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Sierra Spring Break 08: PS3 exclusivity would have allowed double the amount of objects on-screen, says Ghostbusters dev

Monday, 28 April 2008 12:58 GMT By Patrick Garratt

Speaking to videogaming247 at the Sierra Spring Break 08 in Mallorca last week, Terminal Reality president Mark Randel admitted that Ghostbusters on PS3 has been held back by the fact will also release on 360, saying that the game would have double the amount of objects on screen if it had been PS3-only.

See below.

VG247: Why choose to lead on the PS3?

Mark Randell : Very simple reason: Ghostbusters is the property of Sony Pictures.

VG247: Right. But the game will be coming out on the 360, it’s a simultaneous release. Did Sony insist it was lead?

MR : Personally, I want to show off our PS3 technology. We’re one of the few developers who love the PS3 and have a great time with it. We have great technology for the PS3 and we want to show it off.

VG247: Isn’t it the same for the 360?

MR: We’re running the same game for both platforms but if we made a PS3-only game, for example, you could double the amount of objects on screen that you’re seeing. The PlayStation 3 has seven processors and the 360 only has three, so seven versus three means you can do a lot more on the PS3. We’re keeping the game the same over both platforms so we don’t want to take out any features.

VG247: So is the game scaled down because of the limitations of the 360?

MR : For example, we’ve reserved one whole processor on the PS3 for Dolby Digital 5.1 sound whereas on the 360 you have part of one processor to do that. So we can have a lot better sound mixing and a lot more effects going on at the same time. That kinds of makes us do a little bit less in the game [360] but makes for better audio. If we’re doing a PS3 only game however, we could be doing a lot more. We could be pushing a lot more on the screen.

Ghostbusters is out this coming October for PS3, 360, Wii, PS2 and DS.

By Mike Bowden

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44 Comments

  1. McLovin85

    Bloody Xbox :P

    #1 7 years ago
  2. Blerk

    I’m sure Sony holding his pay cheque in their many-tentacled claws had no bearing whatsoever on his comments. None at all. Nope.

    #2 7 years ago
  3. Khanivor

    What on earth makes you think that Blerk? Surely it couldn’t be related to this:

    Mark Randell : Very simple reason: Ghostbusters is the property of Sony Pictures.

    Anyway, it must be comforting to know that the Wii and PS2 are more powerful than the 360 as it isn’t these versions holding them back…

    My hopes for this game have taken a wee bit of a knock if this dude’s in charge :(

    #3 7 years ago
  4. lordxing

    Khanivor if I am not mistaken, I believe PS2 and Wii version are going to be scaled down versions of the ps3 and xbox360 version, and will look quite different although probably hold the same context in them. In that case, ps3 and xbox 360 version are leading with the more realism, and so the 360 could actually be holding it back.

    #4 7 years ago
  5. morriss

    Yeah, you’re right. More cartoony, they’ll be. They’ve outsourced the development to Red Fly. You’ll be able to attatch your DS to the Wii and use it as a PKE meter.

    #5 7 years ago
  6. morriss

    Blerk: I asked him flat out if there was money involved. “No.” was the answer. :)

    #6 7 years ago
  7. Psychotext

    Double the objects… half the res.

    /apologises

    #7 7 years ago
  8. Superfrog

    “The PlayStation 3 has seven processors and the 360 only has three, so seven versus three means you can do a lot more on the PS3.”

    It’s as simple as this? Awesome. ;)

    #8 7 years ago
  9. dbronco

    Don’t believe the hype. The PS3 has 7 processors, six that process code and 1 that sorts. The 360 has three, but they each process two streams of code at the same time. It’s not really that much of a difference. He wouldn’t tell you if Sony demanded the PS3 be the lead. And remember, this companies claim to fame is Bloodrayne…. oh and Bloodrayne 2. We will see how good they are at programming since they put themselves out there like that though.

