Speaking to Gamasutra, EA’s said that Spore’s DRM system is essentially the same as the disc-and-key method used in previous games.
“EA has not changed our basic DRM copy protection system,” said EA’s corporate communications boss, Mariam Sughayer.
“We simply changed the copy protection method from using the physical media, which requires authentication every time you play the game by requiring a disc in the drive, to one which uses a one-time online authentication.”
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