Middling Haze reviews flood in

Wednesday, 21st May 2008 06:35 GMT By Patrick Garratt


A number of sites published their Haze reviews last night, with the game shipping in the US yesterday and Ubisoft lifting the UK embargo on online reviews last night.

The PS3-exclusive hit headlines yesterday when IGN gave it 4.5/10.

This lot should give you a pretty clear picture of what’s hitting British shelves this Friday:

So there we are. It’s probably not the worst thing in the world, says the internet, but won’t be setting records. Gamespot’s given it a “Lynch”, and that’s as good an indication as any. We’re still waiting on Eurogamer and CVG’s scores, but “in the middle somewhere” is probably a safe bet.

And that’s that.



  1. Daniel Plainview

    Kinda what you would expect after playing the demo

    #1 7 years ago
  2. patlike

    It’s a shame. If it was all 9s and 8s I probably would have bought a PS3, tbh.

    #2 7 years ago
  3. fj

    Lucky escape then, eh Pat?

    #3 7 years ago
  4. Robo_1

    Terrible disappointment really. What’s worse is, they have no excuse for putting out a bad game, they were given an extra six months to polish the code, and it’s a platform exclusive, so they didn’t have to worry about different code bases not being up to scratch.

    Haze is clearly a big release for Sony and Ubisoft, I really wouldn’t want to be David Doak this morning.

    #4 7 years ago
  5. pjmaybe

    I’ll wait for EGs…If Kristan’s reviewing it, a 7 or 8. If Rob’s doing it – a 6. If Tom’s doing it all bets are off.

    #5 7 years ago
  6. patlike

    I’m living by the seat of my pants, fj. I walk a daily tightrope.

    #6 7 years ago
  7. Blerk

    Who the hell are ‘GiantBomb’? :-D

    #7 7 years ago
  8. patlike

    It’s Jeff Gerstmann and Ryan Davis, innit. The two main chaps that left Gamespot over Lynch-gate.

    #8 7 years ago
  9. Blerk


    Lots of reviews coming in now. Looks like it’s going to average out at… average.

    #9 7 years ago
  10. Blerk

    God damn your spam filter! >-(

    As I was trying to say before it ate my post again, there are lots of reviews coming in now if you check Metacritic (which I can’t link to, apparently).

    Seems like it’s going to average out at… average.

    #10 7 years ago
  11. patlike

    Hang on, I’ll look in the CMS.

    #11 7 years ago
  12. patlike

    There you go. Sorry, it’s a bit twitchy. I’ve approved everything that was in there.

    #12 7 years ago
  13. Blerk

    Everything? :-D

    Just set it to approve everything I write. Then I can pimp my porn empire.

    #13 7 years ago
  14. patlike

    Not sure if I can…

    *twiddles with settings*

    #14 7 years ago
  15. Tonka

    That’s NOT your settings you are twiddling young man!

    #15 7 years ago
  16. patlike


    #16 7 years ago
  17. Whizzo

    The filter is “a bit twitchy”? That’s like saying the passengers of the Titanic got a bit wet on the last night of their voyage!

    #17 7 years ago
  18. patlike

    For some reason the stuff in there was about 90% Whizzo and Blerk. Maybe it is working properly after all… ;)

    #18 7 years ago
  19. SplatteredHouse

    First video review:

    2 out of 5. See some nasty clipping, and a little shonky AI, along with that now-expected order of bland.

    #19 7 years ago
  20. morriss

    Eg will give it a 5 or a 4. I absolutely know it.

    /deletes email from EG telling me what the score is.

    #20 7 years ago
  21. GordonR

    From that video review:

    “Haze works really hard to make sure you don’t enjoy yourself.” Ouch!

    I see the majority of the reviews so far mention on the poor quality of the story and script…..which was one of the things that was supposed to be the game’s strongpoint. The voice-acting, going by that 9 minute intro video that was posted yesterday, is absolutely appalling.

    #21 7 years ago
  22. SplatteredHouse

    Even on a gameplay point, it’s not much cop, judging from the giantbomb review; in which Jeff notes how the nectar (that Mantel arguably relies upon), offers minimal bonuses compared to the rebels tactics; yet, before, David Doak was talking up the superhuman “badass” benefits that Mantel troops reap in combat; with the Rebel’s abilities intended to be able to RESTORE the balance, not tip it entirely the other way!

    #22 7 years ago
  23. Tiger Walts

    There is really no need for that video review to cite the install as a negative towards the game or mark it as a precursor to the game’s quality.

    GTA4 has an install, doesn’t affect the way the game plays one bit. It should be the same case for any game with an install.

    #23 7 years ago
  24. Psychotext

    EG Review: (4 / 10)

    #24 7 years ago
  25. Blerk

    Woof. It doesn’t read like a 4, tbh. More like a 2.

    I guess it goes to show you should always go with your first impressions. When the first screenies of Haze appeared I voiced some disappointment that it had lost that distinctive FRD look n’ feel in favour of ‘generic-o-shooter 15′ and got told off for being negative when I didn’t know anything about the game. :-D

    #25 7 years ago
  26. morriss

    “The fact that the creative forces behind this moribund excuse for a blockbuster feel that it is BAFTA-worthy has to be one of the most tragically comic examples of self-delusion we’ve ever witnessed.”


    #26 7 years ago
  27. Spiral

    If you can hear me down there Yahtzee please please make something good out of all this.

    #27 7 years ago


    #28 7 years ago
  29. patlike


    #29 7 years ago
  30. patlike

    This is starting to sink in a bit now. They really have spannered it, haven’t they?

    #30 7 years ago
  31. Hero of Canton

    One thing’s for sure – Rob Yescombe’s not coming out of this well, is he?

    #31 7 years ago
  32. GordonR

    His “Halo’s okay if you’re a teenager, but Haze is much more serious and mature” line is going to follow him around for a long, long time, I think.

    #32 7 years ago
  33. Blerk

    Forget Haze, here’s the first bit of Timesplitters 4 art:

    … if the link works.

    #33 7 years ago
  34. Blerk

    It worked! \o/

    #34 7 years ago
  35. DrDamn

    According to the comments from Doak in the text of the first image they are still planning. Arse I was hoping they were much further than that. Apparently “trying to work out what makes Timesplitters good, if you have any ideas …” – hmmm, see that Haze? Well *NOT* that ok?

    #35 7 years ago
  36. Killerbee

    In spite of Haze being a bit rubbish, I’m still very interested in Timesplitters 4. I think the main thing is for them not to worry too much about the story and narrative. Yes, TS2 got slated for having virtually no plot, but it was a far better game than Future Perfect. That opening Siberia level from TS2 is one of my favourite levels in any FPS game ever.

    Key ingredients to make a Timesplitters game:

    - exciting range of weaponry (make them fun; not just hardcore)
    - bizzare range of characters – they don’t need to have defining play characteristics; keep it simple.
    - level design is the single most important factor. Get that right and the game will be good.
    - One thing that could be improved on over previous TS games is the enemy AI. Making baddies stupid and easy to kill is not equal to a fun game.
    - Monkeys!!!!!!!

    #36 7 years ago

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