Paradox Interactive has released a trailer featuring “Vlad’s latest lyrical triumph,” which is his rendition of the Game of Thrones theme. Magicka arrived on PC and PS4 May 26 and the game can be pre-ordered on PC beginning today, with PS4 pre-orders […]

  • Nintendo eShop schedule: Don’t Starve: Giant Edition, Never Alone, others

    Nintendo has sent over a list of titles heading to the eShop in 2015. The schedule contains titles such as Affordable Space Adventures, Runbow, Swords & Soldiers 2, Don’t Starve: Giant Edition, Never Alone and Mario vs. Donkey Kong: Tipping Stars. Below a preliminary list of games scheduled to launch in the Nintendo eShop on […]

  • Week 8: Can you win the weekly VG247 GTA Online playlist? Play tonight at 8pm UK time!

    We’re hotdogging tonight. I don’t even know what that means. Eight weeks of ridiculous death. Such a brave, true milestone. We’re going to celebrate two entire months of playing weekly GTA Online playlists with VG247 readers with Hotdogging, a set of six jobs I named completely at random. This one ends with a straight-up border […]

  • Puzzle platformer Four Sided Fantasy coming to PC, consoles in early 2016

    Curve Digital and developer Logan Fieth’s studio Ludo Land are bringing puzzle platformer, Four Sided Fantasy, to PC all major consoles in early 2016. Ludo Land are developing the PC version, with Curve Digital handling the console and Vita versions. Four Sided Fantasy tasks players with venturing across “dreamlike levels” by controlling and manipulating the […]

  • Tropico 5 arrives on PS4 in April – video

    A release date for Tropico 5 on PlayStation 4 has been announced. This is the franchise’s first foray onto PlayStation consoles. It arrived in Europe on April 24 and in North America on April 28. A Limited Edition has also been announced, and it includes The Big Cheese DLC and the Bayo Del Olfato sandbox […]

  • Metal Gear Solid 5: The Phantom Pain Limited Edition PS4 releasing in Asia

    A limited edition Metal Gear Solid 5: The Phantom Pain PlayStation 4 system will be released in Asia. The system and its DualShock controller were designed in collaboration with Konami Digital Entertainment and targeted for the Asia region, per Gematsu. It will be released as part of PS4 Metal Gear Solid 5: The Phantom Pain […]

  • This video shows Sid Meier’s Starships being played on iPad

    Sid Meier’s Starships will be released on iPad alongside Mac and PC, and to give you an idea on how it plays on the tablet, a new video has been released. Watch below as Pete Murray and lead producer Stuart Zissu show off the iPad version. The 4X space-strategy releases on March 12.

  • Wolfenstein: The Old Blood announced as standalone prequel to Wolfenstein: The New Order

    Wolfenstein: The Old Blood, a standalone prequel to The New Order, will release May 5 on PC, PS4 and Xbox One. The game takes pace in 1946, and and players take on the role of B.J. Blazkowicz as he embarks on a two-part mission in Bavaria. Part one, Rudi Jäger and the Den of Wolves, […]

  • Observer Mode coming soon to Evolve as a free update

    Observer Mode will be released for Evolve as a free update for all platforms, 2K and Turtle Rock have announced. The community feature was designed to give Evolve players the ability to observe and add commentary as well as livestream, allowing a sixth user to “passively enter a custom game” with the ability to switch […]

  • Dragon Quest Heroes and PS4 top Media Create charts in Japan

    The PlayStation 3 and PS4 skus for Dragon Quest Heroes were the top sellers on the Media Create charts in Japan, moving a combined 594,749 units. Elsewhere on the chart, The Legend of Zelda: Majora’s Mask 3D was in third place with 39,751 units moved, and last week’s top seller, God Eater 2: Rage Burst, […]

  • Watch Hideo Kojima answer lots of your burning Phantom Pain questions

    What’s better than learning the official release date of MGS5: The Phantom pain? Hideo Kojima talking more about it, of course! Hideo Kojima has decided to answer a few fan questions about Metal Gear Solid 5: The Phantom Pain, to help boost everyone’s hype to insane levels. He talks about the game’s story, his relief […]

  • MGS5: The Phantom Pain Day 1 and Collector’s Edition revealed

    Konami has officially revealed the release date of Metal Gear Solid 5: The Phantom Pain alongside the game’s Day 1 and Collector’s Edition. Metal Gear Solid 5: The Phantom Pain will release September 1, worldwide, as previously leaked. It will be available on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The PC Steam […]

  • EU Club Nintendo: Legend of Zelda: A Link Between Worlds soundtrack back in stock

    Club Nintendo members in Europe can once again pick up The Legend of Zelda: A Link Between Worlds soundtrack. For 3000 Stars, members of the program will receive the double-CD soundtrack which features 89 tracks with liner notes from Ryo Nagamatsu and 12 sheet music excerpts. It also comes with 16 Milk Bar Musician pieces. […]

  • HTC apologises over “confusing” Half-Life VR comments

    HTC has misspoke when it talked about Half-Life coming to VR headset Vive. HTC chairwoman Cher Wang has apologised over the comments she made yesterday about the possibility of Half-Life coming to Vive, the VR headset it’s manufacturing with the help of Valve. Sources close to Valve, have indicated to the BBC that the developer […]

  • What do Heists and Daily Objectives tell us about the future of GTA Online?

