Fri, Aug 08, 2008 | 20:36 BST

Fatal Frame IV ships with serious bugs

According to this NeoGAF post – which refers to this Nintendo Japan note – Tecmo’s Fatal Frame IV has shipped with some serious bugs in Japan.

Collision detection problems, invisible objects and freezing are mentioned there. Awesome.

4 comments

#1

Gekidami
08/08/08, 9:30 pm

Already its on the Wii, probaly using the old PS2 version’s gfx engine, yet despite these ‘development presents’ they still balls it up…

#2

Hero of Canton
08/08/08, 9:31 pm

Shame, as it’s a cracking game otherwise.

#3

SplatteredHouse
09/08/08, 12:07 am

It’s possible for ghosts to have collision detection problems?

#4

Blerk
11/08/08, 10:01 am

The bugs are bad news, but my biggest WTF was with the controls! Twisting the remote to aim? It works as a fucking pointer! That’s just super-retarded!

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