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A Halo MMO would be "pretty challenging" - Bungie

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Speaking to GI at TGS, Bungie PR boss Brian Jarrard has claimed that Bungie only had a vague idea anyone was working on a Halo MMO, and that creating one would be "pretty challenging" thanks to the necessary creation of "a whole new layer of fiction" in the Halo universe.

"They are like our lunchtime discussions at the studio," he said. "A Halo MMO wasn't something that at the studio we had a lot of preview on. We'd heard rumblings and on paper, if someone says 'Let's take Halo, plus Warcraft, equals dollar signs...'

"So it was interesting when that whole thing came to light, there was more there than we ever really thought there was. I don't know, we've had a lot of heated discussions - there's a big, vast, rich universe, but then again it's hard for me to imagine.

"Everybody wants to be Master Chief, they all want to be the Spartan. You'd have to create a whole new layer of fiction and new characters that don't currently exist - not that it couldn't be done," he added.

"I don't know if I would want to invest and become a Warthog mechanic in a garage, when all my friends were out there kicking ass on the front lines. I'm sure there's probably enough there to work with where something could of come of it, but I think it would have been pretty challenging."

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Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.

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