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	<title>Comments on: GC08: Heavy Rain demo&#8217;ed at Sony conference, looks amazing</title>
	<atom:link href="http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/</link>
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		<title>By: Robo_1</title>
		<link>http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/comment-page-1/#comment-24079</link>
		<dc:creator>Robo_1</dc:creator>
		<pubDate>Thu, 21 Aug 2008 13:04:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/#comment-24079</guid>
		<description>@morriss

I agree with that. Instadeath from failing a QTE can be quite galling, as often they do come out of the blue, and catch you off guard. I much prefer a small penalty (like God of War) than a death screen.

@No_PUDing

To be honest, we simply haven&#039;t seen enough of the game to know how far Cage has taken it this time. I get the impression that for Heavy Rain, the gameplay is incidental to the story, and the idea of no game over screen etc. is intriguing. It&#039;s sounding more and more like an interactive film than a game to be honest.</description>
		<content:encoded><![CDATA[<p>@morriss</p>
<p>I agree with that. Instadeath from failing a QTE can be quite galling, as often they do come out of the blue, and catch you off guard. I much prefer a small penalty (like God of War) than a death screen.</p>
<p>@No_PUDing</p>
<p>To be honest, we simply haven&#8217;t seen enough of the game to know how far Cage has taken it this time. I get the impression that for Heavy Rain, the gameplay is incidental to the story, and the idea of no game over screen etc. is intriguing. It&#8217;s sounding more and more like an interactive film than a game to be honest.</p>
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	<item>
		<title>By: No_PUDding</title>
		<link>http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/comment-page-1/#comment-24069</link>
		<dc:creator>No_PUDding</dc:creator>
		<pubDate>Thu, 21 Aug 2008 12:15:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/#comment-24069</guid>
		<description>The QTE has more than oen option apparently, so you can decide to do multiple things. And not only that, but you can let the charcter die.

I just don&#039;t think it&#039;s a game really. It&#039;s an interactive movie.

@ Robo1, if it was going to be the next big thing, it would have happened last generation.</description>
		<content:encoded><![CDATA[<p>The QTE has more than oen option apparently, so you can decide to do multiple things. And not only that, but you can let the charcter die.</p>
<p>I just don&#8217;t think it&#8217;s a game really. It&#8217;s an interactive movie.</p>
<p>@ Robo1, if it was going to be the next big thing, it would have happened last generation.</p>
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		<title>By: ecu</title>
		<link>http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/comment-page-1/#comment-24065</link>
		<dc:creator>ecu</dc:creator>
		<pubDate>Thu, 21 Aug 2008 12:08:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/#comment-24065</guid>
		<description>So you could theoretically just *watch* the entire game?</description>
		<content:encoded><![CDATA[<p>So you could theoretically just *watch* the entire game?</p>
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		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/comment-page-1/#comment-24063</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Thu, 21 Aug 2008 12:05:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/#comment-24063</guid>
		<description>Well... apparently there is no &quot;game over&quot;, though I have f&#039;all idea how they&#039;re going to do that.</description>
		<content:encoded><![CDATA[<p>Well&#8230; apparently there is no &#8220;game over&#8221;, though I have f&#8217;all idea how they&#8217;re going to do that.</p>
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		<title>By: morriss</title>
		<link>http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/comment-page-1/#comment-24062</link>
		<dc:creator>morriss</dc:creator>
		<pubDate>Thu, 21 Aug 2008 12:04:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/#comment-24062</guid>
		<description>I would just like it if the QTEs weren&#039;t so final. i.e. in that knife attack, if you miss a couple he cuts you, meaning you&#039;re injured, meaning you&#039;re slower and need to find medicine etc. 

