Sections

Alone in the Dark PS3 changes listed

Friday, 5th September 2008 20:34 GMT By Mike

aloneinthedark6.JPG

Eden announced a few weeks ago that Alone in the Dark PS3 was to have an overhaul and a 360 patch was on the way, but up until now we didn’t know what those changes were. Now we do.

  • Full 360 camera control: enhanced camera controls allows complete freedom of the camera and better handling of first person view camera movement for even more immersive gameplay;
  • Fine-tuned controls: quicker and smoother reactivity of the hero’s movements in third person view make for more rapid movements in nail-biting situations;
  • Inventory system more accessible: more logical jacket inventory system with the ability to combine objects using only the D-pad, and more fluid hero movement makes item selection a breeze.
  • More tips: players will get all the help they need to get through every situation and get the most out of the game;
  • Spectral Vision tuning: a tutorial explains the need to burn roots in order to gain spectral vision and difficulty tuning means less spectral vision is required to reach the end of the game;
  • Improved car dynamics and handling: car handling has been tuned to make driving a car a walk in the park in every situation, including increased suspension and reduced drift;
  • 59th Street level tuning: one of the game’s most exciting sequences just got better. 59th Street has been tweaked for a more satisfying race against the fissure with difficulty tuning, an added checkpoint at Columbus Circle and clear voice directions given by Sarah;
  • Brand new thrilling action sequence: an exclusive new sequence has been added in Episode 6 for even more pace and variety of gameplay in the episode.

Thanks, CVG.

By Mike Bowden

Latest

2 Comments

  1. Psychotext

    I bet the owners of the original love being used as paying beta testers. Seriously though, it’s good to see companies can sometimes listen to complaints.

    #1 6 years ago
  2. El_MUERkO

    they’re patching it all into the 360 apart from the extra sequence, i doubt the devs wanted to release it as it was but Atari needed the money, stupid thing is they probably cost themselves more due to bad reviews and disgruntled customers

    #2 6 years ago

Comments are now closed on this article.