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That Game Company’s Chen explains Flower

Thursday, 17th July 2008 19:31 GMT By Mike

That Game Company director and co-founder Jenova Chen explained to Kotaku that the theme of Flower is “Life in Balance.”

“As reflected in flOw, That Game Company’s goal is explore what is possible to communicate through video games, from the complex concept of evolution and adaptation to the power found in a simple potted flower,” says the piece.

The article goes on to look at the game more closely, revealing that your petal enters three dream-like states as you play. Or something.

Go for it through the link.

By Mike Bowden

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4 Comments

  1. el Croux

    This game on a projector with a fat bifta is going to be great.

    Gorgeous visual design going on.

    #1 6 years ago
  2. patlike

    It does look very pretty. Definitely want to see what’s going on with it.

    #2 6 years ago
  3. morriss

    Been a fan since Cloud. Loved flOw, can’t wait for this.

    #3 6 years ago
  4. Blerk

    It’s lovely. It’ll sell about three copies.

    #4 6 years ago

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