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April NPD: GTA IV 360 destroys PS3 SKU, both over 1 million

Friday, 16th May 2008 06:25 GMT By Patrick Garratt

According to April’s NPD figures, the biggest selling game in America last month was the 360 version of GTA IV by a considerable margin, the SKU selling 1.85 million units.

The PS3 version sold 1 million copies, coming third to Wii’s Mario Kart. Full list:

  1. GTA IV – Xbox 360 – 1.85 million*
  2. Mario Kart Wii – Wii – 1.12 million
  3. GTA IV – PS3 – 1.00 million*
  4. Wii Play w/ remote – Wii – 360K
  5. Super Smash Bros. Brawl – Wii – 326K
  6. Gran Turismo 5: Prologue – PS3 – 224K
  7. Pokemon Mystery Dungeon: Explorers of Darkness – DS – 202K
  8. Pokemon Mystery Dungeon: Explorers of Time – DS – 202K
  9. Guitar Hero III – Wii – 152K
  10. Call of Duty 4: Modern Warfare – Xbox 360 – 141K*

* includes bundles, collector’s editions, GOTY editions

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16 Comments

  1. Blerk

    Not entirely unexpected, but that really is a serious margin. Is that the fastest selling PS3 game to date, by the way?

    #1 6 years ago
  2. patlike

    Not sure on that, but it must be, yeah. I think the most significant figure in all this is the fact that PS3 and 360 sales were neck and neck despite that huge GTA IV win for 360. I reckon next month’s going to be something of a wake up call for Microsoft.

    #2 6 years ago
  3. DrDamn

    Sony spin = higher percentage of PS3 owners bought it. (1 in 5 compared to 1 in 6-ish). I think 360 probably has the US sewn up this generation (of the HD consoles), but PS3 will obviously take Japan and likely Europe.

    #3 6 years ago
  4. G1GAHURTZ

    These figures mean that publishers will definitely see the future of this generation on the 360.

    If even the game of the year sells almost twice as much on the 360 than it does on the PS3 (one which is even considered a ‘PlayStation’ game, might I add), then no right minded publisher is going to want to even consider going PS3 exclusive.

    Pachter and his likes talking about the PS2 fanbase winning it for Sony are off the mark. If the publishers see their potential sales slashed by 50% by going PS3 exclusive, the best games (multi-platform or not) are going to be on the 360 from now on…

    #4 6 years ago
  5. patlike

    Conversely, though, it also means that all those games are going to be on PS3 as well. Sony does has some very strong exclusives, as does Microsoft. I still think Sony’s Christmas is going to be massive globally, not just in the US, although lack of a price cut may temper enthusiasm somewhat.

    #5 6 years ago
  6. Blerk

    I don’t think it’s possible to ignore either platform now, I think we’ll see the number of ‘exclusives’ drop significantly aside from first-party stuff. Which is a little bit annoying really – they should team up next gen and just do one machine between them. :-)

    #6 6 years ago
  7. G1GAHURTZ

    I think that both will continue to do well all throughout this generation, but I also think that it’s clearer than ever now that the 360 is not going to fall into a distant 2nd place, neither in the immediate future, nor long term.

    What this also means is that new studios will develop new IPs with the 360 in mind.

    The next gen’s new IP’s and ‘next big things’ will be developed for the console that guarantees the most sales, with other consoles a lower priority.

    Much like how in the previous generation, eveyone developed for the PS2 first, then ported to the Xbox if it seemed like a viable option.

    #7 6 years ago
  8. G1GAHURTZ

    “they should team up next gen and just do one machine between them.”

    That would be cool, but who’d take responsibility for the PR??

    You’d have arrogant spin teaming up with ‘you know… things break’.

    Not a nice thought…

    #8 6 years ago
  9. DrDamn

    @G1GAHURTZ

    You need to tag all of those points with “In the US”. I’m not sure I want a load of software primarily aimed at the US market personally. PS2 won last time round with a more diverse software portfolio. 360 has done a hell of a lot better this time round with more coverage of different genres. I wouldn’t want to see that reversed if developers/publishers start aiming 360 exclusives primarily at the US market.

    I think the impact Sony has had on the approach taken by MS this time round is underestimated and under appreciated. We need both to be strong to push the other to greater things.

    #9 6 years ago
  10. patlike

    @GH: The thing that worries me about 360, though, is just how quickly sales have slowed down. If what Kim said the other day about 360 having a long lifespan is true, then surely PS3 will move past it quite quickly – like, next year – as it has Blu-ray, more power, etc, etc. Once the PS3 installed base grows significantly, won’t publishers and developers start aiming for the bigger market, i.e. PS3?

    #10 6 years ago
  11. DrDamn

    As one of the people who will defend the facts with regard to PS3 even I have to bring you up on that one Pat. “more power” – no. Realistically overall the two machines are about even.

    PS3 does appear to be in the ascendancy this year, but it will still take a hell of a long time to catch up. I think PS3 has a globally more attractive portfolio currently, in terms of titles which people will buy the machine to play, but it’s still a long way to go.

    #11 6 years ago
  12. Blerk

    And G1GAHURTZ is right when he says that the games will most likely be targetted at the 360 initially. Having to squish everything onto a DVD will probably mean that the PS3′s extra bits n’ pieces go mostly untapped by third parties.

    Sony’s best hope here is that everyone has such a bad time porting to PS3 that they decide to start with the PS3 version and port to the 360 instead because it’s easier.

    #12 6 years ago
  13. patlike

    @DD: Fair enough. I still think you’re going to see a very different story by the end of next year, though.

    #13 6 years ago
  14. DrDamn

    They also need to take into account that there is a PS3 market out there and the multi-platform games which have done well are those which have a good PS3 version. (Burnout Paradise, CoD4, GTAIV etc.). So there is incentive to ensure you develop both to the same standard. There is no point developing primarily for the 360 and leaving the PS3 as a shoddy port. That is still 1 million sales to PS3 owners up there for GTAIV and that is well worth the effort.

    #14 6 years ago
  15. G1GAHURTZ

    @ DrDamn (10:12am)

    You’re right there. I don’t think that Gears of War would have been pushed to look as good as it did without the E3 2005 Killzone ‘trailer’. Sony has really pushed MS to deliver this time around.

    @ Patlike
    “The thing that worries me about 360, though, is just how quickly sales have slowed down.”

    I have to go with Pacther’s often repeated ‘$199 (£99) is the magic figure’ here. I think that hardware sales can always be boosted with a quick price cut, and while we are past the early adopter stage, we are still a long way off the bottom price that both consoles will reach.

    I think that who is able to offer the biggest price drops at the right times will have a big impact on how the race develops until both consoles hit their bottom price.

    #15 6 years ago
  16. DrDamn

    @GH
    Hopefully Sony will get round to responding to MS’s excellent online service at some point :D.

    I still think MS have some work to do in the non-US late teen / early twenties bloke market though. List MS’s biggest titles so far and what is in the pipeline and they all tend to fit into this category. Gears, Forza, Halo … they need to break out into other markets to continue to grow as well as they have done.

    #16 6 years ago

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