hot-icon

No more PC exclusives, says Crytek CEO

Crytek president Cevat Yerli has revealed in an interview with PC Play that Crytek will no longer make PC-exclusive titles.

“We are suffering currently from the huge piracy that is encompassing Crysis,” he said. “We seem to lead the charts in piracy by a large margin, a [situation] that is not desirable.”

He added: “I believe that’s the core problem of PC gaming: piracy… PC gamers that pirate games inherently destroy the platform. Similar games on consoles sell factors of 4-5 more. It was a big lesson for us and I believe we wont have PC exclusives as we did with Crysis in future. We are going to support PC, but not exclusive any more.”

Mike Bowden

  1. Robo_1 said:

    Pretty much scuppers any argument that piracy isn’t still damaging the industry.

  2. Tonka said:

    Is anyone arguing that?

  3. absolutezero said:

    You really would be surprised.

    Crysis also sold over 1 million. Yerli’s ego is so large that he expects his pretty but generic shooting things game to sell billions to everyone in the World.

    Did people pirate The Sims? Sins of a Solar Empire? STALKER? yes they did, no where near the level of Crysis though, mainly because not a single sane person would want to pay for something they can’t actually play. Its much safer to d-load something and test it, over buying it and realising you can’t actually play it.

    Those that did d-load Crysis and managed to play it discovered it was bland outside of the looks and never bought it.

  4. UncleLou said:

    “Those that did d-load Crysis and managed to play it discovered it was bland outside of the looks and never bought it.”

    A likely story…I guess that also explains why Infinty Ward recently complained about significantly more people playing CoD4 online with illegal copies that people who bought the game.

    “Pretty much scuppers any argument that piracy isn’t still damaging the industry.”

    Yup, even if it’s all made up and a big conspiracy and the industry is imagining things and noone who pirates a game would have bought it anyway, the industry itself obviosuly believes it’s damaging. And that’s all that matters.

  5. absolutezero said:

    Don’t look at me, my computer would die if it so much as looked at Crysis. I played it at a friends house and found it to be a massive pile of hyperbole and dull.

    I still think the fact that no computer exists that can run Crysis on full was a factor in people perhaps thinking it would be best to pirate it first. Then not to buy it.

  6. UncleLou said:

    Well, actually I do look at you, not because I say you pirated it, but because you drew some invalid conclusion from your personal dislike for the game. A game people don’t like doesn’t sell as well as Crysis did, and doesn’t get pirated that much. Your simple people didn’t like it, that’s why they pirated it formula is, frankly, utter nonsense, in my humble opinion. Sorry, I really can’t put it more polite, try as I might. :p

  7. Kalain said:

    The problem is that he sees his game selling the same amount on one platform compared to another which sells on four and wonders why he is only getting 25% of the sales.

    1.5 million copies on a single platform in the space of two months is good going. CoD4, which he compares it too, was relased on PC, 360 and PS3 at the same time and sold 4 million, I believe, in the same space.

    I think it is the ‘Greed’ factor coming into it.

  8. absolutezero said:

    I do indeed dislike Crysis, this is not however, my opinion alone.

    A very very large video gmaing board which shall remain nameless basically all said the samething I have here. They pirated it to see if they could run it. Discovered it was not everything it was meant to be and then deleted it.

    So yeah you are correct that it was widely hyped and very well critically recieved. Also I am not defending piracy at all in anyway. Im just pointing out a specific example of a myriad different reasons as to why pirates pirate.

  9. UncleLou said:

    ” They pirated it to see if they could run it.”

    There was a demo, prior to the release.

    I never really trust these “I didn’t buy it because I didn’t like it” opinions of pirates, anyway. They just seem to develop impossibly high standards. And then finish the games anyway.

  10. absolutezero said:

    The demo was a tiny slice of the main game, and it ran like shit.

    So yeah I see what you mean, if the pirates did try the demo they would have realsed it was shit in the first place. :p

    Something here is amiss!

  11. deanimate said:

    piracy is a problem on PC’s because of the fact that its so easy to get hold of. most excuses are exactly that; an excuse.
    With consoles you have to typically get them chipped (unless its a PS2, in which case hurrah for swapmagic!) and there’s always that element of risk associated with that. either it might wreck you consoles mobo or you might get found out and not be allowed to use online capabilities.

    none of that with PC.

    What i think would help is if the prices were lowered. £30+ for a game is a bit steep i find in a lot of cases. £20 new is a lot fairer.
    Letting pirates know that companies might stop making games for the PC….wouldn’t work. There’s just no way. Even if they were being completely serious and had proof to back it up. games would still get pirated until people quite simply couldn’t pirate them because they didn’t exist.

    its a tricky one.

Leave a Reply

You must be logged in to post a comment.

twitter-head VG247 feedPat's feed
Giest - headlines from the last 24 hours
categories - archives
Dead to Rights UP YOUR INBOX - sign up to our newsletters
Latest on the forum