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	<title>Comments on: Bethesda confirms Fallout 4, explains 360 as lead machine for Fallout 3</title>
	<atom:link href="http://www.vg247.com/2008/08/01/bethesda-confirms-fallout-4-explains-360-as-lead-machine-for-fallout-3/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vg247.com/2008/08/01/bethesda-confirms-fallout-4-explains-360-as-lead-machine-for-fallout-3/</link>
	<description>VG247.com</description>
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		<title>By: Enkeixpress</title>
		<link>http://www.vg247.com/2008/08/01/bethesda-confirms-fallout-4-explains-360-as-lead-machine-for-fallout-3/comment-page-1/#comment-21471</link>
		<dc:creator>Enkeixpress</dc:creator>
		<pubDate>Fri, 01 Aug 2008 19:11:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/01/bethesda-confirms-fallout-4-explains-360-as-lead-machine-for-fallout-3/#comment-21471</guid>
		<description>This explains how X360 is the best console.

Oh and SplatteredHouse, Volition aren&#039;t the ones doing the ps3 version themselves.. They are hiring people who are experienced with PS3 development to do the porting for them.</description>
		<content:encoded><![CDATA[<p>This explains how X360 is the best console.</p>
<p>Oh and SplatteredHouse, Volition aren&#8217;t the ones doing the ps3 version themselves.. They are hiring people who are experienced with PS3 development to do the porting for them.</p>
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		<title>By: SplatteredHouse</title>
		<link>http://www.vg247.com/2008/08/01/bethesda-confirms-fallout-4-explains-360-as-lead-machine-for-fallout-3/comment-page-1/#comment-21470</link>
		<dc:creator>SplatteredHouse</dc:creator>
		<pubDate>Fri, 01 Aug 2008 19:01:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/01/bethesda-confirms-fallout-4-explains-360-as-lead-machine-for-fallout-3/#comment-21470</guid>
		<description>Probably not the most demanding of cross-platform releases; but videogamer popped up a preview of Saint&#039;s Row 2, on PS3. The team working on the title were radiant that the versions were, apparently, only a day apart in terms of completion. 

THQ in general, seems to also be of the
opinion that multiplatform development isn&#039;t as tough as others sometimes suggest: http://www.videogamer.com/news/01-08-2008-8981.html
providing, that is, you plan ahead.</description>
		<content:encoded><![CDATA[<p>Probably not the most demanding of cross-platform releases; but videogamer popped up a preview of Saint&#8217;s Row 2, on PS3. The team working on the title were radiant that the versions were, apparently, only a day apart in terms of completion. </p>
<p>THQ in general, seems to also be of the<br />
opinion that multiplatform development isn&#8217;t as tough as others sometimes suggest: <a href="http://www.videogamer.com/news/01-08-2008-8981.html" rel="nofollow">http://www.videogamer.com/news/01-08-2008-8981.html</a><br />
providing, that is, you plan ahead.</p>
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		<title>By: patlike</title>
		<link>http://www.vg247.com/2008/08/01/bethesda-confirms-fallout-4-explains-360-as-lead-machine-for-fallout-3/comment-page-1/#comment-21468</link>
		<dc:creator>patlike</dc:creator>
		<pubDate>Fri, 01 Aug 2008 17:15:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/01/bethesda-confirms-fallout-4-explains-360-as-lead-machine-for-fallout-3/#comment-21468</guid>
		<description>I think Criterion are a bit of a special case. They know PS hardware backwards because of RenderWare. Hines told me about the 360 lead thing in March, I think.</description>
		<content:encoded><![CDATA[<p>I think Criterion are a bit of a special case. They know PS hardware backwards because of RenderWare. Hines told me about the 360 lead thing in March, I think.</p>
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		<title>By: Syrok</title>
		<link>http://www.vg247.com/2008/08/01/bethesda-confirms-fallout-4-explains-360-as-lead-machine-for-fallout-3/comment-page-1/#comment-21467</link>
		<dc:creator>Syrok</dc:creator>
		<pubDate>Fri, 01 Aug 2008 17:08:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/01/bethesda-confirms-fallout-4-explains-360-as-lead-machine-for-fallout-3/#comment-21467</guid>
		<description>Weren&#039;t there some developers who said developing for the PS3 and then porting it to the 360 would be a lot easier? And didn&#039;t Burnout Paradise show that it is infact true?</description>
		<content:encoded><![CDATA[<p>Weren&#8217;t there some developers who said developing for the PS3 and then porting it to the 360 would be a lot easier? And didn&#8217;t Burnout Paradise show that it is infact true?</p>
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