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StarCraft II trilogy release explained

Saturday, 11th October 2008 10:35 GMT By Patrick Garratt

starcraftii.jpg

Kotaku’s posted a chat with StarCraft II producer Chris Sigaty, outlining the thinking behind releasing the game in three parts and adding some detail as to what to expect in each. From the piece:

Each new single player campaign will come with upgrades and changes to the multiplayer. The main difference here is that instead of giving you a tacked-on extension of the single-player experience as you often find in an RTS expansion, each title comes with a fully realized campaign.

Chris explained that each of the three installments would play a bit differently as well, with different meta-game types in each. The initial campaign would feature Terran Jim Raynor, with a meta game that involves upgrading technologies. The second focuses on the Zerg, with a meta-element involving diplomacy. I mentioned Star Control, and Chris said that that sort of gameplay element had been discussed.

More through the link.

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7 Comments

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  1. Hunam

    Ok… They have just lost me with this. I’m not entirely sure why they want to release the same game 3 times and expect me to pay for all of them and lump three times the amount of time to complete the saga than I did SC where I just played the 3 campaigns.

    Seems like a lunatic idea that I don’t really want to be part of. Warcraft 3 was the right length of gameplay, this is just silly.

    #1 6 years ago
  2. patlike

    Do you get the campaign for a single race in each box, but the ability to play multiplayer with any race from the outset?

    #2 6 years ago
  3. SwiftRanger

    pat, yes:

    Pardo explained that the multiplayer remains relatively unchanged; each StarCraft II game will have a fully functioning multiplayer suite with all three races playable. “[In] the shipping product, all three races will be fully featured and balanced in gameplay and also in content,” he said. We asked whether that meant the multiplayer suite in each game would be exactly the same, and he said, “More than likely, the successive products will add multiplayer content; we haven’t decided right now what that is.” That brought up the question as to how multiplayer would work if some players only buy the first game while others only buy the second or third games. He said that they haven’t made any determinations yet as to how that would work.

    #3 6 years ago
  4. patlike

    SR: Thanks. Still sounds as though they’re a way off actually releasing, to be honest. Lots of decisions left to make.

    #4 6 years ago
  5. El_MUERkO

    dawn of war 2 will be better anyway :D

    #5 6 years ago
  6. Freek

    Blizzards popularity seems to be going to their head, they’re actaully thinking of splitting up the game and selling it three f@cking times?!!
    With the flimsy exuse of makign sure the singleplayer isn’t “tacked on”?
    Sorry guys, but everybody else seems perfectly capable of launching a normal full game experience with three races in them including singleplayer, why can’t you? Hell, you did it before before with no less then two RTS franchises!

    #6 6 years ago
  7. SwiftRanger

    DoW, CoH, WiC all failed to include campaigns for every faction in their main game. DoW II will only feature a Space Marines campaign. Commercial reality dudes, it’s either this or delay the game with another two years as they haven’t even started work on Zerg and Protoss campaigns.

    Also, the Kotaku article in this post, the BlizzCon site, and the IGN article I linked to earlier all have clear mentions of the word ‘expansion pack’ (and they are all worth a read imo). If Blizzard uses that term then I guess they’ll apply the subsequent price tag as well for the remaining two parts.

    #7 6 years ago