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	<title>Comments on: Molyneux &#8220;breathed a sigh of relief&#8221; when he skipped Twilight Princess cut-scenes</title>
	<atom:link href="http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/</link>
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		<title>By: Hero of Canton</title>
		<link>http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/comment-page-1/#comment-26905</link>
		<dc:creator>Hero of Canton</dc:creator>
		<pubDate>Wed, 10 Sep 2008 22:13:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/#comment-26905</guid>
		<description>Blerk&#039;s right on this one, as per.

Incidentally, I played Fable 2 recently, and there are about &#039;eight to ten minutes&#039; (Molyneux&#039;s words) of non-interactive cutscenes. The rest of the time you can move around in them or pull expressions, that sort of thing. And a lof of the other story stuff is in-game. There&#039;s one bit where you&#039;re joined by this big burly female character who yabbers on at you, and you can run away while she&#039;s talking if you don&#039;t want to listen to her.

Essentially what he&#039;s saying is &#039;my game has all this stuff and is therefore better than yours ner ner ne ner ner&#039;.

(Lovely bloke, though.)</description>
		<content:encoded><![CDATA[<p>Blerk&#8217;s right on this one, as per.</p>
<p>Incidentally, I played Fable 2 recently, and there are about &#8216;eight to ten minutes&#8217; (Molyneux&#8217;s words) of non-interactive cutscenes. The rest of the time you can move around in them or pull expressions, that sort of thing. And a lof of the other story stuff is in-game. There&#8217;s one bit where you&#8217;re joined by this big burly female character who yabbers on at you, and you can run away while she&#8217;s talking if you don&#8217;t want to listen to her.</p>
<p>Essentially what he&#8217;s saying is &#8216;my game has all this stuff and is therefore better than yours ner ner ne ner ner&#8217;.</p>
<p>(Lovely bloke, though.)</p>
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		<title>By: Prox</title>
		<link>http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/comment-page-1/#comment-26899</link>
		<dc:creator>Prox</dc:creator>
		<pubDate>Wed, 10 Sep 2008 19:45:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/#comment-26899</guid>
		<description>What a hypocrite - the cutscenes in Black &amp; White where not skippable and that was a real pain.  

I guess ole&#039; PM just caught up with what everyone else has been doing for ages.</description>
		<content:encoded><![CDATA[<p>What a hypocrite &#8211; the cutscenes in Black &amp; White where not skippable and that was a real pain.  </p>
<p>I guess ole&#8217; PM just caught up with what everyone else has been doing for ages.</p>
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		<title>By: No_PUDding</title>
		<link>http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/comment-page-1/#comment-26806</link>
		<dc:creator>No_PUDding</dc:creator>
		<pubDate>Wed, 10 Sep 2008 14:14:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/#comment-26806</guid>
		<description>I know that. I was one of the few who played Ragdoll Kung Fu when they first [not quite] left.</description>
		<content:encoded><![CDATA[<p>I know that. I was one of the few who played Ragdoll Kung Fu when they first [not quite] left.</p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/comment-page-1/#comment-26803</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Wed, 10 Sep 2008 14:05:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/#comment-26803</guid>
		<description>Some of the Media Molecule team are ex-Lionhead.</description>
		<content:encoded><![CDATA[<p>Some of the Media Molecule team are ex-Lionhead.</p>
]]></content:encoded>
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		<title>By: No_PUDding</title>
		<link>http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/comment-page-1/#comment-26801</link>
		<dc:creator>No_PUDding</dc:creator>
		<pubDate>Wed, 10 Sep 2008 13:51:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/#comment-26801</guid>
		<description>Wow... This guy promised that?

No wonder the first one got such a cold reception. Glad he&#039;s been more safe with this one.

By the way, did anyoen else see him credited in the LBP manual in the special thanks section.

Guildford, the home of Game Development.</description>
		<content:encoded><![CDATA[<p>Wow&#8230; This guy promised that?</p>
<p>No wonder the first one got such a cold reception. Glad he&#8217;s been more safe with this one.</p>
<p>By the way, did anyoen else see him credited in the LBP manual in the special thanks section.</p>
<p>Guildford, the home of Game Development.</p>
]]></content:encoded>
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		<title>By: Tiger Walts</title>
		<link>http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/comment-page-1/#comment-26799</link>
		<dc:creator>Tiger Walts</dc:creator>
		<pubDate>Wed, 10 Sep 2008 13:47:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/#comment-26799</guid>
		<description>&quot;We will need speech synthesizers based from variable scripts.&quot;

Ironically yet another technical feature that Fable was going to have at one point. Well, something similar.</description>
		<content:encoded><![CDATA[<p>&#8220;We will need speech synthesizers based from variable scripts.&#8221;</p>
<p>Ironically yet another technical feature that Fable was going to have at one point. Well, something similar.</p>
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		<title>By: No_PUDding</title>
		<link>http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/comment-page-1/#comment-26788</link>
		<dc:creator>No_PUDding</dc:creator>
		<pubDate>Wed, 10 Sep 2008 13:19:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/#comment-26788</guid>
		<description>Don&#039;t worry I am not toally jaded. It&#039;s just not like previous GTA&#039;s as in awesome.

