Thu, Oct 16, 2008 | 12:41 BST

Schappert: 360 has the power to run MGS4

metalgear25.jpg

Scooparama. MCV’s posted a quote from Xbox Live boss John Schappert saying 360 has enough grunt to handle MGS4.

“I can’t speak on behalf of Konami, but I can shed more light on the fact that we definitely have the power to run MGS4,” he said.

“I’m certainly in the fan club that would love to see Kojima-san’s masterpiece come our way,” Schappert added. “It would be wonderful to play Metal Gear Solid on the Xbox. It could become another of the many franchises that started their life on another console that are now coming our way.

“There are a lot of recent examples that are in true high-def on our platform and aren’t on PS3. We’ve got an amazing amount of horsepower and graphics power.”

This is so happening. More through the link.

162 comments

#51

G1GAHURTZ
16/10/08, 3:05 pm

lol. It means that when you see someone else getting some success you get filled with hatred and envy!

Don’t worry, I was only jokin’ anyway geezer.

#52

Psychotext
16/10/08, 3:10 pm

Why do people care about the image their console has. Do you need it to impress your homiez and bitches?

No, you need it to play games on. As long as it has the games you want to play, why care?

#53

No_PUDding
16/10/08, 3:17 pm

Becuase apparently some of us like the industry side Psychotext ;)

Was that low?

Anyway, I am actually lookign forward to seeing the first pictures of the 360 version, becuase as of yet, NO exclusive has looked as good as the PS3 ones.

And all the multiplatforms that look better on the 360, were the lead on the 360.

That’s my justification for ‘interest’ the whole situation.

#54

Psychotext
16/10/08, 3:19 pm

But why would you care? It shouldn’t matter to you if your chosen console wins or loses… none of them are going to lose any support at this stage of the game. Being interested is something else entirely.

Other than that, keep beating that drum Pud. :)

#55

No_PUDding
16/10/08, 3:21 pm

I will while you’re beating yours my fellow delusional.

#56

Psychotext
16/10/08, 3:25 pm

That’s funny, I could have sworn I was saying that the 360 wasn’t more powerful than the PS3 just yesterday.

Stay off the weed, it’s making you paranoid.

#57

No_PUDding
16/10/08, 3:28 pm

That’s funny becuase I swear you said you didn’t care yesterday and I am sure I said, I had no clue technically.

Can weed make you forget things too?

EDIT: Do you know what, I am sorry, I basically asking for an argument.

And at the moment I don’t really have time for one, but you know I like one as much as the next guy.

Anyway, let’s see what the port turns out like.

#58

Psychotext
16/10/08, 3:29 pm

What are you mumbling about? You’ll need to be more clear with your points. Maybe have a nap or something and come back when you’re not so sleepy?

#59

Blerk
16/10/08, 3:30 pm

We’re still claiming that the PS3 is some kind of graphical powerhouse compared to the 360? :-D

There’s next-to no difference. Really. There isn’t. See that 360 game? The PS3 can do it nearly the same. See that PS3 game? The 360 can do it nearly the same.

They are the same. But different. Slightly.

#60

No_PUDding
16/10/08, 3:31 pm

As I said in the edit.

Lovely fallacy though xD

#61

Psychotext
16/10/08, 3:32 pm

:)

#62

Blerk
16/10/08, 3:35 pm

This thread isn’t making any sense any more. :mrgreen:

#63

Shatner
16/10/08, 3:35 pm

Psychotext, you express much interest in industry movement, influences, facts and figures. Why should you find it so disagreeable that others might.

Hell, some other people have a very good reason to look at things from such a perspective. No just mere ‘interest’.

#64

No_PUDding
16/10/08, 3:38 pm

Blerk major PS3 exclsuive goes to 360 comment section would never make much sense.

I remember when FFXIII when multiplat. People were saying how SE wouldn’t be taken seriously anymore, becuase it’s dishonorable and that doesn’t happen in Japan.

xD

I’d say there’s more sense in this comment section than that.

#65

Psychotext
16/10/08, 3:38 pm

Shatner: I’m baiting people. What’s new?

