Gears of War 2 dev lead Cliff Bleszinski, speaking at a recent event for the game in London, has assured that despite the fact Epic’s been up front with the title’s content up to now, there’s still a heap left top see.
“I think the fact that you only get to see three quarters of the first act when there’s five acts says that there’s still a lot that remains to be seen, and if anything it’s a little frustrating for me right now to tell you about all the cool stuff in the game when I know there are so many cool twists and turns and moments in the campaign later that I can’t show yet,” said the developer.
“It’s kind of agonizing. There’s plenty more to be seen.”
The first few chapters of the game’s campaign were playable at the event – impressions here – as was multiplayer, of which Bleszinski said we’d learn more soon.
“There’s a couple [of surprises] that we’re not supposed to be confirming too much at the press briefing, but as we get down to the release date – coming up very, very soon – we’re at the point where it’s in our best interest that journalists out there and gamers have a pretty good idea of what’s in the game as far as a bullet-point list on the box,” he added.
Gears of War 2 ships for 360 on November 7. For the rest of our coverage from the event, including play impressions and new shots, click this.
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