Developer Luc Bernard isn’t happy with platformer Eternity’s Child, but hopes he’ll achieve enough success with it to keep the wolf from the door for a while yet.
“To be honest, I am not satisfied with Eternity’s Child,” he said in this Konsolifin interview. “I hope that is does well enough for me to be able to do the game of my dreams and not live off noodles.”
There’s still no date placed on the game – which is set on a future earth ravaged by global warming – but some impressions popped up yesterday. So have a look.
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