#66

Blerk
16/10/08, 3:40 pm

The thing you have to remember is that people are really, really stupid. :-)

#67

Quiiick
16/10/08, 3:46 pm

… and you’re obviously not one of them!? ;)

#68

Blerk
16/10/08, 3:48 pm

No, I’m not a person.

#69

G1GAHURTZ
16/10/08, 3:54 pm

I was playing Mario Vs Sonic Olympic games on the DS the other day.

When I was younger, That was about as impossible as Bin Laden and Bush having a quick cup of tea together in Buckingham Palace!

I don’t think anyone cares now though.

See the similitude there?

hmm??

Do ya???

#70

No_PUDding
16/10/08, 3:56 pm

Nope.

#71

Quiiick
16/10/08, 4:04 pm

Sure! It’s like not only having Master Chief but also being able to play as Solid Snake in Fable 2 …

#72

Psychotext
16/10/08, 4:09 pm

Or in Super Smash Bros… Remember, the Metal Gear series started on a Microsoft platform boys and girls. :P

#73

No_PUDding
16/10/08, 4:17 pm

I don’t think the MGS series did though.

Do you mean it started on PC?

#74

Blerk
16/10/08, 4:18 pm

Metal Gear started life on the MSX.

#75

Psychotext
16/10/08, 4:20 pm

No, I was talking about the MSX. MGS started on Playstation and was ported to the PC later.

#76

No_PUDding
16/10/08, 4:21 pm

:O

SNAP!

Awesome awesome fact. Will use for shock tactics.

#77

cachucha
16/10/08, 5:03 pm

probably 4 DL discs as much, if they compress stuff, 3 or 2.

#78

David
16/10/08, 5:32 pm

The reason MGS4 fits on the Blu ray disc is because they use basically no compress whatsoever.

If MGS4 used standard compression systems which other games use MGS4 would probably fit easily on 1 to 2 discs. You might argue that its got long cut scenes……..The cut scenes use the game engine Half-Life 2 uses its game engine to provide the cut scenes in that.

In game cut scenes are hardly a memory hog. Anyway this game is easily possibly 3 discs at the most. Anyone that says otherwise is deluded into thinking blu ray is awesome.

Need I remind you the reason it has to fill up all that space on the disc is so it solves the slow reading time the Blu ray has. Not to mention the on top of that it has to install data as well to help with that problem as well.

Simple fact is blu ray has never been needed for a HD gaming experience. Both the pc and 360 have proven that.

#79

Esha
16/10/08, 5:39 pm

Oh dear, Gigs is broken now. I don’t know if all the King’s Horses and all the King’s Men will be able to do much about that, no matter how much super-glue they have.

Anyway, despite being in Sony’s stable, I’ve always been a proponent of this being quite possible. The only things to consider are…

1. Comparison videos won’t be pretty, Hideo wasn’t bragging about his super-large textures for nothing.

2. It’ll only happen if Konami wants it to happen, the thoughts of anyone else on the matter be damned.

3. Kojima won’t be working on the port, and it’s usually his psychologically unbalanced attachment to the brand that upholds said brand’s quality. I’m just saying. The point being is that I don’t know whether Konami is going to be brave enough to do a port without having Kojima looking over their shoulders.

Kojima’s already working on a new project, and frankly… I’m happy to let the X-Box owners have MGS4. It’s a great game, and it deserves to be played by anyone who can get their hands on it.

#80

G1GAHURTZ
16/10/08, 8:26 pm

Just what you trying to say Esha??

lol.

Anyway the point I was making was that there’s no point spending time and energy worrying about a consoles’ ‘image’ and/or what games define what console.

People used to argue about Mario and Sonic all the time.

Nintendo versus Sega…

In-depth quality versus fast paced action.

Now look… They’re in the very same game.

Mario and Sonic used to symbolise the battle that existed between Nintendo and Sega, but now they’re in the same game, just like Sony and MS will probably end up colaborating on a game or console at some point in the future.

It is business after all.

I mean, just look at the guys at UK Resistance!

