That Game Company director and co-founder Jenova Chen explained to Kotaku that the theme of Flower is “Life in Balance.”
“As reflected in flOw, That Game Company’s goal is explore what is possible to communicate through video games, from the complex concept of evolution and adaptation to the power found in a simple potted flower,” says the piece.
The article goes on to look at the game more closely, revealing that your petal enters three dream-like states as you play. Or something.
Go for it through the link.
By Mike Bowden







el Croux said:
This game on a projector with a fat bifta is going to be great.
Gorgeous visual design going on.
patlike said:
It does look very pretty. Definitely want to see what’s going on with it.
morriss said:
Been a fan since Cloud. Loved flOw, can’t wait for this.
Blerk said:
It’s lovely. It’ll sell about three copies.