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Killzone 2 development needed more time, says Reeves, conflicts with Eagle’s take

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Following last night’s post from Ron Eagle claiming Killzone 2 was delayed by SCEA for purely scheduling reasons, we remembered that SCEE president David Reeves gave us a different story when we spoke to him at the recent PlayStation Day in London.

Reeves told us that while scheduling had been a factor, the game’s development period also needed to be extended. Word for word:

VG247: One of the big bits of news in that conference was the Killzone 2 push into next year. A lot of people were expecting it this year, so is it a structural decision to spread it out with Resistance? Is that essentially it? It does it simply need more time?

David Reeves: Both.

Eagle said in his post, “To be clear, there is nothing wrong or causing a delay to the development of [Killzone 2]. We (SCEA) had to look at the fall calendar with SOCOM, LittleBigPlanet, MotorStorm: Pacific Rift, Resistance 2, plus some PSN titles and make a decision where each game should come out. Killzone 2 was moved to Feb 2009 to make sure we didn’t have three shooters in the marketplace competing for retail dollars during the same holiday season.”

That looks like something of a “mixed message” to us.

Reeves announced at the conference that the Guerrilla shooter was to release in February 2009, not 2008 as many had hoped.

  1. Psychotext said:

    That’s what they said when they delayed it… it shouldn’t come as any surprise.

  2. patlike said:

    As far as I’m aware, they didn’t give any reason for this latest delay in the conference. I don’t recall one, anyway.

  3. Psychotext said:

    I’ll have to try and find the quote…

    …which may be easier said than done. =/

  4. Tiger Walts said:

    The extra time is due to them recompiling the code with one less scan-line each time until it runs smoothly. They’re down to 643p at the moment. :P

  5. Psychotext said:

    This is so annoying… I have a photographic memory so I can actually see the video I was watching in my head, and the dev saying that they needed to sort out some technical problems which is why it was delayed… but I can’t find the vid!

  6. patlike said:

    As far as I can remember, Reeves just said the date, there was a bit of a gasp, and he moved on. I don’t think anyone from Guerilla came onto the stage. Ted Price did for Resistance, I remember that.

  7. Psychotext said:

    It wasn’t on stage. It was someone talking to a dev while playing the game.

  8. patlike said:

    Ah, I see. There we are, then.

  9. Psychotext said:

    I give up. There’s been far too much media released since the initial leaked videos. =(

  10. pjmaybe said:

    This isn’t the lost winds review!!

    (see your top links boys)

  11. patlike said:

    Shitting hell. Sorry. Fixed.

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