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	<title>Comments on: Killzone 2 development needed more time, says Reeves, conflicts with Eagle&#8217;s take</title>
	<atom:link href="http://www.vg247.com/2008/05/21/killzone-2-development-needed-more-time-says-reeves/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vg247.com/2008/05/21/killzone-2-development-needed-more-time-says-reeves/</link>
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	<item>
		<title>By: patlike</title>
		<link>http://www.vg247.com/2008/05/21/killzone-2-development-needed-more-time-says-reeves/comment-page-1/#comment-10530</link>
		<dc:creator>patlike</dc:creator>
		<pubDate>Thu, 22 May 2008 06:44:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/21/killzone-2-development-needed-more-time-says-reeves/#comment-10530</guid>
		<description>Shitting hell. Sorry. Fixed.</description>
		<content:encoded><![CDATA[<p>Shitting hell. Sorry. Fixed.</p>
]]></content:encoded>
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		<title>By: pjmaybe</title>
		<link>http://www.vg247.com/2008/05/21/killzone-2-development-needed-more-time-says-reeves/comment-page-1/#comment-10527</link>
		<dc:creator>pjmaybe</dc:creator>
		<pubDate>Thu, 22 May 2008 06:36:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/21/killzone-2-development-needed-more-time-says-reeves/#comment-10527</guid>
		<description>This isn&#039;t the lost winds review!!

(see your top links boys)</description>
		<content:encoded><![CDATA[<p>This isn&#8217;t the lost winds review!!</p>
<p>(see your top links boys)</p>
]]></content:encoded>
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	<item>
		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2008/05/21/killzone-2-development-needed-more-time-says-reeves/comment-page-1/#comment-10359</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Wed, 21 May 2008 09:57:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/21/killzone-2-development-needed-more-time-says-reeves/#comment-10359</guid>
		<description>I give up.  There&#039;s been far too much media released since the initial leaked videos. =(</description>
		<content:encoded><![CDATA[<p>I give up.  There&#8217;s been far too much media released since the initial leaked videos. =(</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: patlike</title>
		<link>http://www.vg247.com/2008/05/21/killzone-2-development-needed-more-time-says-reeves/comment-page-1/#comment-10352</link>
		<dc:creator>patlike</dc:creator>
		<pubDate>Wed, 21 May 2008 09:44:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/21/killzone-2-development-needed-more-time-says-reeves/#comment-10352</guid>
		<description>Ah, I see. There we are, then.</description>
		<content:encoded><![CDATA[<p>Ah, I see. There we are, then.</p>
]]></content:encoded>
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	<item>
		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2008/05/21/killzone-2-development-needed-more-time-says-reeves/comment-page-1/#comment-10351</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Wed, 21 May 2008 09:36:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/21/killzone-2-development-needed-more-time-says-reeves/#comment-10351</guid>
		<description>It wasn&#039;t on stage.  It was someone talking to a dev while playing the game.</description>
		<content:encoded><![CDATA[<p>It wasn&#8217;t on stage.  It was someone talking to a dev while playing the game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: patlike</title>
		<link>http://www.vg247.com/2008/05/21/killzone-2-development-needed-more-time-says-reeves/comment-page-1/#comment-10349</link>
		<dc:creator>patlike</dc:creator>
		<pubDate>Wed, 21 May 2008 09:36:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/21/killzone-2-development-needed-more-time-says-reeves/#comment-10349</guid>
		<description>As far as I can remember, Reeves just said the date, there was a bit of a gasp, and he moved on. I don&#039;t think anyone from Guerilla came onto the stage. Ted Price did for Resistance, I remember that.</description>
		<content:encoded><![CDATA[<p>As far as I can remember, Reeves just said the date, there was a bit of a gasp, and he moved on. I don&#8217;t think anyone from Guerilla came onto the stage. Ted Price did for Resistance, I remember that.</p>
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	<item>
		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2008/05/21/killzone-2-development-needed-more-time-says-reeves/comment-page-1/#comment-10348</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Wed, 21 May 2008 09:34:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/21/killzone-2-development-needed-more-time-says-reeves/#comment-10348</guid>
		<description>This is so annoying... I have a photographic memory so I can actually see the video I was watching in my head, and the dev saying that they needed to sort out some technical problems which is why it was delayed... but I can&#039;t find the vid!</description>
		<content:encoded><![CDATA[<p>This is so annoying&#8230; I have a photographic memory so I can actually see the video I was watching in my head, and the dev saying that they needed to sort out some technical problems which is why it was delayed&#8230; but I can&#8217;t find the vid!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tiger Walts</title>
		<link>http://www.vg247.com/2008/05/21/killzone-2-development-needed-more-time-says-reeves/comment-page-1/#comment-10337</link>
		<dc:creator>Tiger Walts</dc:creator>
		<pubDate>Wed, 21 May 2008 08:52:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/21/killzone-2-development-needed-more-time-says-reeves/#comment-10337</guid>
		<description>The extra time is due to them recompiling the code with one less scan-line each time until it runs smoothly. They&#039;re down to 643p at the moment. :P</description>
		<content:encoded><![CDATA[<p>The extra time is due to them recompiling the code with one less scan-line each time until it runs smoothly. They&#8217;re down to 643p at the moment. <img src='http://www.vg247.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2008/05/21/killzone-2-development-needed-more-time-says-reeves/comment-page-1/#comment-10336</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Wed, 21 May 2008 08:50:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/21/killzone-2-development-needed-more-time-says-reeves/#comment-10336</guid>
		<description>I&#039;ll have to try and find the quote...

...which may be easier said than done. =/</description>
		<content:encoded><![CDATA[<p>I&#8217;ll have to try and find the quote&#8230;</p>
<p>&#8230;which may be easier said than done. =/</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: patlike</title>
		<link>http://www.vg247.com/2008/05/21/killzone-2-development-needed-more-time-says-reeves/comment-page-1/#comment-10332</link>
		<dc:creator>patlike</dc:creator>
		<pubDate>Wed, 21 May 2008 08:44:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/21/killzone-2-development-needed-more-time-says-reeves/#comment-10332</guid>
		<description>As far as I&#039;m aware, they didn&#039;t give any reason for this latest delay in the conference. I don&#039;t recall one, anyway.</description>
		<content:encoded><![CDATA[<p>As far as I&#8217;m aware, they didn&#8217;t give any reason for this latest delay in the conference. I don&#8217;t recall one, anyway.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2008/05/21/killzone-2-development-needed-more-time-says-reeves/comment-page-1/#comment-10329</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Wed, 21 May 2008 08:36:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/05/21/killzone-2-development-needed-more-time-says-reeves/#comment-10329</guid>
		<description>That&#039;s what they said when they delayed it... it shouldn&#039;t come as any surprise.</description>
		<content:encoded><![CDATA[<p>That&#8217;s what they said when they delayed it&#8230; it shouldn&#8217;t come as any surprise.</p>
]]></content:encoded>
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