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	<title>Comments on: We&#8217;re playing Far Cry 2 right now &#8211; tell us what you want to know</title>
	<atom:link href="http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/</link>
	<description>This is the news</description>
	<lastBuildDate>Mon, 22 Mar 2010 08:35:03 +0000</lastBuildDate>
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		<title>By: JeppeK</title>
		<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/comment-page-2/#comment-29644</link>
		<dc:creator>JeppeK</dc:creator>
		<pubDate>Thu, 25 Sep 2008 19:55:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/#comment-29644</guid>
		<description>Hi ho, I&#039;d like to know more about the framrate. Is it stable or is it reducing while shooting, watching in far distance with alot of things moving around etc..?
And, a REALLY dumb question, where do I find the answers to all previous questions here? Can&#039;t find &#039;em, feeling quite blind..</description>
		<content:encoded><![CDATA[<p>Hi ho, I&#8217;d like to know more about the framrate. Is it stable or is it reducing while shooting, watching in far distance with alot of things moving around etc..?<br />
And, a REALLY dumb question, where do I find the answers to all previous questions here? Can&#8217;t find &#8216;em, feeling quite blind..</p>
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		<title>By: Rass</title>
		<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/comment-page-2/#comment-28775</link>
		<dc:creator>Rass</dc:creator>
		<pubDate>Mon, 22 Sep 2008 20:31:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/#comment-28775</guid>
		<description>It has been said that your actions may affect the way other characters &quot;evolve&quot; with you. So can you choose sides?, can you go and be a friend of this &quot;jackal&quot;, or do you have to stick to a side from the start to the end?, or is it going to be like GTA IV, constantly getting asked to do some stuff from diferent sides en people?, thanks.</description>
		<content:encoded><![CDATA[<p>It has been said that your actions may affect the way other characters &#8220;evolve&#8221; with you. So can you choose sides?, can you go and be a friend of this &#8220;jackal&#8221;, or do you have to stick to a side from the start to the end?, or is it going to be like GTA IV, constantly getting asked to do some stuff from diferent sides en people?, thanks.</p>
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		<title>By: FREIGHTz</title>
		<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/comment-page-2/#comment-28762</link>
		<dc:creator>FREIGHTz</dc:creator>
		<pubDate>Mon, 22 Sep 2008 17:59:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/#comment-28762</guid>
		<description>-Can you turn off auto-aim in the options?

-Do you drive over the grass realistically, or is it stiff. (i.e. when you go over it, the whole bush just acts on a hinge and goes under the car).

-How simple is the map editor really? Can you make a lake setting with a beach side resort with relative ease?</description>
		<content:encoded><![CDATA[<p>-Can you turn off auto-aim in the options?</p>
<p>-Do you drive over the grass realistically, or is it stiff. (i.e. when you go over it, the whole bush just acts on a hinge and goes under the car).</p>
<p>-How simple is the map editor really? Can you make a lake setting with a beach side resort with relative ease?</p>
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		<title>By: pwnedkiller</title>
		<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/comment-page-2/#comment-28749</link>
		<dc:creator>pwnedkiller</dc:creator>
		<pubDate>Mon, 22 Sep 2008 16:20:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/#comment-28749</guid>
		<description>I dont know if anyone asked this but tech wise which is gonna run better the 360 verison or the ps3 verison it doesnt matter i was just woundering Far Cry was amazing this well is just gonna blow my mind away.

O and for multiplayer are you gonna discuss any of that and if u can tell me is their gonna be anything like a killcam of sum sort doesnt matter but i always thought the kill cam was a great add to any FPS</description>
		<content:encoded><![CDATA[<p>I dont know if anyone asked this but tech wise which is gonna run better the 360 verison or the ps3 verison it doesnt matter i was just woundering Far Cry was amazing this well is just gonna blow my mind away.</p>
<p>O and for multiplayer are you gonna discuss any of that and if u can tell me is their gonna be anything like a killcam of sum sort doesnt matter but i always thought the kill cam was a great add to any FPS</p>
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		<title>By: MuseMuse</title>
		<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/comment-page-2/#comment-28740</link>
		<dc:creator>MuseMuse</dc:creator>
		<pubDate>Mon, 22 Sep 2008 15:20:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/#comment-28740</guid>
		<description>Looking forward to this!