It lacked the freedom of previous ones, and the series became a bit arrogant if you know what I mean.

It took two step forwards and three (or four or five) steps back.

I still play it purely for Euphoria. But without the story there isn&#039;t half as much to do.</description>
		<content:encoded><![CDATA[<p>Don&#8217;t worry I am not toally jaded. It&#8217;s just not like previous GTA&#8217;s as in awesome.</p>
<p>It lacked the freedom of previous ones, and the series became a bit arrogant if you know what I mean.</p>
<p>It took two step forwards and three (or four or five) steps back.</p>
<p>I still play it purely for Euphoria. But without the story there isn&#8217;t half as much to do.</p>
]]></content:encoded>
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		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/comment-page-1/#comment-26778</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Wed, 10 Sep 2008 12:30:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/#comment-26778</guid>
		<description>No_PUDding: Hey, it&#039;s not my fault you&#039;re broken on a basic level. :P</description>
		<content:encoded><![CDATA[<p>No_PUDding: Hey, it&#8217;s not my fault you&#8217;re broken on a basic level. <img src='http://www.vg247.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>By: DrDamn</title>
		<link>http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/comment-page-1/#comment-26776</link>
		<dc:creator>DrDamn</dc:creator>
		<pubDate>Wed, 10 Sep 2008 12:26:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/#comment-26776</guid>
		<description>It would be nice if games like MGS4 had the option to see a summary version of each cut scene.</description>
		<content:encoded><![CDATA[<p>It would be nice if games like MGS4 had the option to see a summary version of each cut scene.</p>
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		<title>By: No_PUDding</title>
		<link>http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/comment-page-1/#comment-26767</link>
		<dc:creator>No_PUDding</dc:creator>
		<pubDate>Wed, 10 Sep 2008 12:16:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/#comment-26767</guid>
		<description>@PT :D

You disagree with me? That&#039;s a turn up for the books.</description>
		<content:encoded><![CDATA[<p>@PT <img src='http://www.vg247.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>You disagree with me? That&#8217;s a turn up for the books.</p>
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		<title>By: BraveArse</title>
		<link>http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/comment-page-1/#comment-26765</link>
		<dc:creator>BraveArse</dc:creator>
		<pubDate>Wed, 10 Sep 2008 12:10:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/#comment-26765</guid>
		<description>I&#039;ve had to stop playing MGS4 because, like Blerk, I can&#039;t bring myself to skip a cutscene the first time round. Trouble is the frequency of them in MGS4 ( as I recall we had a &quot;discussion&quot; about this elsewhere ;) ) is utterly tortuous.

Twilight Princess was a great game - but the storyline was really poor imo. 

For me the best story driven game of the last year or so is still Mass Effect - and even that needed a skip cut-scene  button purely because sometimes you had to go through a whole cutscene AND conversation before having another crack at the boss that just killed you. How that can still happen in a modern game is beyond me.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve had to stop playing MGS4 because, like Blerk, I can&#8217;t bring myself to skip a cutscene the first time round. Trouble is the frequency of them in MGS4 ( as I recall we had a &#8220;discussion&#8221; about this elsewhere <img src='http://www.vg247.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  ) is utterly tortuous.</p>
<p>Twilight Princess was a great game &#8211; but the storyline was really poor imo. </p>
<p>For me the best story driven game of the last year or so is still Mass Effect &#8211; and even that needed a skip cut-scene  button purely because sometimes you had to go through a whole cutscene AND conversation before having another crack at the boss that just killed you. How that can still happen in a modern game is beyond me.</p>
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		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/comment-page-1/#comment-26762</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Wed, 10 Sep 2008 11:47:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/#comment-26762</guid>
		<description>GTA IV rocks, you shut your whore mouth!</description>
		<content:encoded><![CDATA[<p>GTA IV rocks, you shut your whore mouth!</p>
]]></content:encoded>
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		<title>By: No_PUDding</title>
		<link>http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/comment-page-1/#comment-26760</link>
		<dc:creator>No_PUDding</dc:creator>
		<pubDate>Wed, 10 Sep 2008 11:40:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/#comment-26760</guid>
		<description>Why would you lie?

