Wed, Jun 04, 2008 | 14:03 BST
Dyack talks co-op and history of Too Human
Denis Dyack’s told GamerScoreBlog that trimming co-op down from four to two players in action-RPG Too Human was necessary because with the original amount it was simply too hectic on-screen.
Fair enough. Dyack also reveals why the game’s actually called Too Human. It’s all about powering up to beat bigger bad guys, apparently.
Video after the link.