Question - if the enemy sees you, can you go and hide in foliage or whatever, and they start searching for you á la Metal Gear Solid/Splinter Cell (and eventually give up)? If they do, is it convincing when they give up? Or do they just constantly know where you are and keep firing? I hate accidentally being and seen losing the option for a stealthy approach again.</description>
		<content:encoded><![CDATA[<p>Looking forward to this!</p>
<p>Question &#8211; if the enemy sees you, can you go and hide in foliage or whatever, and they start searching for you á la Metal Gear Solid/Splinter Cell (and eventually give up)? If they do, is it convincing when they give up? Or do they just constantly know where you are and keep firing? I hate accidentally being and seen losing the option for a stealthy approach again.</p>
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		<title>By: OrphanageExplosion</title>
		<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/comment-page-2/#comment-28735</link>
		<dc:creator>OrphanageExplosion</dc:creator>
		<pubDate>Mon, 22 Sep 2008 15:09:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/#comment-28735</guid>
		<description>Live-blogging gameplay. What an awesome concept! Nice job Pat.</description>
		<content:encoded><![CDATA[<p>Live-blogging gameplay. What an awesome concept! Nice job Pat.</p>
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		<title>By: patlike</title>
		<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/comment-page-2/#comment-28726</link>
		<dc:creator>patlike</dc:creator>
		<pubDate>Mon, 22 Sep 2008 14:22:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/#comment-28726</guid>
		<description>It&#039;s an insta-buy. I wish I could have sat there playing it all day.</description>
		<content:encoded><![CDATA[<p>It&#8217;s an insta-buy. I wish I could have sat there playing it all day.</p>
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		<title>By: Statix</title>
		<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/comment-page-2/#comment-28723</link>
		<dc:creator>Statix</dc:creator>
		<pubDate>Mon, 22 Sep 2008 14:13:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/#comment-28723</guid>
		<description>@Blerk: This is EXACTLY the type of game that I would buy &quot;blind,&quot; and I&#039;m getting it on day one. As with Fallout 3, this game is gonna offer up a really deep, rich, and satisfying campaign experience and package overall, with anywhere between 50-100 hours of gameplay on your first playthrough, and developed by first-rate, established developers. Along with very promising mulitplayer with a virtually infinite supply of new maps to play in, and an extremely robust map editor to play with, this game will give you your money&#039;s worth unlike any other game before.

At the very least, it&#039;s a HELL of a lot better than your typical average linear shooter, like COD4, where you move on rails from level to level, and ends up lasting only around 4-8 hours total.</description>
		<content:encoded><![CDATA[<p>@Blerk: This is EXACTLY the type of game that I would buy &#8220;blind,&#8221; and I&#8217;m getting it on day one. As with Fallout 3, this game is gonna offer up a really deep, rich, and satisfying campaign experience and package overall, with anywhere between 50-100 hours of gameplay on your first playthrough, and developed by first-rate, established developers. Along with very promising mulitplayer with a virtually infinite supply of new maps to play in, and an extremely robust map editor to play with, this game will give you your money&#8217;s worth unlike any other game before.</p>
<p>At the very least, it&#8217;s a HELL of a lot better than your typical average linear shooter, like COD4, where you move on rails from level to level, and ends up lasting only around 4-8 hours total.</p>
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		<title>By: morriss</title>
		<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/comment-page-2/#comment-28718</link>
		<dc:creator>morriss</dc:creator>
		<pubDate>Mon, 22 Sep 2008 13:38:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/#comment-28718</guid>
		<description>No. Finished now.</description>
		<content:encoded><![CDATA[<p>No. Finished now.</p>
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		<title>By: ribeiros</title>
		<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/comment-page-2/#comment-28717</link>
		<dc:creator>ribeiros</dc:creator>
		<pubDate>Mon, 22 Sep 2008 13:15:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/#comment-28717</guid>
		<description>are you still playing i cant see?</description>
		<content:encoded><![CDATA[<p>are you still playing i cant see?</p>
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		<title>By: o0 RECON 0o</title>
		<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/comment-page-2/#comment-28715</link>
		<dc:creator>o0 RECON 0o</dc:creator>
		<pubDate>Mon, 22 Sep 2008 13:04:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/#comment-28715</guid>
		<description>This has been a BURNING QUESTION for a lot of people who love the map editor....