    Daily Objectives could be more important to GTA Online than Heists. These theories and more, from a giddy Matt Martin. Yesterday Rockstar dropped a bombshell. Not only is it releasing Heists next week – the mythical 4-player missions for GTA Online – but it’s also going to be introducing daily challenges and more modes to […]

  • Breaking down Hardline Premium, is it worth it?

    Having been announced just a few days ago, the Premium service for Battlefield Hardline has been a topic of constant debate among the Battlefield community. Many look at Hardline as a Battlefield off-shoot that will just tide everyone over until Battlefront comes out in the fall. EA has other plans however, announcing a $50 Premium […]

  • Watch Dogs sold more than GTA 5 and FIFA 15 in Australia in 2014

    Watch Dogs outsold GTA 5, and FIFA 15, at retail in Australia last year. According to data obtained by the Interactive Games & Entertainment Association (IGEA) from the NPD Group Australia, last year’s year retail sales charts look a bit different in Australia. The top-selling game was Call of Duty: Advanced Warfare, followed by Watch […]

  • Watch PC footage of The Witcher 3: Wild Hunt from GDC 2015

    The Witcher 3: Wild Hunt has a new gameplay video available that shows a bit of action from the PC version. The video below was captured from Nvidia’s GDC conference live-stream. Developer CD Projekt RED was on hand to show off The Witcher 3: Wild Hunt‘s graphical prowess running on a PC. Thanks, GamesHQMedia.

  • Dying Light: Hard Mode and Ultimate Survivor Bundle out March 10

    Dying Light’s second DLC drop, the Ultimate Survivor Bundle, and the free Hard Mode, have been given a solid release date alongside a new trailer. Dying Light developer Techland has confirmed that the Ultimate Survivor Bundle, the game’s second DLC drop, will release March 10. The DLC is part of the season pass, but will […]

  • Exploration puzzler Ether One is coming to PlayStation 4

    Ether One, the first-person exploration game that puts you in the minds of other people to help change events of their past is coming to PlayStation 4 this year. Ether One is coming to PlayStation 4 this year, developer White Paper Games announced at GDC 2015. A retail version will also be available alongside the […]

  • Larian “murdered” Divinity: Dragon Commander to focus on Original Sin

    Divinity: Original Sin developer Larian talked very candidly about the business side of development and the many unfortunate events that took place for the game to come out as it did. Larian Studios founder Swen Vincke gave a post-mortem on the troubled development of Divinity: Original Sin, and how it managed to overcome all of […]

  • Firewatch probably has the most natural dialogue of any game to date

    Firewatch developer Campo Santo has revealed the first ever gameplay footage of the upcoming exploration game. Firewatch is the first game from super indie studio Campo Santo. The game is set in the Wyoming forests where the player will be exploring the environment and act as a fire lookout. The game features extensive voice-acting as […]

  • White Night launch trailer is a noir thriller trip

    White Night is here, not long after it was revealed and with a mysterious launch trailer. White Night, the black-and-white survival horror set in 1930s Boston, has revealed its launch trailer. White Night is mix of old-school horror, exploration and puzzling solving in an eerie, noir setting. The game’s main mechanic is light. any object […]

  • Free-to-play is “a significant part” of PlayStation’s digital future

    Free-to-play games on PlayStation 4 have seen enough growth that Sony is now considering the model a major part of its future digital business. Sarah Thompson, senior account executive for PlayStation’s free-to-play business said at a GDC panel that Sony has witnessed impressive growth in the free-to-play sector. “We’re really looking at this as a […]

  • Double Fine Adventure Kickstarter documentary releasing free on YouTube

    Broken Age making of documentary Double Fine Adventure will be made available to all. When Double Fine turned to crowdfunding, changing the industry forever, it promised to give an unprecedented look behind the scenes with a professional documentary of the whole development process of Broken Age. That documentary was initially restricted to Kickstarter backers, but […]

  • Gone Home console ports cancelled following Midnight City difficulties

    Gone Home won’t be made available to the console masses after all. Indie hit Gone Home was announced for console release almost exactly one year ago, and we’ve heard absolutely nothing since then. Turns out, that’s because it’s not happening: developer the Fullbright Company confirmed to Eurogamer that the ports have been cancelled. “Our publishing […]

  • Microsoft rang Mojang the day Notch joked about selling

    Minecraft developer Mojang was sold because founder Markus “Notch” Persson made a joke on Twitter. Ever wondered how Minecraft came to be a Microsoft property? It’s actually a pretty great story. Remember when Notch tweeted this? Anyone want to buy my share of Mojang so I can move on with my life? Getting hate for […]

