Fri, Aug 08, 2008 | 20:36 BST
Fatal Frame IV ships with serious bugs
According to this NeoGAF post – which refers to this Nintendo Japan note – Tecmo’s Fatal Frame IV has shipped with some serious bugs in Japan.
Collision detection problems, invisible objects and freezing are mentioned there. Awesome.


4 comments
#1
Gekidami
08/08/08, 9:30 pm
Already its on the Wii, probaly using the old PS2 version’s gfx engine, yet despite these ‘development presents’ they still balls it up…
#2
Hero of Canton
08/08/08, 9:31 pm
Shame, as it’s a cracking game otherwise.
#3
SplatteredHouse
09/08/08, 12:07 am
It’s possible for ghosts to have collision detection problems?
#4
Blerk
11/08/08, 10:01 am
The bugs are bad news, but my biggest WTF was with the controls! Twisting the remote to aim? It works as a fucking pointer! That’s just super-retarded!