    #9 7 years ago
  10. TreyIM

    Now, I’m not the “console war flamming” type or otherwise (lol) but people need to get out of denial about the 360 being a technically inferior console. Even Rockstar said it themselves about being limited by the 360 for GTA IV’s dev.
    Microsoft went for the quick and easy buck with the 360, hence those red rings of death and the technical differences.
    They rushed the system to market to beat Sony to the punch and that contributed to those rings and, maybe, the shortsightedness in the technology.
    Ken K., may have been a bit of a nut job and arrogant but dude was a visionary in developing the PSs, especially the PS3. Look at how far the PS2 got stretched, technically, for such a long time. God of War 2 was deemed a technical masterpiece and when was it released? 2007, AFTER the 360 was released, which was to mark the beginning of the “next gen” era.
    Be impartial, folks, and stop being so biased toward your system of choice.

    #10 7 years ago
  11. Psychotext

    TreyIM: “Now, I’m not the “console war flamming” type or otherwise (lol)”

    uhuh. You should look at what exactly Rockstar said about both consoles.

    #11 7 years ago
  12. morriss

    oh dear…

    #12 7 years ago
  13. navstar

    Oh lord… well, the Sega Saturn has 8 processors, so it must be the bestest!!

    Seriously, the PS3 has 7 co-processors in the Cell. CO-processors! They are vector processing units, not full blown CPU cores. The PS3 PPE is a dual core PowerPC CPU with Altivec vector processing. Whereas the 360 contains three full blown PowerPC cores with SIMD vector processing. It’s all about evens out.

    I’m sure the PS3 could display twice as many enemies — at half the frame rate.

    #13 7 years ago
  14. dbronco

    Trey
    Talk about in denial. You’re right about the issue with RRoD. They rushed it. But Sony has done just as bad. They made a overly complicated Cell and mated that with an overly ambitious media drive. They thought everyone would buy one and they haven’t. They thought Blu-Ray would have a fast enough transfer rate, it doesn’t. They thought the prices would come down fast, they haven’t. That caused them to constantly make changes to their console which has led to compatibility problems. Nobody wants Blu-Ray, it’s not selling. And Sony is bleeding money that they can’t afford to lose. Yeah, Ken K. is a real genius. They should keep that guy around forever. oops!

    #14 7 years ago
  15. Psychotext

    With recent revelations as to the quality of this game on certain platforms… this interview makes for hilarious reading. :D

    #15 6 years ago
  16. Robo_1

    Yup, give ‘em both barrels guys.

    My guess is that they had a prototype running, where PS3 was capable of running more objects on screen at once, but when they got to actually adding the graphics work to it, the PS3′s gpu took a massive shit, and they either didn’t bother or didn’t know how to use the SPU’s to back it up, as other developers have obviously been able to do.

    For shame guys…

    Still got the PS3 version on the way. It’s far from the disaster some are calling it, but given the EU exclusivity and the PS3 being lead platform, this is certainly worth drawing a spot light on.

    #16 6 years ago
  17. Blerk

    On the plus side, this interview is now ‘all over the fucking internet’. :-D

    #17 6 years ago
  18. Mike

    :)

    #18 6 years ago
  19. JonFE

    Psychotext, I wondered who dug up this. Felt like rubbing salt to the wound, right?

    Well done :-D

    #19 6 years ago
  20. Psychotext

    I am a bit of a c*nt… this is true!

    Though mostly it was to gloat because of my crystal ball comment: “Double the objects… half the res.” :D

    #20 6 years ago
  21. Mike

    Looks like there’s less going on to me.

    #21 6 years ago
  22. Gekidami

    So whats wrong with the game then? Just lower rez? How does it actually run in terms of FPS?

    #22 6 years ago
  23. Mike

    People’s problem seems to be centred around what was promised and what was eventually delivered.

    I’m sure the game plays fine.

    #23 6 years ago
  24. Shatner

    The wording of those questions says plenty, especially the deliberate attempts to lead the interviewee into making flame-baiting statements.

    It’s hilarious to watch as ‘impartial’ folk try to get their head around the unthinkable notion that a developer might not put their preferred console at the top of their agenda.

    Loving all the non programmers going around dictating to others how things should be programmed, as usual. Fucking hilarious.

    Game looks fun. In spite of it being, apparently, scaled down.

    #24 6 years ago
  25. Psychotext

    “Loving all the non programmers going around dictating to others how things should be programmed, as usual. Fucking hilarious.”

    Yes, god damn those irritating, demanding gamers for expecting a dev to actually make the game the same on both platforms when they say they’re going to.

