<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Warhammer Online dev: &#8220;The game&#8217;s finished, we could ship it now&#8221;</title>
	<atom:link href="http://www.vg247.com/2008/07/29/warhammer-online-dev-the-games-finished-we-could-ship-it-now/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vg247.com/2008/07/29/warhammer-online-dev-the-games-finished-we-could-ship-it-now/</link>
	<description>VG247.com</description>
	<lastBuildDate>Wed, 15 Feb 2012 18:43:08 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.4</generator>
	<item>
		<title>By: littlemonster</title>
		<link>http://www.vg247.com/2008/07/29/warhammer-online-dev-the-games-finished-we-could-ship-it-now/comment-page-1/#comment-21400</link>
		<dc:creator>littlemonster</dc:creator>
		<pubDate>Fri, 01 Aug 2008 07:55:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/07/29/warhammer-online-dev-the-games-finished-we-could-ship-it-now/#comment-21400</guid>
		<description>My god can you all cry a little more. Go play your console game system. I am stoked its almost ready. Yeah the class cuts suck but get over it. I for one cant wait to see what you all at warhammer have done. I think this is gonna be the best game I have played in years. Thanks for all the hard work ..................</description>
		<content:encoded><![CDATA[<p>My god can you all cry a little more. Go play your console game system. I am stoked its almost ready. Yeah the class cuts suck but get over it. I for one cant wait to see what you all at warhammer have done. I think this is gonna be the best game I have played in years. Thanks for all the hard work &#8230;&#8230;&#8230;&#8230;&#8230;&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: LuckyCurse</title>
		<link>http://www.vg247.com/2008/07/29/warhammer-online-dev-the-games-finished-we-could-ship-it-now/comment-page-1/#comment-21391</link>
		<dc:creator>LuckyCurse</dc:creator>
		<pubDate>Thu, 31 Jul 2008 18:07:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/07/29/warhammer-online-dev-the-games-finished-we-could-ship-it-now/#comment-21391</guid>
		<description>Mavian:

Actually, I was reaching into Hyperbole, but I doubt you understand what that means.  That&#039;s okay.  

What I am seeing is another rehash of AoC.  Make promises, show off future content, and then back down and put it in later.  I don&#039;t expect perfection, but how about just putting out there what features you list on the box? A 2009 release would be fine.  Just get the game done first.   

Personally, I&#039;ve given up on the game before it has even released.  At the possible expense of my beta slot (oh no! whatever would I do without the frustration and boredom), I would have to say this game is nothing new.  Nothing special.  And, yeah, fanboy, my experience with it says it is nothing but a mix of DAoC and WoW.  Minus the content.  I seriously doubt I&#039;ll ever find a worthwhile game to play.  Maybe the last that was worth it was a MUD I used to program on.  How sad.  And blattering? What is blattering? And how do you become a brother-in-arms to them? Does it involve lubrication? I bet it did in your case.
- LC</description>
		<content:encoded><![CDATA[<p>Mavian:</p>
<p>Actually, I was reaching into Hyperbole, but I doubt you understand what that means.  That&#8217;s okay.  </p>
<p>What I am seeing is another rehash of AoC.  Make promises, show off future content, and then back down and put it in later.  I don&#8217;t expect perfection, but how about just putting out there what features you list on the box? A 2009 release would be fine.  Just get the game done first.   </p>
<p>Personally, I&#8217;ve given up on the game before it has even released.  At the possible expense of my beta slot (oh no! whatever would I do without the frustration and boredom), I would have to say this game is nothing new.  Nothing special.  And, yeah, fanboy, my experience with it says it is nothing but a mix of DAoC and WoW.  Minus the content.  I seriously doubt I&#8217;ll ever find a worthwhile game to play.  Maybe the last that was worth it was a MUD I used to program on.  How sad.  And blattering? What is blattering? And how do you become a brother-in-arms to them? Does it involve lubrication? I bet it did in your case.<br />
- LC</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mavian</title>
		<link>http://www.vg247.com/2008/07/29/warhammer-online-dev-the-games-finished-we-could-ship-it-now/comment-page-1/#comment-21210</link>
		<dc:creator>Mavian</dc:creator>
		<pubDate>Tue, 29 Jul 2008 18:28:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/07/29/warhammer-online-dev-the-games-finished-we-could-ship-it-now/#comment-21210</guid>
		<description>Yes, the amazing novelist wants to delve into the complexities of game design and programming. Being as I&#039;m basically a brother-in-arms to them, your snobbish attitude that they decidedly put forth no effort is a joke. The fact that you don&#039;t even know what the word &quot;content&quot; means is a joke. Half? Really? There was 24 classes, half of that is...oh, well, 12! So they didn&#039;t remove half the classes. They removed 4 of the top tier cities...still the lower tier cities that exist. So they didn&#039;t remove half of the cities.