:D

GTAIV is just awful.

And Blerk, what will be special is when it&#039;s executed properly. As in not this generation. Fable 2 won&#039;t do it, becuase as much as there can be gestures and stuff, it won&#039;t work. We will need speech synthesizers based from variable scripts.

Fable 3 maybe.</description>
		<content:encoded><![CDATA[<p>Why would you lie?</p>
<p> <img src='http://www.vg247.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>GTAIV is just awful.</p>
<p>And Blerk, what will be special is when it&#8217;s executed properly. As in not this generation. Fable 2 won&#8217;t do it, becuase as much as there can be gestures and stuff, it won&#8217;t work. We will need speech synthesizers based from variable scripts.</p>
<p>Fable 3 maybe.</p>
]]></content:encoded>
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		<title>By: Whizzo</title>
		<link>http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/comment-page-1/#comment-26756</link>
		<dc:creator>Whizzo</dc:creator>
		<pubDate>Wed, 10 Sep 2008 11:33:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/#comment-26756</guid>
		<description>I rather liked how a lot of background and story information was presented to the player in GTA IV as conversations while you&#039;re driving to locations with people. You&#039;re playing the game and getting a lot of the narrative simultaneously.</description>
		<content:encoded><![CDATA[<p>I rather liked how a lot of background and story information was presented to the player in GTA IV as conversations while you&#8217;re driving to locations with people. You&#8217;re playing the game and getting a lot of the narrative simultaneously.</p>
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		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/comment-page-1/#comment-26754</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Wed, 10 Sep 2008 11:32:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/#comment-26754</guid>
		<description>Blerk: I don&#039;t think you really understand.  If the game is shit, or has shit cutscenes I&#039;m unlikely to be playing it in the first place.  Most of the games I&#039;m willing to skip cutscenes on either work perfectly without them or don&#039;t rely on having any sort of story anyway (or the story is so batshit mental I don&#039;t care).</description>
		<content:encoded><![CDATA[<p>Blerk: I don&#8217;t think you really understand.  If the game is shit, or has shit cutscenes I&#8217;m unlikely to be playing it in the first place.  Most of the games I&#8217;m willing to skip cutscenes on either work perfectly without them or don&#8217;t rely on having any sort of story anyway (or the story is so batshit mental I don&#8217;t care).</p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/comment-page-1/#comment-26747</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Wed, 10 Sep 2008 11:21:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/#comment-26747</guid>
		<description>Of course, the whole reason for Peter bringing this up is because that&#039;s precisely how Fable 2 does it. Which he neglects to mention. The cheeky scamp.</description>
		<content:encoded><![CDATA[<p>Of course, the whole reason for Peter bringing this up is because that&#8217;s precisely how Fable 2 does it. Which he neglects to mention. The cheeky scamp.</p>
]]></content:encoded>
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		<title>By: No_PUDding</title>
		<link>http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/comment-page-1/#comment-26745</link>
		<dc:creator>No_PUDding</dc:creator>
		<pubDate>Wed, 10 Sep 2008 11:17:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/#comment-26745</guid>
		<description>MGS4 anyone?

/guilty of watching them

Anyway, I think he&#039;s clever, these thigns that developers tend to miss, like us skipping cutscenes or running into walls or jumping too early... All these mistakes or human nature should be adopted into gameplay.</description>
		<content:encoded><![CDATA[<p>MGS4 anyone?</p>
<p>/guilty of watching them</p>
<p>Anyway, I think he&#8217;s clever, these thigns that developers tend to miss, like us skipping cutscenes or running into walls or jumping too early&#8230; All these mistakes or human nature should be adopted into gameplay.</p>
]]></content:encoded>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/comment-page-1/#comment-26740</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Wed, 10 Sep 2008 11:11:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/#comment-26740</guid>
		<description>Well if you don&#039;t think story is important then I guess you aren&#039;t missing out. But I do wonder why people who don&#039;t care about the story even bother to play story-based games.