  • Halo: The Master Chief Collection matchmaking update rolling out

    Halo: The Master Chief Collection has been updated to help fix its tragic matchmaking. Again. Now almost four months old, Halo: The Master Chief Collection was still pretty broken as of this morning, with rubbish matchmaking and plenty of other issues to go around. 343 Industries is still trying to fix it, and has today […]

  • Nvidia unveils Shield, an Android 4K Smart TV set top box

    Nvidia has named yet another product “Shield” in an attempt to render us all hopelessly confused. The heart of Nvidia’s GDC 2015 press conference was the Shield, a $200 Android set top box launching in May. Apparently the “world’s first 4K Android TV”, the Shield supports 4K content encoded with h.265. The box runs on […]

  • Star Wars Battlefront footage shown behind closed doors

    Star Wars Battlefront is being shown to retailers. Now we want EA to show it to us. Star Wars Battlefront is expected sometime this year, so it’s about time EA gave us a look at DICE’s latest. It turns out that while press and gamers have had to twiddle their thumbs, EA is showing it […]

  • Dragon Age lead creative moves onto mysterious new BioWare project

    Dragon Age creator David Gaider is leaving his baby behind. Dragon Age is a team effort, but Gaider was one of the key creatives behind the franchise, creating the setting of Thedas (which, I was recently amused to learn, is an acronym: “THE Dragon Age Setting”). He was lead writer on all three games and […]

  • Unity 5 available for free with “no fucking around”

    Unity 5 looks amazing, and you can download and faff about with it for free right now. “We’re not nickel-and-diming people. When we say it’s free, it’s free. We’re not charging a royalty, which I think is akin to looking for whales.” Unity Technologies announced the release of the fifth version of its popular, simple, […]

  • Five Nights at Freddy’s 3 may be the end of the series

    Five Nights at Freddy’s 3 released yesterday, and many fans theorise that it marks the end of the series. Five Nights at Freddy’s developer Scott Cawthon has released a new teaser image on his website, but rather than pointing to a new game, many fans believe the teaser signals the end of the series. The […]

  • Source 2 announced, will also be free

    Valve has formally unveiled Source Engine 2, the third major engine to go free to developers at GDC 2015. Source 2 is the successor to the engine Valve has been using since Counter-Strike: Source and Half-Life 2. Valve didn’t have much to say about the technicalities of this long-awaited release. It is apparently focused on […]

  • SteamVR: Valve’s Lighthouse tech allows you to walk around while playing

    SteamVR’s key differentiator is a piece of tech allowing headsets to connect with other devices for extra accurate, room-scale tracking. Valve has announced a new bit of technology called Lighthouse, which it is making freely available to any hardware manufacturer. Like the extra tracking LEDs on Sony’s updated Project Morpheus, Lighthouse improves the headset’s accuracy, […]

  • Steam Machines, Controller, streaming box to launch in November

    Steam Machines will finally become a reality before the end of the year. Valve’s living room PC systems will release in November, the company announced today. Well, I say Valve’s – the idea behind Steam Machines is that a number of manufacturers will offer variously priced systems. Alienware and Falcon Northwest are among the dozen […]

  • Telltale veterans form new team, announce teen thriller Oxenfree

    Oxenfree is a supernatural teen thriller from some of the team behind Telltale Games’ award-winning adventures. New indie Night School Studios unveiled Oxenfree at GDC 2015. It tells the story of a group of friends who accidentally open a “ghostly rift” at an overnight party on the coast. Night School, which is made up of […]

  • PS4 global sales now stand at over 20.2 million

    The PS4 has sold 20.2 million units worldwide. Sony announced the new PS4 sales milestone at GDC 2015 today. It’s a hell of an achievement and salt in the wounds for Microsoft, which hasn’t updated us on Xbox One sales since it shipped “almost” 10 million back in November last year, and has fallen back […]

  • PS4 VR headset Morpheus out in 2016, capable of 120 FPS – video

    Sony’s VR headset Project Morpheus has some impressive grunt. Virtual reality and Morpheus were the heart of Sony’s GDC 2015 presentation today, ahead of its newly announced first-half 2016 comemrcial launch. SCE Worldwide Studios boss Shuhei Yoshida detailed the headset’s impressive capabilities, notably the fact that it can handle 120 FPS VR games. The PS4 […]

  • Papo & Yo developer making a VR game about dinosaurs

    Some days you write a headline and it makes you so happy that that you have to do a little chair dance, you know what I mean? Papo & Yo developer Minority Media, whom I would personally go to the wall for after they cut out my heart and stomped on it via the medium […]

  • Wasteland 2, Shovel Knight and more in big ole bunch of indies coming to Xbox One

    Xbox One owners are about to receive a pile of great new indie games. At GDC 2015, Microsoft revealed a list of new indie games headed to Xbox One. Some of these titles have already released on other platforms, so it looks like Microsoft has really relaxed the parity clause of ID@Xbox – or perhaps […]