Ditching Unreal Engine has been “fantastic”, says Dyack

Monday, 19th May 2008 16:32 GMT By Patrick Garratt

Silicon Knights boss Denis Dyack has said that the company’s transition from Epic’s Unreal Engine to its own technology has been “fantastic”.

“We completely threw out the Unreal Engine and focused on something that would work for what we’re doing, and it’s been fantastic,” he told CVG.

Silicon Knights’ lawsuit against Epic, which claims the firm was “misled” over how complete the Unreal Engine code was, has yet to be resolved.

Dyack’s labour of love, action RPG Too Human, has now been confirmed for an August 29 launch in Europe.



  1. Psychotext

    Given how average some of the shots have looked for this I’d hate to think what UE would have done to it…

    #1 7 years ago
  2. Blerk

    Straight to bargain-bin.

    #2 7 years ago
  3. patlike

    I really hope you’re both wrong. I suspect you’re not.

    #3 7 years ago
  4. patlike

    I fell asleep for nearly two hours this afternoon. I’m going to stick forks in my legs in future.

    #4 7 years ago
  5. Psychotext

    I’m still quite hopeful the game will turn out good… but I wont be holding my breath.

    #5 7 years ago
  6. patlike

    I really want it to be good. I love this sort of game. My spider sense is definitely tingling, though.

    #6 7 years ago
  7. morriss

    You need an assistant, Pat! :)

    #7 7 years ago
  8. patlike

    I so, so do. So :(

    #8 7 years ago
  9. kasai

    Well GTA 4 proved you don’t have to be the most amazing looking game to be good. Too Human looks fun, will it be fun that will last is another thing altogether.

    #9 7 years ago
  10. morriss

    I’ll do it if you like, Pat. How do you like your coffee?

    #10 7 years ago
  11. Blerk

    Make him wear a gimp mask, Pat!

    #11 7 years ago

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