I guess this comes back to the whole Resi 4 &quot;The Mercenaries&quot; thing. Most people who played it thought it was awesome, I thought it was crap. &quot;It&#039;s like full-on action Resi 4 without all the story bollocks!&quot;, they said. &quot;Yes,&quot;, I replied, &quot;and that&#039;s precisely the problem.&quot;</description>
		<content:encoded><![CDATA[<p>Well if you don&#8217;t think story is important then I guess you aren&#8217;t missing out. But I do wonder why people who don&#8217;t care about the story even bother to play story-based games.</p>
<p>I guess this comes back to the whole Resi 4 &#8220;The Mercenaries&#8221; thing. Most people who played it thought it was awesome, I thought it was crap. &#8220;It&#8217;s like full-on action Resi 4 without all the story bollocks!&#8221;, they said. &#8220;Yes,&#8221;, I replied, &#8220;and that&#8217;s precisely the problem.&#8221;</p>
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		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/comment-page-1/#comment-26735</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Wed, 10 Sep 2008 11:01:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/#comment-26735</guid>
		<description>Because games aren&#039;t all story?  The good ones let you know what you&#039;re going to be doing / why outside of cutscenes anyway and if they aren&#039;t good I wouldn&#039;t be playing them anyway.  

You&#039;re making it sound like games are entirely made up of cutscenes (which I appreciate, some of them virtually are) but there&#039;s no point if there isn&#039;t a compelling game to go with the story.

To be honest, this is one of the reasons I&#039;m holding off working my way through Eternal Sonata - Because I&#039;ve heard nothing but bad things about the cutscenes.</description>
		<content:encoded><![CDATA[<p>Because games aren&#8217;t all story?  The good ones let you know what you&#8217;re going to be doing / why outside of cutscenes anyway and if they aren&#8217;t good I wouldn&#8217;t be playing them anyway.  </p>
<p>You&#8217;re making it sound like games are entirely made up of cutscenes (which I appreciate, some of them virtually are) but there&#8217;s no point if there isn&#8217;t a compelling game to go with the story.</p>
<p>To be honest, this is one of the reasons I&#8217;m holding off working my way through Eternal Sonata &#8211; Because I&#8217;ve heard nothing but bad things about the cutscenes.</p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/comment-page-1/#comment-26733</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Wed, 10 Sep 2008 10:59:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/#comment-26733</guid>
		<description>How can you possibly &lt;b&gt;not&lt;/b&gt; sacrifice your enjoyment by skipping huge chunks of the story? Including (in all likelihood) the reasoning behind what you&#039;re doing and the instructions for where you should be going next?</description>
		<content:encoded><![CDATA[<p>How can you possibly <b>not</b> sacrifice your enjoyment by skipping huge chunks of the story? Including (in all likelihood) the reasoning behind what you&#8217;re doing and the instructions for where you should be going next?</p>
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		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/comment-page-1/#comment-26732</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Wed, 10 Sep 2008 10:53:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/#comment-26732</guid>
		<description>Blerk: I fully savour games, but that doesn&#039;t mean I&#039;m going to sacrifice my enjoyment of a game on the altar of poorly directed cutscenes.</description>
		<content:encoded><![CDATA[<p>Blerk: I fully savour games, but that doesn&#8217;t mean I&#8217;m going to sacrifice my enjoyment of a game on the altar of poorly directed cutscenes.</p>
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	<item>
		<title>By: Blerk</title>
		<link>http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/comment-page-1/#comment-26729</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Wed, 10 Sep 2008 10:43:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/#comment-26729</guid>
		<description>I&#039;d certainly agree with that.</description>
		<content:encoded><![CDATA[<p>I&#8217;d certainly agree with that.</p>
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	<item>
		<title>By: Tiger Walts</title>
		<link>http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/comment-page-1/#comment-26725</link>
		<dc:creator>Tiger Walts</dc:creator>
		<pubDate>Wed, 10 Sep 2008 10:36:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/#comment-26725</guid>
		<description>I have subtitles up and will skip to the next piece of dialogue when I&#039;ve read it. But I&#039;ll usually do the skipping at a point that doesn&#039;t make the conversation jarring.

I get the performance, the exposition and at a rate that allows me to progress a little faster. Quite simply, some video-game writers give their characters too much dialogue.</description>
		<content:encoded><![CDATA[<p>I have subtitles up and will skip to the next piece of dialogue when I&#8217;ve read it. But I&#8217;ll usually do the skipping at a point that doesn&#8217;t make the conversation jarring.</p>
<p>I get the performance, the exposition and at a rate that allows me to progress a little faster. Quite simply, some video-game writers give their characters too much dialogue.</p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/comment-page-1/#comment-26724</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Wed, 10 Sep 2008 10:36:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/#comment-26724</guid>
		<description>You see, I see this as part of the problem. Hardly anybody savours their games or fully enjoys the game worlds any more. It&#039;s the whole &quot;got to finish this as quickly as possible so I can move onto the next thing, fuck the story stuff it doesn&#039;t matter anyway&quot; attention deficit disorder thing.

