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We’re following BioWare’s KOTOR example, says EndWar boss

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Ubisoft Shanghai creative director Michael de Plater has told VG247 that his team’s take on RTS with EndWar follows a path BioWare forged with Knights of the Old Republic and the RPG genre, in that his franchise will lead on console before making its way to PC.

“It’s not that we don’t want to do a PC version, and it’s not that it wouldn’t be a good PC game,” he said, when asked why EndWar wasn’t leading on PC, as was traditional in the RTS field.

“I think that really we’re kind of following in the footsteps of BioWare in regards to what they did on RPGs with Knights of the Old Republic, where they had their PC background and experience with Neverwinter Nights and other RPGs, then when they did Knights of the old Republic they shifted the camera down, used their control scheme, made it much more cinematic and used the Star Wars license…

“And then subsequent to that, they could do Knights of the Old Republic on PC and it’s no problem.”

He added: “We’ve basically followed their model.”

De Plater also told us that the game had been pushed back on PC largely thanks to piracy concerns.

EndWar ships for 360 and PS3 on November 7.

  1. BraveArse said:

    I’ve never meh’d before but…

    meh

    disappointing game – THAT’s why it’s not leading on PC imho

  2. m3nAc3 said:

    I don’t care about the game, but what is really annoying is this guy with so much excuses, which are totally unnecessary. Dude just say: “Our analysis showed that the game will be much bigger success on console market, and so It’s our pleasure to published it first on consoles because of our dedicated fans, i.e. this is our way to say thanks for all those years of support”.
    And that’s it. It’ subtle, you said all the reasons why, you stayed great with fans and others in touch with reality, and for once you didn’t blame it on anyone…

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