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PS3, 360, Wii or PC? You choose Timesplitters 4’s platform

Thursday, 18th September 2008 06:36 GMT By Nathan Grayson

Who knows where Timesplitters 4 will end up? You do! Kinda. If you point your browser over to Free Radical’s website, you’ll find a spiffy new poll that puts Timesplitters 4’s fate in your hands.

This poll — assuming it’s not being used as a backward way of asking: “Which version of the game should we cancel?” – runs contrary to PSW’s recent Timesplitters 4 cover story, which led us to believe Free Radical had already hammered out the game’s nitty-gritty details.

So, with all that said, for which platform did you rock the vote?

By Nathan Grayson

Breaking news

17 Comments

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  1. Tiger Walts

    I’d hardly think a throwaway poll put up by the site’s web-admin/community-pet will have any bearing on what platforms they’ll support.

    #1 6 years ago
  2. Vahn16

    I was thinking that too, but decided to remove that particular blurb from the story, mostly to lure people into commenting. Mwahaha.

    #2 6 years ago
  3. Gekidami

    Wii is winning…. Terrible…
    And seeing as FRD already said that they werent using the Haze engine but a better, newer one, they surely already know what platform its going to be on…

    #3 6 years ago
  4. pjmaybe

    FFS. Somehow I thought that might happen.

    No disrespect to FRD staffers but at least it’d make their dev job a lot easier, they’re already well versed in devving for the Cube.

    #4 6 years ago
  5. Gamoc

    PLEASE, PLEASE do not put it on the damn Wii.

    #5 6 years ago
  6. Blerk

    Can’t they just do it for all of them?

    #6 6 years ago
  7. pjmaybe

    Why bother? It’ll sell bucketloads on Wii. Think about it – there are too many FPS style combat games on the other platforms and having had one major title get a good kicking in the press, it’d be a safe bet to do the Wii version of TS4, use those old Cube assets, and guarantee massive sales from game buyers who still put that fucking Carnival Games in the top 5 of the all-formats chart.

    Seriously. It will happen like the tedious inevitability of the arrival of an unloved season.

    #7 6 years ago
  8. Blerk

    I’m not sure it would sell bucketloads on the Wii. Non-Nintendo, no Mario, aimed at a traditional gaming audience… sounds risky. Those guys want Carnival Games, remember. They actually like it.

    #8 6 years ago
  9. pjmaybe

    Yes but look at Mario Kart Wii – that’s a “proper” game innit. And it’s been sat in the top 10 since release.

    Annoyingly, the Wii is a “safe bet” platform for devs, particularly devs with a nice IP they’re sitting on that previous cube owners will be familiar with so they’ll tick the box for the core Wii gamers, and probably pick up enough of the floating voters too.

    #9 6 years ago
  10. SplatteredHouse

    Does anyone know what those header banner images on their site are about? Anything, or nothing? I can’t see how they relate to their games, myself. They do look good, though.

    #10 6 years ago
  11. Blerk

    But it’s got Mario in it. And people “know” about it. How many of the extended Wii audience will know what Timesplitters is? And historically they’ve been 15-rated, which rules out ‘teh kids’.

    I’m not saying it couldn’t sell, and it would probably be a good thing to do if only because you could rattle off a PS2 and PSP version using the same assets. But it’d probably do much better on a platform where shooters actually sell.

    Actually, they should make it a downloadable game for XBLA and PSN. With online map sharing.

    #11 6 years ago
  12. pjmaybe

    Blerk, the Wii’s core audience actually probably don’t even know who Mario is. Given the mental state of most casual Wii owners I know, they have little or no clue about any games that aren’t advertisted in newspapers or on telly. Mario isn’t a figurehead for Nintendo’s new audience any more. They just like waggling stuff, don’t care about the characters therein.

    I still maintain that the Wii would be a safer bet for a new Timesplitters game than either the 360 or PS3, economically speaking. I mean look at all the press excitement and furore over Conduit. If that game had been announced and shown off as a PS3 / 360 game it would’ve been torn a new one. Shown off as a Wii game, everyone’s going on about how technically stunning it is.

    See what I mean? Announce a new timesplitters game for the Wii, and even if it’s just a buff-up of the cube versh of Timesplitters 2 it’ll get well received. Put anything out on the Xbox 360 or PS3 that’s any less impressive than the last big FPS that appeared on those systems and you’re in instant fail territory.

    #12 6 years ago
  13. BraveArse

    “Put anything out on the Xbox 360 or PS3 that’s any less impressive than the last big FPS that appeared on those systems and you’re in instant fail territory.”

    Just look at Haze for a highly pertinent example. Personally I’d love to see Timesplitters on the Wii though not necessarily at the expense of versions elsewhere.

    #13 6 years ago
  14. Blerk

    But Haze sold pretty well, especially given the reviews.

    #14 6 years ago
  15. BraveArse

    That’s very true actually and utterly baffling too. Possibly a sign that the hardcore opinion means fuck all these days? and that the “casual gamer” is not in any way exclusive to the Wii?

    #15 6 years ago
  16. SwiftRanger

    Marketing did its job well for Haze I think, just like it did for AssCreed.

    #16 6 years ago
  17. FireFly

    The PS3 is currently at the top with 35%, and the Wii with 33%.

    #17 6 years ago