Overblown non-interactive content is half of the problem, but goldfish-style gamers are the other half. One half is fixable, I&#039;m not so sure about the other half. ;-)</description>
		<content:encoded><![CDATA[<p>You see, I see this as part of the problem. Hardly anybody savours their games or fully enjoys the game worlds any more. It&#8217;s the whole &#8220;got to finish this as quickly as possible so I can move onto the next thing, fuck the story stuff it doesn&#8217;t matter anyway&#8221; attention deficit disorder thing.</p>
<p>Overblown non-interactive content is half of the problem, but goldfish-style gamers are the other half. One half is fixable, I&#8217;m not so sure about the other half. <img src='http://www.vg247.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/comment-page-1/#comment-26722</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Wed, 10 Sep 2008 10:30:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/#comment-26722</guid>
		<description>I either play other games or I skip the rambling shite. :D</description>
		<content:encoded><![CDATA[<p>I either play other games or I skip the rambling shite. <img src='http://www.vg247.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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	<item>
		<title>By: Blerk</title>
		<link>http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/comment-page-1/#comment-26721</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Wed, 10 Sep 2008 10:30:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/#comment-26721</guid>
		<description>Well, yes - it &lt;b&gt;should&lt;/b&gt; be done through the gameplay. But if it isn&#039;t, whatareyougonnado? Aside from ignore huge chunks of the world, you Philistine! :-)</description>
		<content:encoded><![CDATA[<p>Well, yes &#8211; it <b>should</b> be done through the gameplay. But if it isn&#8217;t, whatareyougonnado? Aside from ignore huge chunks of the world, you Philistine! <img src='http://www.vg247.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/comment-page-1/#comment-26720</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Wed, 10 Sep 2008 10:28:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/#comment-26720</guid>
		<description>I skip cutscenes quite regularly in games.  Story should through through the gameplay, not through in game videos.  I don&#039;t mind them, but they need to be short and well done.

...and if I hadn&#039;t skipped the MGS cutscenes I might have gone quite mad. :)</description>
		<content:encoded><![CDATA[<p>I skip cutscenes quite regularly in games.  Story should through through the gameplay, not through in game videos.  I don&#8217;t mind them, but they need to be short and well done.</p>
<p>&#8230;and if I hadn&#8217;t skipped the MGS cutscenes I might have gone quite mad. <img src='http://www.vg247.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>By: wz</title>
		<link>http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/comment-page-1/#comment-26719</link>
		<dc:creator>wz</dc:creator>
		<pubDate>Wed, 10 Sep 2008 10:26:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/#comment-26719</guid>
		<description>Hey, that would be a cool way to determine your character, whether you&#039;re the nervous type to skip all cutscenes, or patiently listening to it all.</description>
		<content:encoded><![CDATA[<p>Hey, that would be a cool way to determine your character, whether you&#8217;re the nervous type to skip all cutscenes, or patiently listening to it all.</p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/comment-page-1/#comment-26718</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Wed, 10 Sep 2008 10:26:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/09/10/molyneux-breathed-a-sigh-of-relief-when-he-skipped-twilight-princess-cut-scenes/#comment-26718</guid>
		<description>I can&#039;t quite figure out why people would want to skip the cut-scenes in any game unless they&#039;ve already seen them once. I mean... how are you supposed to figure out what to do if you skip over the story? Would you fast-forward through the non-action bits of a movie? Or the slow/quiet bits of a song? Or skip straight to the end of your book to avoid all that tedious story-telling and just get straight to the point?

Picking up a story-based game and then skipping the story is completely missing the point of the experience. Although to be honest, the Twilight Princess story was entirely skippable. Because it was rubbish. :-D</description>
		<content:encoded><![CDATA[<p>I can&#8217;t quite figure out why people would want to skip the cut-scenes in any game unless they&#8217;ve already seen them once. I mean&#8230; how are you supposed to figure out what to do if you skip over the story? Would you fast-forward through the non-action bits of a movie? Or the slow/quiet bits of a song? Or skip straight to the end of your book to avoid all that tedious story-telling and just get straight to the point?</p>
<p>Picking up a story-based game and then skipping the story is completely missing the point of the experience. Although to be honest, the Twilight Princess story was entirely skippable. Because it was rubbish. <img src='http://www.vg247.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':-D' class='wp-smiley' /> </p>
]]></content:encoded>
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