Naughty Dog using “30-40%” of PS3′s power

Tuesday, 5th August 2008 19:37 GMT By Patrick Garratt

In this ThreeSpeech interview, Naughty Dog’s Richard Lemarchand has said the Uncharted developer’s currently working with less that half PS3′s available grunt.

“We think we’re probably only using 30 or 40 percent of the power of the PS3 right now, and there’s this great, untapped potential,” he said.

“All third-party developers can get the Edge libraries for free and are going to be able to use them in their own ways, to get more and more and more out of the PS3 over the years.”

Edge is a system of tools developed by elite members of the Naughty Dog coding Mafia.

“There’s a set of tools called Edge that were developed on the Naughty Dog premises, actually, by a group of very, very senior games programmer, some from Naughty Dog and some from elsewhere,” Lemarchand added. “I think it’s tremendously visionary of Sony to make these tools, which are largely low-level libraries.”

More through the link.



  1. Psychotext

    Try harder you lazy bastards.

    #1 6 years ago
  2. Dean

    FWIW, not all of Edge is developed on Naughty Dog premises.. there’s a good amount of stuff developed in SCEE London and SCEE Cambridge too.

    #2 6 years ago
  3. Psychotext

    lol.. just read this at another site (Naughty Dog Quote):

    Q) What percent of the PS2’s power are you using?

    A) People think of systems as glasses and ask: “how full is the glass”. Unfortunately, that isn’t how it works. Any developer who gives you a “percent of system used” answer is blowing smoke.

    #3 6 years ago
  4. No_PUDding

    Psychotext, are you on NeoGAF, becuase I am sure I just read that in the thread over there? XD

    Seems a bit stupid, but I suppose it was a long while ago and percentages do give SOME vague inkling of what they expect to be able to eventually get out of the machine.

    #4 6 years ago
  5. Psychotext

    It’s always a bit of a silly thing to say really… especially when there’s people watching your every move. ;)

    #5 6 years ago
  6. wz

    If they don’t know how to use the full PS3 power, how do they know there’s that other 70% available for actual real-world game use?
    If they know how to use the full potential, why are they not doing it?
    (Yeah, pretty lame argument from me here, but they started sounding like PR, so I have an excuse.)

    #6 6 years ago
  7. ecu

    Or, Psychotext, it was a completely different person that gave each quote.

    #7 6 years ago
  8. Psychotext

    Of course… but you’re either toeing the company line, or you’re not.

    #8 6 years ago
  9. ecu

    Maybe their philosophies changed? It just sounds like a way of saying that they haven’t tapped the PS3′s full potential. Which is reasonable enough IMO.

    There’s a difference between them being asked “what percentage of the power are you using?” (it sounds like a bit of a silly question)

    and them using an arbitrary percentage to indicate that they still think the PS3 has more to offer.

    #9 6 years ago
  10. OrphanageExplosion

    If they don’t know how to use the full PS3 power, how do they know there’s that other 70% available for actual real-world game use?

    The PlayStation tools include a performance analyser that shows you what the system is doing while it runs your code. A lot of developers are finding that their code is only using a relatively small amount of system resources. Similar tools are available for 360 and show much the same results by the way.

    #10 6 years ago
  11. wz

    OE: Sure, I know that the figures are coming from some profiling mechanism, but my point was rather along the lines “how comes you know it’s there and cannot use it”.

    #11 6 years ago

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