    #25 6 years ago
  26. Gekidami

    Dont you have the game Morriss?

    #26 6 years ago
  27. Mike

    My name’s Mike. What’s yours?

    #27 6 years ago
  28. Shatner

    Hey Psycho, those same gamers didn’t seem to give a shit about equality when they were being convinced they got the bigger deal.

    Please, don’t imply there’s a principle at stake here. Not when there’s so much evidence over the last two years to show how little people care about equality until they think they’re the ones getting burned.

    Such weak excuses for such blatant hypocrisy. Delicious!

    #28 6 years ago
  29. Psychotext

    What’s that got to do with being a gamer or not? Who on earth is going to complain when they don’t get fucked over?

    There are always some who care about others getting screwed… but they’re in the minority, no matter what aspect of life you’re talking about.

    #29 6 years ago
  30. Shatner

    I love how you’re now agreeing with me – but doing so only after you’ve tried to exclude “gamers” from the people being referred to.

    It’s cute. But a little obvious. Especially when you leapt to defend “gamers” and their hypocrisy in your earlier post. Why keep moving the goalposts Psycho? :D

    #30 6 years ago
  31. Psychotext

    Talking of obvious, do you have anything new? This whole shifting focus / avoiding the issue thing is pretty old, especially when there’s none of it going on.

    Talking of avoiding the issue… did the dev not say that the game would be the same on both platforms? Or have I somehow completely misread this sentence?

    “We’re keeping the game the same over both platforms so we don’t want to take out any features.”

    [Edit - Oh look, you edited your post to swap shifting focus to "moving the goalposts". Even better. We could play Shatner bingo... so far we have hypocrisy, defend, goalposts and impartial. If you can get ignorant, biased and games media in there somewhere too I think we'll be well on our way to a decent game.]

    #31 6 years ago
  32. Blerk

    Looking at how it turned out, I find it kind of difficult to believe that it lead on PS3 at all.

    #32 6 years ago
  33. Robo_1

    It would be a pretty damning result if true.

    #33 6 years ago
  34. Shatner

    Psycho, it’s funny and predictable watching you at work. You love to leap to defend your (quite obvious) personal view. But when your cocksure efforts get questions and the holes in your statements get thrown back you’re increasingly keen to move away from your original focus and always determined to make it sound like you’re sticking to your guns the whole time.

    Stick to making up numbers and mocking from the sidelines PT. You seem to be good at that sort of meaningless stuff.

    As for “leading” or not. What people are seeing today is a multiplatform title. Any apparent advantage a lead platform might have offered (more on-screen objects, for instance) won’t be evident any more. Or, you can just forget common sense and make the usual biased smartass but empty comments.

    All these arguments are so fucking transparent and you ALL go through the same tactics again and again.

    Still, seeing as we’re talking about merits of hardware, any ‘expert’ want to quote me the current XDK? It might be nice to have a fact thrown in amongst the bullshit :D

    #34 6 years ago
  35. Blerk

    Shouldn’t the 360 version have been ‘identical’ rather than ‘obviously better’, then? I thought the whole point of leading on a platform was that that version turned out best.

    #35 6 years ago
  36. OrphanageExplosion

    Sorry but I’ve played both versions and it stupidly obvious that it led on Xbox 360. It performs better than the PS3 version in just about every way you care to mention.

    The games do look exactly the same… if you’re Mr Magoo.

    #36 6 years ago
  37. Lutz

    May I just say “Dead Rising” ?

    Thanks.

    #37 6 years ago
  38. Psychotext

    “predictable”
    “stick to making up numbers”
    “biased”
    “mocking from the sidelines”

    /marks card

    This is great. Someone should develop it into a proper game… but they should be sure not to say what platform it will be leading on, just to be safe.

    #38 6 years ago
  39. Shatner

    I see you’ve now drifted away from your original vacuous point and, instead of answering a simple question or substantiating any of the artice-related views you were originally so keen to express, you’re just trying to score points and move further and further away from anyting of substance PT. After all, it was your necrophillic and rather transparently biased infantile behaviour that dug up this dead article up in the first place. You’re another one around here that isn’t aware of just how brilliantly your actions undermine your words. Your insularity is very amusing.