They got into that old fanboy war ages ago, and they haven’t been able to get out since! lol.

The point is that you get much more out of each console generation if you just focus on the games that you want to play, rather than worrying or getting sad about the ‘image’ of a console.

That’s the job of some extremely well paid people, so leave it to them.

#81

Shatner
16/10/08, 10:53 pm

Something tells me David has never ever programmed a modern videogame.

If you think compression is all about data on a disc then you’re quite, quite mistaken.

People like David are the problem this culture has. Spouting any old shite to support whatever view he has when he clearly has no understanding of modern game development beyond whatever he makes up in his head.

To speak with ANY authority on a published game and how it was made you’ll need to have been involved in its development. Fanboys and idiots spouting ‘insider’ knowledge that doesn’t even get shared within the industry just so they can sound high and mighty the goddamn internet.

I very much doubt David here can even get his head around the PUBLISHED developer information on MGS4 even if he could find a link to it.

“no compress whatsoever”

That statement is undeniable proof you haven’t the faintest idea of one of the core principles of programming.

Stop being such a plank.

Or, for entertainment value, let’s see you give some substance and proof (that’s proof – not opinion or anecdotal evidence) of your wonderful inside-the-development-of-MGS4 knowledge.

/grabs popcorn

For what it’s worth, I don’t really give shit about the game that such claims are made against. It just fucks me off no end the outright ridiculous waffling bullshit some morons will spew so that they can convince someone their bias is actually based on fact.

Playing lots of games + bias + internet ≠ game developer

And I wouldn’t be surprised if folks like David had some trouble understanding that equation.

#82

Psychotext
16/10/08, 11:04 pm

/steals popcorn and sprints out of thread

#83

Hunam
16/10/08, 11:07 pm

Little bit condescending there Shatner? He might not know the technical aspects of the whole process but never the less his conclusion is valid.

#84

Shatner
16/10/08, 11:08 pm

Esha, according to Kojima at TGS, he expects his responsibilities with MGO to occupy him for the next year. No clear mention of any new project has been forthcoming.

#85

Shatner
16/10/08, 11:16 pm

His reasoning is 100% a-grade bullshit. I’m only a fraction as condescending as morons like that deserve. He’s making shit up based on zero knowledge and 100% bias.

“no compress whatsoever”

All data is compressed. It doesn’t matter if it’s for MGS4 or for Halflife 2. It doesn’t matter if it’s for the PS3 or 360 or even the sodding DS!

Here’s a big fucking clue: DATA ISN’T PROCESSED FROM THE STORAGE MEDIUM

Jesus people. Some of you really need to stop talking out of your assholes.

“In game cut scenes are hardly a memory hog”

Yup. Because unique assets typically used for a single instance are VERY efficient! No memory cost there!

I look forward to seeing David’s examples of memory structure of today’s consoles and, in particular, his per-cycle detailing of memory management.

/pops more corn

#86

Hunam
16/10/08, 11:26 pm

Chill out maybe? He wasn’t baiting nearly as much as tards do. Sure he was wrong, but he wasn’t being aggressive or abusive, you are reacting as if it was like a personal attack or something.

In this crazy world not everyone isn’t as knowledgeable as you claim to be (again, not an attack, I have no idea of your credentials) but they still have an opinion and are free to express it. If you know better, explain and educate instead of attack and belittle. Or not, just a thought, who am I to tell you what to do.

#87

David
16/10/08, 11:39 pm

@shatner: Someone woke up on the wrong side of the bed.

Regardless of me not know how everything works any game is possible on any system. PC, 360 or otherwise. I don’t have anything against PS3 but I don’t accept the arguement that MGS4 uses blu ray as the reason it wouldn’t be possible on other consoles or PC.

I didn’t go out of my way to insult anyone and to be honest your comments are a bit harsh.

Yes I don’t understand all the technically information.

Edit: On my compression comment I meant the textures, audio and video which are all high end with no compression. Not that actually game engine or how it runs the data.

I can’t be bothered really going into it any more than I have. You’re an asshole who just picked on me to make yourself feel important.

Whats the matter life not treating you well enough something missing ?

