Age of Conan’s “rhythm, longevity, gameplay and style” may not work: WAR boss

Monday, 4 August 2008 08:43 GMT By Patrick Garratt


Warhammer Online creative director Paul Barnett has said that it will be “very sad” if Funcom’s Age of Conan collapses, and that the game’s “rhythm, longevity, gameplay and style” may not connect with the market in general.

“I think it will be very sad if they don’t have enough users to maintain the critical mass, because we need more successful MMOs in the world, not more failures,” Barnett told VG247.

“Whether they’ve hit the right rhythm, longevity, gameplay and style depends on the vagaries of the market. I know they worked really, really hard on it, and I know they tried really, really hard on it, and if they don’t make it that’s a real shame, because that’s people’s mortgages.”

Age of Conan has been beset with issues since it launched in May, with many questioning the longevity of the MMO’s content and its ability to hold a significant user-base.

Warhammer Online: Age of Reckoning is tipped to release in September.