Head over to Eurogamer to find out why. If you can’t handle all those words though, he’s an apt summation:
…too much of your time is spent grinding second-choice metal in search of elusive pace, or cursing imperious AI and unpredictable catastrophe, and in the battle between the game’s infrequent but electrifying highs and its frustrating lows, the result is too close to stalemate to match the first game’s understated achievement.
So there you go. Game’s out in Europe on November 7.
By Mike Bowden