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Sonic Unleashed to “create a pace that never allows the player to grow bored”

Monday, 14th July 2008 13:31 GMT By Mike

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According to this Campsonic exposé of the current issue of GamesTM, Sonic Unleashed lead designer Yoshihisa Hashimoto says that each level will last around five minutes, so that the player never becomes bored.

“There are a couple of guidelines we followed in designing the levels,” he said. “The first is that each 2D or 3D section should last around 15-30 seconds. The second is that the overall stage should be no more than five minutes long.

“We try to switch between 2D and 3D as often as possible so that no one sequence lasts too long. The idea is to create a pace that never allows the player to grow bored.”

More through the link.

By Mike Bowden

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6 Comments

  1. Blerk

    3D sections? When did that happen?

    #1 6 years ago
  2. morriss

    Today!!

    #2 6 years ago
  3. Blerk

    Good. I thought I missed a memo or something.

    #3 6 years ago
  4. SplatteredHouse

    Look at the latest trailer showing gameplay footage, that SEGA released. You can clearly see 3D bits, then also bits where the path is locked, in a more 2D progression.

    #4 6 years ago
  5. ecu

    3D sections have been shown since the very first leak on March 22nd. They have also been in every trailer released.

    #5 6 years ago
  6. Blerk

    ShowshowmuchattentionIpaytoSonicgameslol!

    #6 6 years ago

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