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	<title>Comments on: LucasArts not too happy about Wii MotionPlus</title>
	<atom:link href="http://www.vg247.com/2008/08/14/lucasarts-not-too-happy-about-wii-motionplus/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vg247.com/2008/08/14/lucasarts-not-too-happy-about-wii-motionplus/</link>
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		<title>By: Shatner</title>
		<link>http://www.vg247.com/2008/08/14/lucasarts-not-too-happy-about-wii-motionplus/comment-page-1/#comment-22980</link>
		<dc:creator>Shatner</dc:creator>
		<pubDate>Thu, 14 Aug 2008 08:38:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/14/lucasarts-not-too-happy-about-wii-motionplus/#comment-22980</guid>
		<description>A sequel and charge you twice? Are you sure you&#039;re not referring to every generation of Pokemon game that ever came out? :D

Also, &quot;motion granularity&quot; makes me itch when I hear it.</description>
		<content:encoded><![CDATA[<p>A sequel and charge you twice? Are you sure you&#8217;re not referring to every generation of Pokemon game that ever came out? <img src='http://www.vg247.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>Also, &#8220;motion granularity&#8221; makes me itch when I hear it.</p>
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		<title>By: pjmaybe</title>
		<link>http://www.vg247.com/2008/08/14/lucasarts-not-too-happy-about-wii-motionplus/comment-page-1/#comment-22973</link>
		<dc:creator>pjmaybe</dc:creator>
		<pubDate>Thu, 14 Aug 2008 08:11:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/14/lucasarts-not-too-happy-about-wii-motionplus/#comment-22973</guid>
		<description>Oh the Irony. Lucasarts complaining that they&#039;d have to rework a game to include more motion granularity when they&#039;d probably just do it as a sequel and get the chance to charge you twice anyway.</description>
		<content:encoded><![CDATA[<p>Oh the Irony. Lucasarts complaining that they&#8217;d have to rework a game to include more motion granularity when they&#8217;d probably just do it as a sequel and get the chance to charge you twice anyway.</p>
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		<title>By: patlike</title>
		<link>http://www.vg247.com/2008/08/14/lucasarts-not-too-happy-about-wii-motionplus/comment-page-1/#comment-22971</link>
		<dc:creator>patlike</dc:creator>
		<pubDate>Thu, 14 Aug 2008 08:02:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/14/lucasarts-not-too-happy-about-wii-motionplus/#comment-22971</guid>
		<description>As one developer said to me after the conference, &quot;Yes I saw it. It&#039;s fucking great. No one knew anything about it and it means I now have to spend time and money implementing it into my game, neither or which I have.&quot;

(y)</description>
		<content:encoded><![CDATA[<p>As one developer said to me after the conference, &#8220;Yes I saw it. It&#8217;s fucking great. No one knew anything about it and it means I now have to spend time and money implementing it into my game, neither or which I have.&#8221;</p>
<p>(y)</p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2008/08/14/lucasarts-not-too-happy-about-wii-motionplus/comment-page-1/#comment-22969</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Thu, 14 Aug 2008 07:59:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/14/lucasarts-not-too-happy-about-wii-motionplus/#comment-22969</guid>
		<description>I sort of suspected this might happen. Nothing like splitting your user-base and pissing off your third parties by giving your own teams an unfair advantage.</description>
		<content:encoded><![CDATA[<p>I sort of suspected this might happen. Nothing like splitting your user-base and pissing off your third parties by giving your own teams an unfair advantage.</p>
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