Not just miss one: you&#039;re dead. game over. restart.</description>
		<content:encoded><![CDATA[<p>I would just like it if the QTEs weren&#8217;t so final. i.e. in that knife attack, if you miss a couple he cuts you, meaning you&#8217;re injured, meaning you&#8217;re slower and need to find medicine etc. </p>
<p>Not just miss one: you&#8217;re dead. game over. restart.</p>
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		<title>By: Robo_1</title>
		<link>http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/comment-page-1/#comment-24060</link>
		<dc:creator>Robo_1</dc:creator>
		<pubDate>Thu, 21 Aug 2008 11:50:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/#comment-24060</guid>
		<description>It could be a huge step in gaming narrative, and go on to forge a new genre, or it could fall flat on it&#039;s arse for having such restricted gameplay.

It really could go either way looking at that demo. I don&#039;t mind QTE&#039;s, and was probably the only person on Earth (aside from Cage) who thoroughly enjoyed the QTE chases in Fahrenheit, but there&#039;s no question they&#039;re a compromised form of control.

I like the idea of a set story that you can influence, but whether that idea will translate into a fun way to spend my time, I&#039;m really not sure.

Whatever else, it&#039;s brave and different, and I&#039;d love to see it succeed.</description>
		<content:encoded><![CDATA[<p>It could be a huge step in gaming narrative, and go on to forge a new genre, or it could fall flat on it&#8217;s arse for having such restricted gameplay.</p>
<p>It really could go either way looking at that demo. I don&#8217;t mind QTE&#8217;s, and was probably the only person on Earth (aside from Cage) who thoroughly enjoyed the QTE chases in Fahrenheit, but there&#8217;s no question they&#8217;re a compromised form of control.</p>
<p>I like the idea of a set story that you can influence, but whether that idea will translate into a fun way to spend my time, I&#8217;m really not sure.</p>
<p>Whatever else, it&#8217;s brave and different, and I&#8217;d love to see it succeed.</p>
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		<title>By: morriss</title>
		<link>http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/comment-page-1/#comment-24059</link>
		<dc:creator>morriss</dc:creator>
		<pubDate>Thu, 21 Aug 2008 11:43:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/#comment-24059</guid>
		<description>Again, puzzles could mean many things. He could mean puzzles, like when you go up to a door and then the interface changes and you go into a mini-game.

I&#039;m sure you&#039;ll &quot;have to work stuff out&quot; along the way, otherwise, well, it might be a bit pants.</description>
		<content:encoded><![CDATA[<p>Again, puzzles could mean many things. He could mean puzzles, like when you go up to a door and then the interface changes and you go into a mini-game.</p>
<p>I&#8217;m sure you&#8217;ll &#8220;have to work stuff out&#8221; along the way, otherwise, well, it might be a bit pants.</p>
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		<title>By: No_PUDding</title>
		<link>http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/comment-page-1/#comment-24058</link>
		<dc:creator>No_PUDding</dc:creator>
		<pubDate>Thu, 21 Aug 2008 11:35:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/#comment-24058</guid>
		<description>Do what Cage wants you to do.

I am so angry right now... This had such potential (purely becuase of the graphics), but Cage is such a pretentious idiot, he couldn&#039;t let the game be a bit more freedom based.

I want to run around in circles damnit!

And I agree anyway, the eyes are dead, and the lip synchign is awful. The eyes hsoudl really dart more, and stay focused on objects when she moves her head.

