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	<title>Comments on: Splash Damage adds Heavenly Sword duo to staff list</title>
	<atom:link href="http://www.vg247.com/2008/10/15/splash-damage-adds-heavenly-sword-duo-to-staff-list/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vg247.com/2008/10/15/splash-damage-adds-heavenly-sword-duo-to-staff-list/</link>
	<description>VG247.com</description>
	<lastBuildDate>Wed, 15 Feb 2012 16:32:35 +0000</lastBuildDate>
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		<title>By: Esha</title>
		<link>http://www.vg247.com/2008/10/15/splash-damage-adds-heavenly-sword-duo-to-staff-list/comment-page-1/#comment-33395</link>
		<dc:creator>Esha</dc:creator>
		<pubDate>Wed, 15 Oct 2008 22:15:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/15/splash-damage-adds-heavenly-sword-duo-to-staff-list/#comment-33395</guid>
		<description>Dean: Actually, my post was nothing more than a &lt;i&gt;post drive&lt;/i&gt; to see if any further information of their project would accumulate.

And considering that that did indeed happen, even before you posted no less (!), I&#039;d say that the effort was a complete success.</description>
		<content:encoded><![CDATA[<p>Dean: Actually, my post was nothing more than a <i>post drive</i> to see if any further information of their project would accumulate.</p>
<p>And considering that that did indeed happen, even before you posted no less (!), I&#8217;d say that the effort was a complete success.</p>
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		<title>By: TheDifficult3rdAlbum</title>
		<link>http://www.vg247.com/2008/10/15/splash-damage-adds-heavenly-sword-duo-to-staff-list/comment-page-1/#comment-33271</link>
		<dc:creator>TheDifficult3rdAlbum</dc:creator>
		<pubDate>Wed, 15 Oct 2008 15:12:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/15/splash-damage-adds-heavenly-sword-duo-to-staff-list/#comment-33271</guid>
		<description>I hope your Amiga game has teh next-gen features like Parallax scrolling.</description>
		<content:encoded><![CDATA[<p>I hope your Amiga game has teh next-gen features like Parallax scrolling.</p>
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	<item>
		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2008/10/15/splash-damage-adds-heavenly-sword-duo-to-staff-list/comment-page-1/#comment-33215</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Wed, 15 Oct 2008 13:06:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/15/splash-damage-adds-heavenly-sword-duo-to-staff-list/#comment-33215</guid>
		<description>Sweeeeeeet.  I can&#039;t remember the last time I bought a platformer for my Amiga.

(I really, honestly can&#039;t! :D )</description>
		<content:encoded><![CDATA[<p>Sweeeeeeet.  I can&#8217;t remember the last time I bought a platformer for my Amiga.</p>
<p>(I really, honestly can&#8217;t! <img src='http://www.vg247.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  )</p>
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	<item>
		<title>By: Dean</title>
		<link>http://www.vg247.com/2008/10/15/splash-damage-adds-heavenly-sword-duo-to-staff-list/comment-page-1/#comment-33209</link>
		<dc:creator>Dean</dc:creator>
		<pubDate>Wed, 15 Oct 2008 12:59:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/15/splash-damage-adds-heavenly-sword-duo-to-staff-list/#comment-33209</guid>
		<description>&quot;Awesome. When’s it coming out?!?&quot;

Once I can compress it onto a 3.5&quot; floppy. Not long now! :)</description>
		<content:encoded><![CDATA[<p>&#8220;Awesome. When’s it coming out?!?&#8221;</p>
<p>Once I can compress it onto a 3.5&#8243; floppy. Not long now! <img src='http://www.vg247.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2008/10/15/splash-damage-adds-heavenly-sword-duo-to-staff-list/comment-page-1/#comment-33204</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Wed, 15 Oct 2008 12:41:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/15/splash-damage-adds-heavenly-sword-duo-to-staff-list/#comment-33204</guid>
		<description>&quot;I’m currently working on an platform game for the Amiga&quot;

Awesome.  When&#039;s it coming out?!?</description>
		<content:encoded><![CDATA[<p>&#8220;I’m currently working on an platform game for the Amiga&#8221;</p>
<p>Awesome.  When&#8217;s it coming out?!?</p>
]]></content:encoded>
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		<title>By: Hunam</title>
		<link>http://www.vg247.com/2008/10/15/splash-damage-adds-heavenly-sword-duo-to-staff-list/comment-page-1/#comment-33203</link>
		<dc:creator>Hunam</dc:creator>
		<pubDate>Wed, 15 Oct 2008 12:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/15/splash-damage-adds-heavenly-sword-duo-to-staff-list/#comment-33203</guid>
		<description>Maybe they waited until they had all the people on board, attached to the project and at the office before announcing anything?</description>
		<content:encoded><![CDATA[<p>Maybe they waited until they had all the people on board, attached to the project and at the office before announcing anything?</p>
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		<title>By: Dean</title>
		<link>http://www.vg247.com/2008/10/15/splash-damage-adds-heavenly-sword-duo-to-staff-list/comment-page-1/#comment-33202</link>
		<dc:creator>Dean</dc:creator>
		<pubDate>Wed, 15 Oct 2008 12:22:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/15/splash-damage-adds-heavenly-sword-duo-to-staff-list/#comment-33202</guid>
		<description>@Esha: You probably can&#039;t get insight as to the type of game they&#039;re working on from past employment. If that were possible, I can only assume (based on the same principle) that I&#039;m currently working on an platform game for the Amiga.