* Will we have a choice to not let the public edit our map creations that we upload to the Ubisofts Server or pass between consoles?, or is it mandatory that people can edit our maps and destroy our creations with what they think it should look like? Can we limit the number of authors aloud to edit our maps to say 2 or 3 or down to just the original author? After all they will be ranked...

I think we should be able to choose how many authors are aloud to edit a particular map that we create.... Including down to just the original author... It should be optional to allow co-editing of maps and how many authors are allowed the edit your map if you choose to let them.

A lot of people are basing the purchase of this game on this question...</description>
		<content:encoded><![CDATA[<p>This has been a BURNING QUESTION for a lot of people who love the map editor&#8230;.</p>
<p>* Will we have a choice to not let the public edit our map creations that we upload to the Ubisofts Server or pass between consoles?, or is it mandatory that people can edit our maps and destroy our creations with what they think it should look like? Can we limit the number of authors aloud to edit our maps to say 2 or 3 or down to just the original author? After all they will be ranked&#8230;</p>
<p>I think we should be able to choose how many authors are aloud to edit a particular map that we create&#8230;. Including down to just the original author&#8230; It should be optional to allow co-editing of maps and how many authors are allowed the edit your map if you choose to let them.</p>
<p>A lot of people are basing the purchase of this game on this question&#8230;</p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/comment-page-2/#comment-28712</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Mon, 22 Sep 2008 12:53:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/#comment-28712</guid>
		<description>I&#039;d be interested to know how long the damage persists. If you torch a camp or something, does it regenerate in time? Or is it basically torched for ever?</description>
		<content:encoded><![CDATA[<p>I&#8217;d be interested to know how long the damage persists. If you torch a camp or something, does it regenerate in time? Or is it basically torched for ever?</p>
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		<title>By: Gekidami</title>
		<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/comment-page-2/#comment-28711</link>
		<dc:creator>Gekidami</dc:creator>
		<pubDate>Mon, 22 Sep 2008 12:48:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/#comment-28711</guid>
		<description>I wouldnt mind knowing if fire spreading and the ammount of destruction we&#039;ve seen in single player videos will also aply to multi, and mainly on the custom maps?
Surely if fire spreads as much on maps you make it&#039;ll mean you&#039;ll be able to make continuous elements to burn and have the whole map covered in flames...</description>
		<content:encoded><![CDATA[<p>I wouldnt mind knowing if fire spreading and the ammount of destruction we&#8217;ve seen in single player videos will also aply to multi, and mainly on the custom maps?<br />
Surely if fire spreads as much on maps you make it&#8217;ll mean you&#8217;ll be able to make continuous elements to burn and have the whole map covered in flames&#8230;</p>
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		<title>By: El_MUERkO</title>
		<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/comment-page-2/#comment-28710</link>
		<dc:creator>El_MUERkO</dc:creator>
		<pubDate>Mon, 22 Sep 2008 12:43:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/#comment-28710</guid>
		<description>blerk you have no sense of adventure :P</description>
		<content:encoded><![CDATA[<p>blerk you have no sense of adventure <img src='http://www.vg247.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/comment-page-2/#comment-28706</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Mon, 22 Sep 2008 12:38:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/#comment-28706</guid>
		<description>Just been watching a few videos of this over at GameTrailers and it certainly looks very impressive, graphically. And one of the videos suggests that it is possible to play in a more careful and stealthy way rather than balls-out shooting.

It&#039;s a shame there won&#039;t be a demo, though. This is the sort of thing I would be curious to try but would never buy &#039;blind&#039;.</description>
		<content:encoded><![CDATA[<p>Just been watching a few videos of this over at GameTrailers and it certainly looks very impressive, graphically. And one of the videos suggests that it is possible to play in a more careful and stealthy way rather than balls-out shooting.</p>
<p>It&#8217;s a shame there won&#8217;t be a demo, though. This is the sort of thing I would be curious to try but would never buy &#8216;blind&#8217;.</p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/comment-page-1/#comment-28705</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Mon, 22 Sep 2008 12:13:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/#comment-28705</guid>
		<description>&lt;i&gt;Blerk - Checkpointing’s being added, we were told this morning.&lt;/i&gt;

