Fri, Oct 10, 2008 | 08:01 BST

White Knight Chronicles’ “key differentiating element” is transforming hero

whiteknightstory7.jpg

Massive update on the US PS Blog here on a White Knight Chronicles presentation at TGS yesterday, in which producer Kentaro Motomura explains that the stellar-looking RPG’s main differentiator is the protagonist’s ability to transform.

Character transformation were shown in the demo, including the White Knight, the Black Knight, and the Dragon Knight, which has a pair of wings, all of which are seven metres high.

There’s a lot of detail through there, and some lovely screens, so do take a look. Game’s out for PS3 in Japan on December 25, with no date yet fixed for the West.

2 comments

#1

Blerk
10/10/08, 8:11 am

Er… loads of RPGs have ‘transforming’ heroes. It’s a classic JRPG cliché. :-D

#2

patlike
10/10/08, 8:18 am

*don’t shoot the messenger face* :D

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