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IGN and EG give Crysis: Warhead a big thumbs up

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IGN and Eurogamer have reviewed Crysis: Warhead, giving the first online scores of 9.4/10 and 9/10 respectively.

From IGN:

For $30, Crysis Warhead is an incredible value, and you’d be hard pressed to find a better shooter on the PC this year. The single-player campaign is tight and superb, and the multiplayer portion delivers something that you can just in and play and have fun with. I love the intelligent gameplay of Warhead; this isn’t a game where you simply react to highly scripted events, but one where you have to think on your feet, and you’re rewarded for doing so. Crytek once again proves that its one of the premiere shooter developers in the industry, even if it does get an unfair rep as being “just” a technology company. Comments like that make it seem as if the Crytek had a chip on its shoulder, because it addressed almost every complaint about Crysis and then some. I found Warhead to be challenging, exciting, wild, and, yes, very much full of swagger and fury.

From Eurogamer:

Crysis Warhead is probably the Back to the Future II of videogames: rather than totally transform the story and setting, it returns to the original narrative, exploring it from a different angle; once again, the results are sharper, meaner, and have a lot more for you to think about (although, thankfully, there are no dodgy CGI sharks or Elisabeth Shue performances). The original Crysis may have given you the basic tools, but Warhead allows you to really use them, and while its previous titles made it clear that Crytek knew technology like few others, it's this strange off-shoot Warhead that proves it's no slouch when it comes to level design and set-pieces either.

This is apparently out next week now, where it was supposed to be released today. We can wait: sounds awesome.

IGN's video review is after the break.

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Patrick Garratt avatar

Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.

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