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Molyneux: Fable II co-op was only possible thanks to Live's structure

Speaking to Videogamer, Lionhead boss Peter Molyneux has claimed that Fable II's online co-op has only been possible because of the way Live's structured, and that PS3's online offering isn't as "mature" as 360's.

"The thing I love about the 360 more than anything is nothing to do with the hardware, it's all to do with Live. Live is still underexploited for a game mechanic," he said.

"Some of the stuff in Fable II we're doing with co-op is only possible because of the way that Live is structured. I love playing around with that stuff as a designer.

"Whereas PS3 doesn't seem to be quite so mature on that side. They haven't got quite the same infrastructure and service but, you know, yeah, I'd love to get games on every platform."

More through the link. As we reported this morning, Molyneux's aim is to have online co-op patched into Fable II on its launch day.

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Fable II

Xbox 360

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Lionhead Studios

Video Game

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Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.

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