What a bit load of crap.</description>
		<content:encoded><![CDATA[<p>Do what Cage wants you to do.</p>
<p>I am so angry right now&#8230; This had such potential (purely becuase of the graphics), but Cage is such a pretentious idiot, he couldn&#8217;t let the game be a bit more freedom based.</p>
<p>I want to run around in circles damnit!</p>
<p>And I agree anyway, the eyes are dead, and the lip synchign is awful. The eyes hsoudl really dart more, and stay focused on objects when she moves her head.</p>
<p>What a bit load of crap.</p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/comment-page-1/#comment-24053</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Thu, 21 Aug 2008 11:09:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/#comment-24053</guid>
		<description>All the same... no puzzles? What does that leave you to actually do? :-&#124;</description>
		<content:encoded><![CDATA[<p>All the same&#8230; no puzzles? What does that leave you to actually do? <img src='http://www.vg247.com/wp-includes/images/smilies/icon_neutral.gif' alt=':-|' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>By: morriss</title>
		<link>http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/comment-page-1/#comment-24051</link>
		<dc:creator>morriss</dc:creator>
		<pubDate>Thu, 21 Aug 2008 10:57:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/#comment-24051</guid>
		<description>Yeah, maybe the emphasis should be on &quot;enemies&quot; plural.</description>
		<content:encoded><![CDATA[<p>Yeah, maybe the emphasis should be on &#8220;enemies&#8221; plural.</p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/comment-page-1/#comment-24048</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Thu, 21 Aug 2008 10:51:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/#comment-24048</guid>
		<description>Well, it is supposed to be about a single serial killer. Maybe he just means it&#039;s just you versus him, and nobody else is actually out to get you.</description>
		<content:encoded><![CDATA[<p>Well, it is supposed to be about a single serial killer. Maybe he just means it&#8217;s just you versus him, and nobody else is actually out to get you.</p>
]]></content:encoded>
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		<title>By: morriss</title>
		<link>http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/comment-page-1/#comment-24047</link>
		<dc:creator>morriss</dc:creator>
		<pubDate>Thu, 21 Aug 2008 10:47:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/#comment-24047</guid>
		<description>I thought that was a bit weird when I was typing it up, but that&#039;s what the man said.

He probably meant enemy bosses or something.</description>
		<content:encoded><![CDATA[<p>I thought that was a bit weird when I was typing it up, but that&#8217;s what the man said.</p>
<p>He probably meant enemy bosses or something.</p>
]]></content:encoded>
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		<title>By: Whizzo</title>
		<link>http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/comment-page-1/#comment-24046</link>
		<dc:creator>Whizzo</dc:creator>
		<pubDate>Thu, 21 Aug 2008 10:43:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/#comment-24046</guid>
		<description>How can he say there are no enemies in the game and then you&#039;re under attack by some bloke?

I know English isn&#039;t Cage&#039;s first language but that&#039;s just bizarre.</description>
		<content:encoded><![CDATA[<p>How can he say there are no enemies in the game and then you&#8217;re under attack by some bloke?</p>
<p>I know English isn&#8217;t Cage&#8217;s first language but that&#8217;s just bizarre.</p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/comment-page-1/#comment-24045</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Thu, 21 Aug 2008 10:36:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/#comment-24045</guid>
		<description>No interfaces, puzzles or enemies? What? :shock: 

Oh man. It really is going to be Dragon&#039;s Lair. :-(</description>
		<content:encoded><![CDATA[<p>No interfaces, puzzles or enemies? What? <img src='http://www.vg247.com/wp-includes/images/smilies/icon_eek.gif' alt=':shock:' class='wp-smiley' />  </p>
<p>Oh man. It really is going to be Dragon&#8217;s Lair. <img src='http://www.vg247.com/wp-includes/images/smilies/icon_sad.gif' alt=':-(' class='wp-smiley' /> </p>
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		<title>By: DrDamn</title>
		<link>http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/comment-page-1/#comment-24044</link>
		<dc:creator>DrDamn</dc:creator>
		<pubDate>Thu, 21 Aug 2008 10:33:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/#comment-24044</guid>
		<description>@Blerk
&quot;I kinda take issue with the ‘actual gameplay footage’, though… it’s basically a semi-interactive cut-scene.&quot;

