How MGS4 was animated, blow by blow

Wednesday, 17 September 2008 07:01 GMT By Patrick Garratt

metalgear45.jpg

There’s a feature on SoftImage’s website detailing how the software was used to animate Snake and friends in Metal Gear Solid 4. It’s fascinating stuff, if pretty hardcore, and has pretty pictures to boot.

Perfect coffee fodder. Thanks, Kotaku.

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