Sections

Dyack talks co-op and history of Too Human

Wednesday, 4th June 2008 14:03 GMT By Patrick Garratt

toohuman12.jpg

Denis Dyack’s told GamerScoreBlog that trimming co-op down from four to two players in action-RPG Too Human was necessary because with the original amount it was simply too hectic on-screen.

Fair enough. Dyack also reveals why the game’s actually called Too Human. It’s all about powering up to beat bigger bad guys, apparently.

Video after the link.

Breaking news

0 Comments

Sign in to post a comment.