I&#039;m not so sure - I&#039;m worried that it is essentially the game. That&#039;s what worried me about some of the other statements. &quot;No guns, cars, interfaces, puzzles or enemies&quot; ... that doesn&#039;t leave much does it?</description>
		<content:encoded><![CDATA[<p>@Blerk<br />
&#8220;I kinda take issue with the ‘actual gameplay footage’, though… it’s basically a semi-interactive cut-scene.&#8221;</p>
<p>I&#8217;m not so sure &#8211; I&#8217;m worried that it is essentially the game. That&#8217;s what worried me about some of the other statements. &#8220;No guns, cars, interfaces, puzzles or enemies&#8221; &#8230; that doesn&#8217;t leave much does it?</p>
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		<title>By: ElfShotTheFood</title>
		<link>http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/comment-page-1/#comment-23971</link>
		<dc:creator>ElfShotTheFood</dc:creator>
		<pubDate>Wed, 20 Aug 2008 21:13:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/#comment-23971</guid>
		<description>At least the QTE prompts don&#039;t take up half the screen this time, like in Indigo Prophecy/Fahrenheit.</description>
		<content:encoded><![CDATA[<p>At least the QTE prompts don&#8217;t take up half the screen this time, like in Indigo Prophecy/Fahrenheit.</p>
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		<title>By: deanimate</title>
		<link>http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/comment-page-1/#comment-23962</link>
		<dc:creator>deanimate</dc:creator>
		<pubDate>Wed, 20 Aug 2008 19:28:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/#comment-23962</guid>
		<description>looks great and all that guff but QTEs? christ it better not go overboard on them. they&#039;re too much of an easy option when developers cant be bothered to make a player play the game. obviously there&#039;s only so much you can do with a controller so it cant be overly complex but no way are QTEs the answer.</description>
		<content:encoded><![CDATA[<p>looks great and all that guff but QTEs? christ it better not go overboard on them. they&#8217;re too much of an easy option when developers cant be bothered to make a player play the game. obviously there&#8217;s only so much you can do with a controller so it cant be overly complex but no way are QTEs the answer.</p>
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		<title>By: SticKboy</title>
		<link>http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/comment-page-1/#comment-23961</link>
		<dc:creator>SticKboy</dc:creator>
		<pubDate>Wed, 20 Aug 2008 19:24:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/#comment-23961</guid>
		<description>So far, so meh.</description>
		<content:encoded><![CDATA[<p>So far, so meh.</p>
]]></content:encoded>
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		<title>By: Gamoc</title>
		<link>http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/comment-page-1/#comment-23959</link>
		<dc:creator>Gamoc</dc:creator>
		<pubDate>Wed, 20 Aug 2008 19:09:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/#comment-23959</guid>
		<description>I quite like QTEs, they keep me on my toes, instead of just a cutscene of Nariko jumping to that ledge I&#039;ve got to actually do something to get there.</description>
		<content:encoded><![CDATA[<p>I quite like QTEs, they keep me on my toes, instead of just a cutscene of Nariko jumping to that ledge I&#8217;ve got to actually do something to get there.</p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/comment-page-1/#comment-23942</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Wed, 20 Aug 2008 18:20:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/#comment-23942</guid>
		<description>Graphically that&#039;s gorgeous, aside from her eyes... she seems kind of.... blank? Hard to describe. Still plenty of time &#039;til release.

