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Microsoft: “We’ll explore, not exploit, Halo”

Friday, 25th July 2008 21:03 GMT By Patrick Garratt

Speaking to Eurogamer at Comic Con, Microsoft’s Frank O’Connor has said the platform holder has no plans to wring the Halo Universe dry.

“We have a well defined, carefully orchestrated, properly planned universe to explore not exploit,” he said. “And that’s the tricky part: what are the things people want to do? We have to pick things that people want. That’s what you see with the range of McFarlane toys – people want their armour permutation.

“Give them things they really want and make sure they’re high quality is the formula.”

The ex-Bungie staffer added: “The Halo universe is really, really big now. Literally the Halo games have only covered one year; a couple of months within a year in fact.

“We have a really detailed story bible, we do really have it all planned out. There are so many areas of the universe to explore, the real challenge is picking which is the most exciting area for people. Is it UNSC Marines fighting alongside Spartans against the Covenant? Or is it what happens next after Master Chief’s appearance in Halo 3?”

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9 Comments

  1. Psychotext

    Explore… is that another way of saying you’re going to screw it red raw?

    #1 6 years ago
  2. reask

    halo 5 anybody.
    still it is A good franchise.

    #2 6 years ago
  3. mightyhokie

    It would be a neat twist to have Master Chief discovered ummmm…**6 month old SPOILER**…floating in space in 500 years where humanity is at war with another enemy and joins forces with some of the covenant. Also, in 500 years Master Chief would be an major underdog since he would need more firepower and would have to hide more. It would call for a change of the game play.

    Just tossing stuff out there, Bungie!

    #3 6 years ago
  4. Gekidami

    To late; Halo Wars, Peter Jackson project, Halo 4 after the so called “last” Halo game…?
    I dont see where they’re getting all these massive lore ideas from either, the games story is extremely liniar and flat even the Bungie staffer can only give 2 examples; either its the bog-standard space marine vs alien, or they invent some new stuff, the thing is when you make stuff up you’re no longer working with the lore but just making a damn sequel!
    In all this is pretty much Microsoft saying “We’ll never let go”, i can go with that but they dont need to dress it up like StarWars, not yet anyway, they’ll really have to exspand the universe in the next game if they want to justify words like ‘story bible’.

    #4 6 years ago
  5. mightyhokie

    Oh, please don’t jinx Master Chief with using the “S-W” words! Please keep George Lucas away from Halo. The last thing we need for Master Chief is Bungie giving him a sidekick so annoying that it makes Jar Jar Binx look like Steve McQueen or so ridiculously unbelievable that it makes Wickett the Ewok look like Bas Ruten!

    #5 6 years ago
  6. Gekidami

    If the next games are anything like the first 3 then we wont have the chance to meet any annoying sidekicks because they had no character development atall… You just come across some guys who shout abit more then the other cannon-fodders.

    #6 6 years ago
  7. mightyhokie

    Don’t get me wrong. I really enjoyed the Halo trilogy.
    It is just that after BioShock, Mass Effect, Assassin’s Creed, Call of Duty 4, and GTA 4, Master Chief’s story seems a bit thin.

    BioShock especially had some great game play set-up with Big Daddy’s being bosses that you can choose when to fight, more fleshed out villains (Sander Cohen is possibly the best villains ever), and tight game play. Halo didn’t live up to that. It was fun though.

    #7 6 years ago
  8. reask

    I only
    played the demo but was,nt crazy about it.
    Is the full game much better than the demo?

    #8 6 years ago
  9. morriss

    Halo has to have the chief in it. That’s it. End.

    #9 6 years ago

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