So LuckyCurse...are you just a blattering idiot regurgitating the words of other doomsayers online?</description>
		<content:encoded><![CDATA[<p>Yes, the amazing novelist wants to delve into the complexities of game design and programming. Being as I&#8217;m basically a brother-in-arms to them, your snobbish attitude that they decidedly put forth no effort is a joke. The fact that you don&#8217;t even know what the word &#8220;content&#8221; means is a joke. Half? Really? There was 24 classes, half of that is&#8230;oh, well, 12! So they didn&#8217;t remove half the classes. They removed 4 of the top tier cities&#8230;still the lower tier cities that exist. So they didn&#8217;t remove half of the cities.</p>
<p>So LuckyCurse&#8230;are you just a blattering idiot regurgitating the words of other doomsayers online?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: LuckyCurse</title>
		<link>http://www.vg247.com/2008/07/29/warhammer-online-dev-the-games-finished-we-could-ship-it-now/comment-page-1/#comment-21209</link>
		<dc:creator>LuckyCurse</dc:creator>
		<pubDate>Tue, 29 Jul 2008 17:48:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/07/29/warhammer-online-dev-the-games-finished-we-could-ship-it-now/#comment-21209</guid>
		<description>It&#039;s amazing how easy it is to call something &#039;done&#039; when you remove half of the content (2/3 of the cities, 4 classes gone, who knows what else...).  I&#039;m currently &#039;done&#039; with a novel, but I decided to remove a 1/4 of the characters and decided against a middle and ending.  Hope you all enjoy it... Pfft.  Two games I looked forward to: Warhammer Online and Age of Conan.  1 down in complete disappointment.  I doubt this will be any better.  
Effort.  Is it too much to ask for?
- LC</description>
		<content:encoded><![CDATA[<p>It&#8217;s amazing how easy it is to call something &#8216;done&#8217; when you remove half of the content (2/3 of the cities, 4 classes gone, who knows what else&#8230;).  I&#8217;m currently &#8216;done&#8217; with a novel, but I decided to remove a 1/4 of the characters and decided against a middle and ending.  Hope you all enjoy it&#8230; Pfft.  Two games I looked forward to: Warhammer Online and Age of Conan.  1 down in complete disappointment.  I doubt this will be any better.<br />
Effort.  Is it too much to ask for?<br />
- LC</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: pjmaybe</title>
		<link>http://www.vg247.com/2008/07/29/warhammer-online-dev-the-games-finished-we-could-ship-it-now/comment-page-1/#comment-21203</link>
		<dc:creator>pjmaybe</dc:creator>
		<pubDate>Tue, 29 Jul 2008 15:33:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/07/29/warhammer-online-dev-the-games-finished-we-could-ship-it-now/#comment-21203</guid>
		<description>Hopefully they&#039;re already working on the next bits of content for it, unless they want to replicate Conan&#039;s current tumbleweed infestation...</description>
		<content:encoded><![CDATA[<p>Hopefully they&#8217;re already working on the next bits of content for it, unless they want to replicate Conan&#8217;s current tumbleweed infestation&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: scuz</title>
		<link>http://www.vg247.com/2008/07/29/warhammer-online-dev-the-games-finished-we-could-ship-it-now/comment-page-1/#comment-21202</link>
		<dc:creator>scuz</dc:creator>
		<pubDate>Tue, 29 Jul 2008 15:27:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/07/29/warhammer-online-dev-the-games-finished-we-could-ship-it-now/#comment-21202</guid>
		<description>*shrug*

alright then</description>
		<content:encoded><![CDATA[<p>*shrug*</p>
<p>alright then</p>
]]></content:encoded>
	</item>
</channel>
</rss>