I kinda take issue with the &#039;actual gameplay footage&#039;, though... it&#039;s basically a semi-interactive cut-scene.</description>
		<content:encoded><![CDATA[<p>Graphically that&#8217;s gorgeous, aside from her eyes&#8230; she seems kind of&#8230;. blank? Hard to describe. Still plenty of time &#8217;til release.</p>
<p>I kinda take issue with the &#8216;actual gameplay footage&#8217;, though&#8230; it&#8217;s basically a semi-interactive cut-scene.</p>
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		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/comment-page-1/#comment-23922</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Wed, 20 Aug 2008 16:36:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/#comment-23922</guid>
		<description>All that said... I did enjoy Fahrenheit, but it was inspite of the QTE, not because of it.</description>
		<content:encoded><![CDATA[<p>All that said&#8230; I did enjoy Fahrenheit, but it was inspite of the QTE, not because of it.</p>
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		<title>By: Quiiick</title>
		<link>http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/comment-page-1/#comment-23921</link>
		<dc:creator>Quiiick</dc:creator>
		<pubDate>Wed, 20 Aug 2008 16:33:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/#comment-23921</guid>
		<description>QTEs: I hated them in God of War, and it was kinda ok in RE4. ... and I thought they were really stupid in the Bourne-Demo.
So yes, I do also agree on your concerns.</description>
		<content:encoded><![CDATA[<p>QTEs: I hated them in God of War, and it was kinda ok in RE4. &#8230; and I thought they were really stupid in the Bourne-Demo.<br />
So yes, I do also agree on your concerns.</p>
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	<item>
		<title>By: Quiiick</title>
		<link>http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/comment-page-1/#comment-23919</link>
		<dc:creator>Quiiick</dc:creator>
		<pubDate>Wed, 20 Aug 2008 16:31:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/#comment-23919</guid>
		<description>Thanks! :)</description>
		<content:encoded><![CDATA[<p>Thanks! <img src='http://www.vg247.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: DrDamn</title>
		<link>http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/comment-page-1/#comment-23918</link>
		<dc:creator>DrDamn</dc:creator>
		<pubDate>Wed, 20 Aug 2008 16:30:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/#comment-23918</guid>
		<description>Quick Time Event - where you have to press certain buttons at a particular time as indicated on the screen. Used as a way to make you think you are interacting or controlling what is essentially a cut scene. I share Psychotext concerns here - QTE&#039;s are the work of the devil and have no place in a game.</description>
		<content:encoded><![CDATA[<p>Quick Time Event &#8211; where you have to press certain buttons at a particular time as indicated on the screen. Used as a way to make you think you are interacting or controlling what is essentially a cut scene. I share Psychotext concerns here &#8211; QTE&#8217;s are the work of the devil and have no place in a game.</p>
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	<item>
		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/comment-page-1/#comment-23917</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Wed, 20 Aug 2008 16:29:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/#comment-23917</guid>
		<description>Quick Time Events.

Press the right button at the right place or die / have something go wrong / lose health etc.  Only a couple of games have ever done these well, and none have ever done them well as the main gameplay element.</description>
		<content:encoded><![CDATA[<p>Quick Time Events.</p>
<p>Press the right button at the right place or die / have something go wrong / lose health etc.  Only a couple of games have ever done these well, and none have ever done them well as the main gameplay element.</p>
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	</item>
	<item>
		<title>By: Quiiick</title>
		<link>http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/comment-page-1/#comment-23916</link>
		<dc:creator>Quiiick</dc:creator>
		<pubDate>Wed, 20 Aug 2008 16:27:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/#comment-23916</guid>
		<description>QTE ???</description>
		<content:encoded><![CDATA[<p>QTE ???</p>
]]></content:encoded>
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	<item>
		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/comment-page-1/#comment-23914</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Wed, 20 Aug 2008 16:23:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/#comment-23914</guid>
		<description>Very pretty... but very concerned that in such a short bit of film they showed so much QTE.</description>
		<content:encoded><![CDATA[<p>Very pretty&#8230; but very concerned that in such a short bit of film they showed so much QTE.</p>
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	<item>
		<title>By: DrDamn</title>
		<link>http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/comment-page-1/#comment-23912</link>
		<dc:creator>DrDamn</dc:creator>
		<pubDate>Wed, 20 Aug 2008 16:22:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/#comment-23912</guid>
		<description>Vid is here ... http://www.gamersyde.com/news_6991_en.html</description>
		<content:encoded><![CDATA[<p>Vid is here &#8230; <a href="http://www.gamersyde.com/news_6991_en.html" rel="nofollow">http://www.gamersyde.com/news_6991_en.html</a></p>
]]></content:encoded>
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	<item>
		<title>By: El_MUERkO</title>
		<link>http://www.vg247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/comment-page-1/#comment-23904</link>
		<dc:creator>El_MUERkO</dc:creator>
		<pubDate>Wed, 20 Aug 2008 16:01:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/20/gc08-heavy-rain-demoed-at-sony-conference-looks-amazing/#comment-23904</guid>
		<description>&quot;The spiritual sequel to Night Trap, out soon!&quot;</description>
		<content:encoded><![CDATA[<p>&#8220;The spiritual sequel to Night Trap, out soon!&#8221;</p>
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