I might not know everything and I might not be always right but at least I’m not a egotistically wanker like you.

#88

No_PUDding
16/10/08, 11:51 pm

Okay…
What the fuck is this comment section still doing open.

Lets just wait for the port to be officially going ahead (or alternatively some screenshots released) before we argue comparatively.

Let this shithole die.

#89

David
16/10/08, 11:54 pm

“Let this shithole die.”

We can only hope shatner goes peacefully

#90

No_PUDding
17/10/08, 12:00 am

Lol @ you interpretting my statement totally wrong; now please, stop being as provocatively assy as Shatner is.

#91

Hunam
17/10/08, 12:02 am

That’s it, I’m turning this car around and no one goes to disney world.

#92

David
17/10/08, 12:03 am

“Lol @ you interpretting my statement totally wrong; now please, stop being as provocatively assy as Shatner is.”

Just having a joke…….Sorry if I’m coming off ass I’m just a bit pissed off.

#93

Shatner
17/10/08, 9:07 am

“Yes I don’t understand all the technically information.

Edit: On my compression comment I meant the textures, audio and video which are all high end with no compression. Not that actually game engine or how it runs the data. “

David, your first statement is true, your second statement is complete and utter bollocks.

Or do you think that it’s sensible to spend precious memory and cpu resources into taking allegedly uncompressed data off a storage medium and then compressing it in memory before processing it?

Hahah. What am I asking. Of course you don’t think. Silly me.

Please stop spewing lies and guesswork as something you believe are ‘facts’. You don’t have the first clue about what you’re talking about. People in my position find the existence of people like you offensive. You lower the understanding of the culture as a whole by spreading misinformation and lies.

#94

G1GAHURTZ
17/10/08, 9:32 am

I think the messenger is well and truly dead now Shatner.

The guy clearly heard it from somewhere else and interpreted it in his own way.

but who could be responsible for initiating this twisted lie…?

I think that they are more in need of your ferocious rage!

ROOOOOAAAAARRRRRR!!!!!!!

#95

Shatner
17/10/08, 9:38 am

Seriously, this is me on a good day. You haven’t seen me truly angry yet.

Still, one a week. Good going. M3nac3 last week, David this week.

Next week: morriss

#96

Psychotext
17/10/08, 10:06 am

We’ve seen you truly angry before though. It took a week of polish to get your teeth marks out of the vg247 server. :(

#97

David
17/10/08, 10:07 am

@Shatner: People like me ? What the hell you on. You’re not some godly saint that knows every last thing about the world of video games.

If you’re so knowledgeable show me a detailed report on what is the reason behind MGS4 using up 50gb’s of data.

The only thing it could be is the Audio, video and Texture files.

If I’m no misinformed stop talking bullshit attacking me and actually show me proof of what is taking up most of that space.

You attack me yet provide no real links to why MGS4 takes up 50gb’s. Seriously you can attack my comments all you want but you haven’t listed anything of substance. Just pulled out crap from your ass to make it seem like I’m the one in the wrong.

Fuck sake MGS4 has been reported that the game is largely uncompressed.

So prove me wrong. Tell me the game is compressed show me proof that it is. Even though most places I’ve read said otherwise.

My point the only reason the game takes up so much room is the Audio files and textures which were largely left uncompressed more so the Audio files.

Have you ever recorded audio with the largest quality ?
Fuck sake its not science.

Anyway I’m a bit tired of you now your not worth my time.

#98

DrDamn
17/10/08, 10:21 am

I’m with Shatner on this one. If you don’t understand the technical details then maybe it’s best not trying to use them on a public forum to justifyyour argument.

#99

Blerk
17/10/08, 10:23 am

But surely that’s what the internet is all about? :-D

#100

David
17/10/08, 10:28 am

But I am not talking about the technical details heck I wasn’t even talking about the game or how it handles data.

I was talking about the reason why it takes up so much room on the blu ray.

Its been reported that the games texture and audio are largely uncompressed on the disc.

Can you give me a reason why it takes up 50gb’s ? Other than uncompressed audio and high end textures.

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