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	<title>Comments on: Kim on console MMOs: &#8220;We haven&#8217;t been able to crack the code&#8221;</title>
	<atom:link href="http://www.vg247.com/2008/07/29/kim-on-console-mmos-we-havent-been-able-to-crack-the-code/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vg247.com/2008/07/29/kim-on-console-mmos-we-havent-been-able-to-crack-the-code/</link>
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		<title>By: ohsonice1959</title>
		<link>http://www.vg247.com/2008/07/29/kim-on-console-mmos-we-havent-been-able-to-crack-the-code/comment-page-1/#comment-21195</link>
		<dc:creator>ohsonice1959</dc:creator>
		<pubDate>Tue, 29 Jul 2008 13:27:35 +0000</pubDate>
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		<description>All you need is a wireless keyboard and mouse code cracked. Quit trying to minimalize the keys needed to actually create maneuvers and spells. You should take a look at Shaiya light a nd dark, its free well laid out, and easy to navigate.</description>
		<content:encoded><![CDATA[<p>All you need is a wireless keyboard and mouse code cracked. Quit trying to minimalize the keys needed to actually create maneuvers and spells. You should take a look at Shaiya light a nd dark, its free well laid out, and easy to navigate.</p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2008/07/29/kim-on-console-mmos-we-havent-been-able-to-crack-the-code/comment-page-1/#comment-21181</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Tue, 29 Jul 2008 11:23:49 +0000</pubDate>
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		<description>I&#039;ll be interested to see if &lt;i&gt;anyone&lt;/i&gt; can make a console MMO a big success. I&#039;m just not convinced that the average console gamer is very interested in such a long-term commitment.</description>
		<content:encoded><![CDATA[<p>I&#8217;ll be interested to see if <i>anyone</i> can make a console MMO a big success. I&#8217;m just not convinced that the average console gamer is very interested in such a long-term commitment.</p>
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