Shacknews has been to 3D Realms’ offices to actually, properly view Duke Nukem Forever, as you can see here.
We actually got to see the truth of Duke curator George Broussard’s many past claims, including environmental puzzles and interactivity, a host of finished weapons, the existence of an in-game forklift, and plenty of heads and arms being blown off.
We both confidently agree that after seeing this demonstration, Duke Nukem Forever is looking great, and will easily stand apart from the crowd in both visual and gameplay styles.
You pretty much have to read that, so off you go. No release date as yet. We kill ourselves.







Blerk said:
Duke’s going to be really old by now.
“I came to kick ass and chew bubble gum… and I’m all out of teeth.”
patlike said:
He’s going to take some names. Because he can’t remember his own, etc.
pjmaybe said:
Forklift puzzles? You sure you don’t mean Stannah Stairlift puzzles?
Feckin’ hell - when this was announced I was a mere Electronics Boutique drone reading about it in a ripped off copy of PC Gaming magazine on the bog in my lunch hour. Now I’m reading about it on tha intarnets as I watch PHP scroll up my screen, a new dad, married, own house. Fucking hell 10 years is a bloody long time.