And besides, the two guys from the HS team had left Ninja Theory ages ago.. Dean Calver was at Frontier from November 2007, and Mark Lack has been at Splash Damage since March 2008.

Wonder why they didn&#039;t announce these hires when they happened?</description>
		<content:encoded><![CDATA[<p>@Esha: You probably can&#8217;t get insight as to the type of game they&#8217;re working on from past employment. If that were possible, I can only assume (based on the same principle) that I&#8217;m currently working on an platform game for the Amiga.</p>
<p>And besides, the two guys from the HS team had left Ninja Theory ages ago.. Dean Calver was at Frontier from November 2007, and Mark Lack has been at Splash Damage since March 2008.</p>
<p>Wonder why they didn&#8217;t announce these hires when they happened?</p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2008/10/15/splash-damage-adds-heavenly-sword-duo-to-staff-list/comment-page-1/#comment-33198</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Wed, 15 Oct 2008 12:02:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/15/splash-damage-adds-heavenly-sword-duo-to-staff-list/#comment-33198</guid>
		<description>It was all looking so promising until you pointed out that they make shooters. :-(</description>
		<content:encoded><![CDATA[<p>It was all looking so promising until you pointed out that they make shooters. <img src='http://www.vg247.com/wp-includes/images/smilies/icon_sad.gif' alt=':-(' class='wp-smiley' /> </p>
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		<title>By: BraveArse</title>
		<link>http://www.vg247.com/2008/10/15/splash-damage-adds-heavenly-sword-duo-to-staff-list/comment-page-1/#comment-33197</link>
		<dc:creator>BraveArse</dc:creator>
		<pubDate>Wed, 15 Oct 2008 12:01:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/15/splash-damage-adds-heavenly-sword-duo-to-staff-list/#comment-33197</guid>
		<description>http://www.videogaming247.com/2008/02/18/gdc-splash-damage-says-new-action-ip-will-be-deeper-than-enemy-territory/

I reckon we&#039;re looking at a strategy focussed shooter. Would love to see a proper shooter/rts hit the console world. Hiring someone connected ( especially a technical designer ) with World In Conflict suggests to me that&#039;s where they&#039;re going with this.

Was Quake Wars good then? I wanted to have a look but the reviews put me off it...</description>
		<content:encoded><![CDATA[<p><a href="http://www.videogaming247.com/2008/02/18/gdc-splash-damage-says-new-action-ip-will-be-deeper-than-enemy-territory/" rel="nofollow">http://www.videogaming247.com/2008/02/18/gdc-splash-damage-says-new-action-ip-will-be-deeper-than-enemy-territory/</a></p>
<p>I reckon we&#8217;re looking at a strategy focussed shooter. Would love to see a proper shooter/rts hit the console world. Hiring someone connected ( especially a technical designer ) with World In Conflict suggests to me that&#8217;s where they&#8217;re going with this.</p>
<p>Was Quake Wars good then? I wanted to have a look but the reviews put me off it&#8230;</p>
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		<title>By: Hunam</title>
		<link>http://www.vg247.com/2008/10/15/splash-damage-adds-heavenly-sword-duo-to-staff-list/comment-page-1/#comment-33195</link>
		<dc:creator>Hunam</dc:creator>
		<pubDate>Wed, 15 Oct 2008 11:57:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/15/splash-damage-adds-heavenly-sword-duo-to-staff-list/#comment-33195</guid>
		<description>Awesome.  Those guys at SD are a great bunch and are very community focused.  I loved Quake Wars and I can&#039;t wait to see what they get up to next.</description>
		<content:encoded><![CDATA[<p>Awesome.  Those guys at SD are a great bunch and are very community focused.  I loved Quake Wars and I can&#8217;t wait to see what they get up to next.</p>
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		<title>By: Esha</title>
		<link>http://www.vg247.com/2008/10/15/splash-damage-adds-heavenly-sword-duo-to-staff-list/comment-page-1/#comment-33191</link>
		<dc:creator>Esha</dc:creator>
		<pubDate>Wed, 15 Oct 2008 11:37:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/10/15/splash-damage-adds-heavenly-sword-duo-to-staff-list/#comment-33191</guid>
		<description>There&#039;s some real pedigree there, and by whom they&#039;re hiring and their previous releases, we might even be able to glean some insight as to the kind of game they&#039;re making.

Any guesses?</description>
		<content:encoded><![CDATA[<p>There&#8217;s some real pedigree there, and by whom they&#8217;re hiring and their previous releases, we might even be able to glean some insight as to the kind of game they&#8217;re making.</p>
<p>Any guesses?</p>
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