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Bungie: We've got a lot to learn from CoD4

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Speaking to GI at Develop last week, Bungie's lead AI programmer, Damian Isla, said that the developer has plenty to take away from Infinity Ward shooter-smash, Call of Duty 4.

"We have a lot to learn from their success," he said. "They did some very innovative things to keep people going and their experience-rewards system was something that we paid a lot of attention to.

"I think it's a great game and single player obviously is fantastic... they did a hell of a job with their set pieces, of scripting certain moments that they were really sure the player was going to actually see and experience first hand. The way that they use those moments to craft the player experience...Halo has a lot to learn from."

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Patrick Garratt

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Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.

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