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August NPD: Sony points to "strong month" in statement

Sony stuck to numbers in its post-NPD press release last night, saying it had shown "strong" sales in the US in August and keeping the trash talk very light.

“We had yet another strong month for PlayStation in August, which validates that consumers are indeed recognizing the long-term value that PS3 offers as both a gaming and home entertainment device," said CEO Jack Tretton.

"We also began shipping the new 80GB PS3 model in late August to address any short term inventory transitions from the 40GB to 80GB model. We’re looking forward to a solid holiday season and are excited to offer a string of unmatched content to consumers in the coming months with LittleBigPlanet, SOCOM: Confrontation, Resistance 2, and MotorStorm: Pacific Rift.”

Year-to-date growth for the entire PlayStation brand was at 21 percent, said the firm, now standing at $3.7 billion in revenue.

Full thing after the link. Get the rest of our NPD coverage here, and all the raw sales data here.

Sony NPD press release

PlayStation by the Numbers
August 2008

PS3 Posts Strong Sales; PS3 Software Sales Up 92 Percent Year-Over-Year Total PlayStation Hardware Unit Sales Top 582,533
PLAYSTATION®3 (PS3™) continued to generate impressive sales in August 2008, with 185,353 hardware units sold. From January to August 2008, more than 2 million PS3s have been sold in the U.S., representing a year-to-date hardware sales growth of more than 92%. Software sales were also strong for PS3, with 1.6 million units sold, representing a year-over-year growth of 92%.
• Electronic Arts Sports’ Madden NFL 09 proved to be a hot seller on PlayStation platforms in August, with more than 1.1 million copies purchased by PlayStation customers, not including the Madden NFL 09 ® (PlayStation® Portable) Entertainment Pack. 643,000 units of the popular sports title were sold for PS3 alone, a 33% higher attach rate than Xbox 360 and representing an increase of 90% year-over-year when compared to Madden NFL 08 sales for PS3 in August 2007.
• Following its launch on July 29, more than 263K copies of the weapon-based fighting game Soulcalibur IV were sold for PS3 in July and August, a 38% higher attach rate than Xbox 360.
• PLAYSTATION®Network continued to be a popular destination for new and original forms of entertainment, including exclusive content such as the full game of The Last Guy and the Warhawk expansion pack, as well as TV shows like Xam’d: Lost Memories.
Fueled by enthusiasm for the Madden NFL 09 PSP Entertainment Pack, 253,012 PSP hardware units were sold. This represents a year-over-year growth of 67%.
PlayStation®2 (PS2) hardware unit sales were again solid in August, with 144,096 hardware units sold. Since launch, more than 42.7 million PS2s have been sold in the U.S. as of August 2008.

Power of the PlayStation Portfolio
The PlayStation brand generated strong sales across all three platforms, earning $365 million in August.
• Year-to-date (Jan-Aug), the PlayStation brand has generated almost $3.7 billion in revenue, representing an increase of 21% year-over-year.
• PlayStation total hardware revenue was $147.3 million in August, representing a year-to-date growth of 42%.
• PlayStation total software revenue in August was $178 million, representing a year-to-date growth of 25%.

CEO Perspective

“We had yet another strong month for PlayStation in August, which validates that consumers are indeed recognizing the long-term value that PS3 offers as both a gaming and home entertainment device. We also began shipping the new 80GB PS3 model in late August to address any short term inventory transitions from the 40GB to 80GB model. We’re looking forward to a solid holiday season and are excited to offer a string of unmatched content to consumers in the coming months with LittleBigPlanet, SOCOM: Confrontation, Resistance 2, and MotorStorm: Pacific Rift.”

- Jack Tretton, president and CEO, Sony Computer Entertainment America

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Patrick Garratt

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Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
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