    Well, that’s fanboys for you. They love to tell everyone what a neutral expert they are. They talk the talk but are incapable of walking the walk. PT’s just another one.

    #39 6 years ago
  40. No_PUDding

    People really need to decide whether Sony has money to bribe with, or is in the dumps completely, searching in puddles for coins.

    By the way, seen the job posting that says L.A Noire is still PS3 exclusive?

    #40 6 years ago
  41. Psychotext

    Did I ever claim to be a 360 developer Shatner? Please point me to where I did, it will be interesting to find I’m posting things which I’ve never actually posted.

    Edit – Oh and for the love of god stop editing your posts so significantly after you’ve done them. If you must insist on making various drafts, do it in word or something first… either that or have the basic decency to indicate what you’ve changed. I can only assume it’s part of your general tactic to make it look like people aren’t actually responding to what you’re posting.

    “fanboy”

    /marks card

    #41 6 years ago
  42. Mike

    No_Pud: It says that Team Bondi are working on 3 PS3 titles. L.A. Noire isn’t mentioned.

    #42 6 years ago
  43. No_PUDding

    That is true.

    But it says it’s an “exclusive agreement”, which I thought was dead.

    L.A Noire is probabaly too expensive to be exclusive.

    #43 6 years ago
  44. luckyzhu

    Anyway, it must be comforting to know that the Wii and PS2 are more powerful than the 360 as it
    tiffany cuff links isn’t these versions holding them back

    #44 6 years ago

Comments are now closed on this article.

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    Deus Ex creator Warren Spector seems pretty positive about the direction the sci-fi series has followed under Square Enix’s hand. Deus Ex was created by Spector and his team at Ion Storm, and remained with Eidos after the developer shuttered. When Square Enix purchased the British publisher, it put new studio Eidos Montreal to work […]

  • Protest Goat secures future for Elite Dangerous destruction derbies

    One of the stranger and more beautiful stories to manifest in the gaming world this week, I think. Elite: Dangerous has given birth to an unintended, emergent style of gameplay; a destruction derby like affair where players gather in no combat areas to both race and gleefully smash into each other until a victor limps […]

  • Destiny’s stunning landscapes captured in panoramas

    Destiny has some beautiful environments, which screenshots don’t necessarily do justice to. Walking around Destiny exclaiming over the lighting effects and the tiny animated details is the best way to experience Bungie’s tremendous achievements, but these panorama images stitched together from in-game screenshots are a good second. Click to see them fullsize. Redditor CenturyEagle made […]

  • Star Wars Disney Infinity re-release on the cards – rumour

    Star Wars is a no-brainer for Disney Infinity, and at long last it looks like it’s happening. A Star Wars re-release called Disney Infinity 3.0 has reportedly leaked from German retailers. We have to lable this one a rumour as we haven’t seen the original source, but the story was originally reported by DisKingdom, which […]

  • Award-winning mobile indie Monument Valley out now on Windows Phone

    Windows Phone’s game selection can be a bit restrictive, but has expanded delightfully today: Monument Valley is now available. Monument Valley is one of those gorgeous, mind-bending puzzlers the indie scene produces on the regular, winning awards and consuming everyone’s lives for weeks on end. Developed by Ustwo Games, with beautiful, understated art from Ken […]

  • Old-school EverQuest servers safe from legal troubles thanks to Daybreak agreement

    EverQuest rights holder Daybreak Game Company given its blessing to the wonderful Project 1999. EverQuest: Project 1999 is one of those lovely ideas that it are all too often crushed by the realities of the games industry. An entirely fan-managed affair, it provides an emulated version of the classic EverQuest experience, which is no longer […]

  • Free Dragon Age short stories fill us in on Corypheus’s followers

    Dragon Age: Inquisition developer BioWare invites you to learn more about the lore and characters that make up its beautiful role-playing setting. Dragon Age is set in Thedas, a world still only partially revealed by the three core games to date. BioWare puts a heck of a lot of work into its worldbuilding, employing a […]

  • Remember that gorgeous Luminous Engine tech demo? It now utilizes DirectX 12

    Remember the gorgeous Luminous Engine tech demo Square Enix showed off three years ago? The firm showed it again at Microsoft’s Build Conference, this time utilizing DirectX 12. The Witch Chapter 0 [cry] real-time tech demo was created from research Square conducted using real-time CG technology and DX12 in collaboration with Microsoft and Nvidia. The […]

