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Microsoft’s letter to PC gamers is full of sunshine and rainbows

You know what? The PC as a gaming platform is doing great! John Schappert, Microsoft’s VP of Live and Software Services, told us so in an open letter released today.

And it’s no thanks to Steam or WoW or The Sims. No, Games For Windows, the proverbial lone soldier, has single-handedly revived the PC. Why no, we haven’t eaten anything strange today – although there was that Kool-Aid.

Anyway, the full note is after the break, courtesy of Kotaku.

By Nathan Grayson

Growth and Opportunities in PC Gaming

These are exciting times for the PC gaming industry. Over the past couple of years, Microsoft Corp. has increased its focus on investment in Windows gaming because we see the incredible growth and opportunities it represents not just for us, but for the industry at large.

Today I’m excited to report that Microsoft and a growing community of the gaming industry’s leading publishers, hardware manufacturers and retailers have made the Windows-based PC the largest gaming platform in the world. Every major region will see PC gaming continue to grow in audience, game revenue and hardware purchases for the foreseeable future. While the challenges we face as an industry are many, PC gaming has never been stronger, and we’re confident this trend will continue in the years to come.

The past year has seen exponential growth in online activity and sales, continued platform and hardware innovation, and continued success with the Games for Windows branding initiative, which adds prominence, a quality and technical bar, and a consistent look and feel to the retail PC gaming experience.

In the last year, we have helped launch a wide range of stellar PC game titles exclusive to Windows including “World in Conflict,” “Lord of the Rings Online: Shadows of Angmar” and “Sins of a Solar Empire.” Other popular titles such as “Crysis” and “Age of Conan: Hyborian Adventures” have sold and shipped more than 1 million copies, respectively. “Hellgate: London” now has more than 1 million active subscribers.

We are also dedicated to supporting the next generation of PC game developers with XNA Game Studio, a set of free, easy-to-use development tools for Windows-based PCs, Xbox 360 and Zune. Our goal is to assist a growing community of more than 1 million students, hobbyists and independent game developers realize their potential and enhance the Windows gaming ecosystem through their ingenuity.

Later today in San Francisco, Microsoft will be joined by our partners and select press at our Big Picture showcase event, where attendees will experience the PC gaming renaissance firsthand. Top game publisher Activision will premiere upcoming title “Call of Duty: World at War.” Attendees will also be among the first to experience AMD’s new Radeon HD 4800 Series DirectX 10 graphics card, NVIDIA’s new GeForce 9M notebook GPU and other stellar hardware from Dell Inc., HP, Gateway Inc. and Acer Inc.

Also today, 16 titles join the Games for Windows portfolio, including “Call of Duty: World at War” (Activision), “Ghostbusters: The Videogame” (Sierra Entertainment), “Crysis: Warhead,” (EA Partners), and “Zoo Tycoon 2: Ultimate Collection” (Microsoft Game Studios).

The Windows-based PC is the most connected gaming platform on the planet. Microsoft’s continued investments will enable game publishers to take advantage of that connectivity while delivering to consumers the kinds of gaming experiences they will love.

These are exciting times. We’re proud of how far we’ve come and excited for what the future holds.
Here’s to Windows gaming,

John Schappert
Corporate Vice President
LIVE, Software and Services
Microsoft

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Patrick Garratt avatar

Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.

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