Brother in Arms: Hell’s Highway has 20% more “fidelity” than Gears of War

By Patrick Garratt, Thursday, 29 May 2008 15:30 GMT

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Speaking at Ubidays 2008 today, Gearbox boss Randy Pitchford has claimed that Brothers in Arms: Hell’s Highway represents a “15-20 percent” visual leap over Gears of War.

“Hell’s Highway is Unreal Engine 3, it’s the engine that powered Gears of War,” he said. “Now since Gears of War, Epic’s invested a lot in the technology and it’s much better than what was in Gears. And we’ve worked a lot on this technology; so you’re seeing fidelity that’s about 15-20 percent higher than Gears of War.”

The game, set during the latter stages of the war in doomed Allies mission Operation Market Garden, releases for PC, 360 and PS3 this August.

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