Well they have implemented aliasing and have bumped up the overall character geometry. But the lighting is still lacking, even muted in some sectors. Maybe its an artistic choice but it’s very flat overall and goes against the grain of what SH is all about, fog, shadows and contrast.
Hopefully in future builds they will rework the lighting model.
Blerk said:
Well… they’re a bit nicer than the last lot (not difficult given that the last lot were awful), but… I’m still not ‘feeling it’. Sigh.
pjmaybe said:
I sort of am. But still not as stunning as I wanted it to be, and given how bloody lovely SH3 looked, it could have been a lot better.
Still - it’s all about the audio in SH…they’d better not fuck that up.
mortiferus said:
Well they have implemented aliasing and have bumped up the overall character geometry. But the lighting is still lacking, even muted in some sectors. Maybe its an artistic choice but it’s very flat overall and goes against the grain of what SH is all about, fog, shadows and contrast.
Hopefully in future builds they will rework the lighting model.