Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Warhammer Online dev: "We can't schedule for s**t"

The VG247 logo in white on a red background
Image credit: VG247

Speaking to Eurogamer at Develop today, Mythic's Paul Barnett gave a reasonably good reason for Warhammer Online's persistent delays.

"When we launch these games, we can't schedule for s**t," he said.

"We're nearly there, God help us, the fifth time we schedule it it's going to work. Lesson one: don't trust your schedulers. Add more time."

The MMO is heavily tipped to be releasing in September. Barnett told us earlier that the game is essential done and ready to go.

Read this next