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Epic has “defrauded us, and a major portion of this industry,” says Dyack

Monday, 18th August 2008 14:56 GMT By Patrick Garratt

Speaking to Develop, Silicon Knights boss Denis Dyack’s claimed that the company’s legal battle with Epic is based on the fact the latter defrauding a bunch of companies in the industry. Ow.

“Well the trial is proceeding, we feel really good about our claims, and we’re hopeful that justice will be done,” he said. “We all feel really strongly that they have defrauded us, and a major portion of the industry.”

Full thing through the link. Thanks, Kotaku.

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8 Comments

  1. El_MUERkO

    Epic bummed s’mum!

    #1 6 years ago
  2. trav

    Best be hopping Too Human sells a shed load then, otherwise they are up shit-creek without a paddle.

    #2 6 years ago
  3. Shatner

    I don’t see how anybody can possiby dispute either party in this. Nobody but Epic and Silicon Knights know the specifics and they’re smart enough not to divulge them to the screaming hordes of the interent.

    I don’t care who wins this case. If contracts weren’t honoured then the guilty party should be held accountable.

    Whether the internet likes Cliff Bleszinski over Dennis Dyack is wholly irrelevant.

    Having said that, Dyack’s statement is close to libelous. I would assume someone in his position wouldn’t make statements of that nature if he wasn’t entirely certain they held water.

    #3 6 years ago
  4. mart

    Yes, but Dyack is mad.

    #4 6 years ago
  5. Robo_1

    LOL

    If Epic lose, I wonder how it will effect their position within the industry. Are their other game devs waiting to pounce on Epic if they lose?

    #5 6 years ago
  6. mortiferus

    I cannot speak for anybody other than myself, but Epic does a very good job of supporting their licensees on the PC, I know this for a fact. However their console support for UE3 was initially not up to par with the PC (or in the case of the PS3 not at all).

    I believe the point of SK suit revolves around just that, the initial launch of UE 3 on 360. Let’s just say that while they, Epic, delivered a complete engine, it was not as mature as they claimed (but on launch what is?), hence certain parties difficulties with development.

    However, what really made many, many heads turn was the release of GOW. It was a mamoth showcase for UE on 360, but… it was clearly utilizing technologies and code optimizations that were definitely not publicly available to licensees, and there was a very good reason for that.

    That reason being that GOW used a particular build of UE3 birthed and customized to facilitate it’s release. It was subsequently drowned in the proverbial bathtub shortly after GOW’s DLC was released. And that this was the reason for why the PC GOW content could not be added to the 360 build, something that Epic would later acknowledge publicly.

    It certainly took a few months before Epic began to fold the customized code and added optimizations to their 360 SDK, but by that time MGS has sold millions of copies of gears, much to the outrage of SK and a few others who were clearly having major development issues and felt they were back stabbed by their vendor.

    In the end, Epics experimentation and own struggles to complete Gears paid off for all licenses, but only after they rolled the new code into the public UE 3 trunk.

    So can SK convince a Judge that Epic over promised and temporarily under delivered? Sure they can. Will they? Who knows.

    #6 6 years ago
  7. Psychotext

    Really interesting post mortiferus. Good man.

    #7 6 years ago
  8. Shatner

    Getting anything out of Epic as a middleware vendor whilst they’re are finishing off their own projects is next to impossible. It is wholly apparent that Epic looked after themselves to promote their product which, in turn, promotes their engine over servicing their existing licensees.

    Whilst I appreciate that they HAVE to make amazing looking Unreal Engine games if they want to sell their engine (they also have to sell it on a host of other reasons that consumers neither give a fuck about nor have the aptitude to give a fuck about) they should honour their contracts and service agreements.

    There are a multitude of other middleware suppliers and software developers (Criterion / Renderware spring to mind) who managed it superbly.

    I’m not about to give Epic the benefit of the doubt just because they’re internet darlings nor will I dismiss Silicon Knights just because it’s popular to hate on them right now. Those [i]attitudes[/i] have absolutely no worth in an issue like this and those that favour attitude over information are unable to see straight. Nor do I care about what things are said of “temporarily” failing to meet SLAs. A contract is a contract. If you’re found to be in breach of it then you’re in the wrong.

    #8 6 years ago

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