Blimey, they&#039;ve left that a bit late in the day!</description>
		<content:encoded><![CDATA[<p><i>Blerk &#8211; Checkpointing’s being added, we were told this morning.</i></p>
<p>Blimey, they&#8217;ve left that a bit late in the day!</p>
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		<title>By: Armitage</title>
		<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/comment-page-1/#comment-28704</link>
		<dc:creator>Armitage</dc:creator>
		<pubDate>Mon, 22 Sep 2008 12:12:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/#comment-28704</guid>
		<description>Another question relates to a negative point brought up by the PC Gamer review, which stated that AI baddies respawn after you&#039;ve taken them down. How soon do they respawn, and is this really a problem, or only noticable if you stick around in a particular area for some time?</description>
		<content:encoded><![CDATA[<p>Another question relates to a negative point brought up by the PC Gamer review, which stated that AI baddies respawn after you&#8217;ve taken them down. How soon do they respawn, and is this really a problem, or only noticable if you stick around in a particular area for some time?</p>
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		<title>By: Statix</title>
		<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/comment-page-1/#comment-28703</link>
		<dc:creator>Statix</dc:creator>
		<pubDate>Mon, 22 Sep 2008 12:11:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/#comment-28703</guid>
		<description>Last Question: How many customized controller layouts are available in the Options?

Or is it perhaps possible to completely customize your controller to your own personal preferences? As in customized remapping of each button, etc.</description>
		<content:encoded><![CDATA[<p>Last Question: How many customized controller layouts are available in the Options?</p>
<p>Or is it perhaps possible to completely customize your controller to your own personal preferences? As in customized remapping of each button, etc.</p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/comment-page-1/#comment-28702</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Mon, 22 Sep 2008 11:58:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/#comment-28702</guid>
		<description>You mentioned having to save by yourself, what about checkpointing? If you die do you go all the way back to your previous save?</description>
		<content:encoded><![CDATA[<p>You mentioned having to save by yourself, what about checkpointing? If you die do you go all the way back to your previous save?</p>
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		<title>By: morriss</title>
		<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/comment-page-1/#comment-28701</link>
		<dc:creator>morriss</dc:creator>
		<pubDate>Mon, 22 Sep 2008 11:58:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/#comment-28701</guid>
		<description>Nice Die Hard reference.</description>
		<content:encoded><![CDATA[<p>Nice Die Hard reference.</p>
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		<title>By: Statix</title>
		<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/comment-page-1/#comment-28700</link>
		<dc:creator>Statix</dc:creator>
		<pubDate>Mon, 22 Sep 2008 11:56:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/#comment-28700</guid>
		<description>Do you have to HOLD DOWN the left-stick-button to keep sprinting, or do you just click it once (a la COD4)?</description>
		<content:encoded><![CDATA[<p>Do you have to HOLD DOWN the left-stick-button to keep sprinting, or do you just click it once (a la COD4)?</p>
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		<title>By: AlbenoEpiX</title>
		<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/comment-page-1/#comment-28699</link>
		<dc:creator>AlbenoEpiX</dc:creator>
		<pubDate>Mon, 22 Sep 2008 11:54:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/#comment-28699</guid>
		<description>Here&#039;s a question unlike the others:

By your reckoning, does Far Cry 2 live up to the glowing review PC Gamer has graced it with?</description>
		<content:encoded><![CDATA[<p>Here&#8217;s a question unlike the others:</p>
<p>By your reckoning, does Far Cry 2 live up to the glowing review PC Gamer has graced it with?</p>
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		<title>By: Statix</title>
		<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/comment-page-1/#comment-28698</link>
		<dc:creator>Statix</dc:creator>
		<pubDate>Mon, 22 Sep 2008 11:52:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/#comment-28698</guid>
		<description>@AlbenoEpiX: If you&#039;d read his blurbs and descriptions, you&#039;d be able to tell that he&#039;s obviously very, very impressed with the game.

@Quiiick: You just click a button to heal really quick. Watch any video.</description>
		<content:encoded><![CDATA[<p>@AlbenoEpiX: If you&#8217;d read his blurbs and descriptions, you&#8217;d be able to tell that he&#8217;s obviously very, very impressed with the game.</p>
<p>@Quiiick: You just click a button to heal really quick. Watch any video.</p>
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		<title>By: Quiiick</title>
		<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/comment-page-1/#comment-28697</link>
		<dc:creator>Quiiick</dc:creator>
		<pubDate>Mon, 22 Sep 2008 11:52:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/#comment-28697</guid>
		<description>I hated the healing stuff in &quot;Metal Gear Solid 3&quot;.
Is this feature well implemented in FC2 or just a nuisance like in MGS3?</description>
		<content:encoded><![CDATA[<p>I hated the healing stuff in &#8220;Metal Gear Solid 3&#8243;.<br />
Is this feature well implemented in FC2 or just a nuisance like in MGS3?</p>
]]></content:encoded>
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		<title>By: Agent-X</title>
		<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/comment-page-1/#comment-28696</link>
		<dc:creator>Agent-X</dc:creator>
		<pubDate>Mon, 22 Sep 2008 11:50:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/#comment-28696</guid>
		<description>hello my name ankido writer from thatgamingsite i just want to know does the game run 720 60fps?</description>
		<content:encoded><![CDATA[<p>hello my name ankido writer from thatgamingsite i just want to know does the game run 720 60fps?</p>
]]></content:encoded>
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		<title>By: El_MUERkO</title>
		<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/comment-page-1/#comment-28695</link>
		<dc:creator>El_MUERkO</dc:creator>
		<pubDate>Mon, 22 Sep 2008 11:49:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/#comment-28695</guid>
		<description>Ok I&#039;ve got one, it being an open world game that you can pretty much go anywhere in is there ever a possibility you might bump into the jackal by accident? is he in the game world at all times or just loaded in for the ending?

i really like the idea of driving along and accidentally running over the bad guy :)</description>
		<content:encoded><![CDATA[<p>Ok I&#8217;ve got one, it being an open world game that you can pretty much go anywhere in is there ever a possibility you might bump into the jackal by accident? is he in the game world at all times or just loaded in for the ending?</p>
<p>i really like the idea of driving along and accidentally running over the bad guy <img src='http://www.vg247.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Quiiick</title>
		<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/comment-page-1/#comment-28694</link>
		<dc:creator>Quiiick</dc:creator>
		<pubDate>Mon, 22 Sep 2008 11:49:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/#comment-28694</guid>
		<description>@ Statix
Thanks for the link! :)</description>
		<content:encoded><![CDATA[<p>@ Statix<br />
Thanks for the link! <img src='http://www.vg247.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>By: Quiiick</title>
		<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/comment-page-1/#comment-28693</link>
		<dc:creator>Quiiick</dc:creator>
		<pubDate>Mon, 22 Sep 2008 11:47:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/#comment-28693</guid>
		<description>- Does the game safe automatically?
- Are there multiple slots for manual saving?
- Do save games show how long you already played?</description>
		<content:encoded><![CDATA[<p>- Does the game safe automatically?<br />
- Are there multiple slots for manual saving?<br />
- Do save games show how long you already played?</p>
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		<title>By: Armitage</title>
		<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/comment-page-1/#comment-28691</link>
		<dc:creator>Armitage</dc:creator>
		<pubDate>Mon, 22 Sep 2008 11:46:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/#comment-28691</guid>
		<description>Hi all, I too would like to know what the &quot;slight visual differences&quot; are exactly, and also could you ask what is the native resolution of the game? How is the AI? What is the difficulty level? It seemed in some videos the player could waltz through the game without ever dying, but maybe that was due to being played by a very good player rather than difficulty. Finally what is driving vehicles like, in terms of controls and handling? Anyway the game sounds amazing, really looking forward to it. :)</description>
		<content:encoded><![CDATA[<p>Hi all, I too would like to know what the &#8220;slight visual differences&#8221; are exactly, and also could you ask what is the native resolution of the game? How is the AI? What is the difficulty level? It seemed in some videos the player could waltz through the game without ever dying, but maybe that was due to being played by a very good player rather than difficulty. Finally what is driving vehicles like, in terms of controls and handling? Anyway the game sounds amazing, really looking forward to it. <img src='http://www.vg247.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>By: Statix</title>
		<link>http://www.vg247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/comment-page-1/#comment-28692</link>
		<dc:creator>Statix</dc:creator>
		<pubDate>Mon, 22 Sep 2008 11:46:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/22/were-playing-far-cry-2-right-now-tell-us-what-you-want-to-know/#comment-28692</guid>
		<description>@Quiiick: Watch this video: http://www.gametrailers.com/player/usermovies/253391.html</description>
		<content:encoded><![CDATA[<p>@Quiiick: Watch this video: <a href="http://www.gametrailers.com/player/usermovies/253391.html" rel="nofollow">http://www.gametrailers.com/player/usermovies/253391.html</a></p>
]]></content:encoded>
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