  • Stealth Inc 2: A Game of Clones sneaks onto GOG and Steam services

    Stealth Inc 2: A Game of Clones can now be purchased through GOG and Steam. On both services it will run you £12.99/€14.99/$14.99. Links here and here. The game features: Fully explorable ‘Metroidvania’ style overworld, laying siege to a diabolical cloning facility with varied and detailed environments. A variety of special equipment to unlock new […]

  • Call of Duty: Advanced Warfare DLC Ascendance has arrived on PC, PlayStation consoles

    Call of Duty: Advanced Warfare players on PC and PlayStation consoles can now download the Ascendance DLC. The second content pack contains the OHM weapon, the OHM Werewolf custom variant, and the second entry in the Exo Zombies saga, Infection. Four new maps are also included: Perplex, Site 244, Climate, and Chop Shop. Ascendance was […]

  • Latest Xbox 360 system update is live, now supports 2TB hard drives

    Xbox 360 now supports 2TB hard drives via the latest system update for the console. Support for the drives was announced earlier this month and has been available for preview members. “In addition we will also no longer reserve space in advance on your hard drive,” said the firm. “If you are using 16GB of […]

  • Kickstarter for Banjo-Kazooie spiritual successor Yooka-Laylee launches tomorrow

    Playtonic Games has announced the Kickstarter campaign for its spiritual successor to the Banjo Kazooie series, Yooka-Laylee, will launch tomorrow. The title of the game was announced today along with the Kickstarter date. Formerly known as Project Ukulele, the 3D platformer is said to be “between the size of Banjo-Kazooie and Banjo-Tooie,” and stars Yooka […]

  • Console version of Mistwalker’s Terra Battle is in development

    Now that Mistwalker’s Terra Battle has surpassed 2 million downloads on mobile, the developer is now working on a console version of the tactical RPG. As part of the original Download Starter campaign, the 2 million milestone means the company will begin development on Terra Battle’s console version with details to be announced at a […]

  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from TeamFortress.tv, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]

  • Deception 4: The Nightmare Princess heads west with “Golden Toilet” pre-order bonus

    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]

  • Majora’s Mask light available now on Club Nintendo for 6000 stars

    Club Nintendo shuts up shop on September 30 and members are being encouraged to spend accumulated stars before then. And what better to spend them on, than this adorable Majora’s Mask light? If you’re a member based in Europe you can nab it for 6000 stars. If you’re in Australia or New Zealand, it’ll only […]

  • Unity support announced for HoloLens, will work with Windows universal apps

    Microsoft is partnering with game engine developers Unity in order to make HoloLens compatible with apps and games which use the cross-platform engine. The partnership was announced yesterday during its Build Developer Conference. Universal apps for Windows 10 systems will also be available on Xbox One later this year, suggesting possible HoloLens functionality with the […]

  • Splatoon Nintendo Direct airs Thursday, May 7

    A Nintendo Direct focused on Splatoon, the Wii U multiplayer title, on May 7. It will kick off at 7am PDT/10am EDT/3pm UK and it can be watched via the Nintendo Direct website. You can also have a look at the game through Nintendo’s Twitch channel. The last game-specific presentation took place last week and […]

  • GTA 5 PC: clean up the streets as a member of the San Andreas PD with this new mod

    Remember the awesome mods for GTA 4 and San Andreas that let you run amok online as a member of the po-po? Well, dust off your taser and load up your gun, because it’s coming to GTA 5. The new mod for GTA 5 is currently in alpha and can be downloaded at palmbeachgames.com. You […]

  • Indie shoot ‘em up Project Root comes to Xbox One, PS4 and PSVita

    Project Root is a self-proclaimed rejig of the shoot ‘em up genre that was released on PC last year, and it’s finally coming to consoles. Combining free-roaming elements with the usual business of shooting things, Project Root was released this week for Xbox One, PS4 and the PSVita.

  • You can now bet on eSports online, starting with League of Legends

    If you’re getting bored with sticking a pony on the races, you can expand your gambling horizons at Unikrn where you can watch esports streams and get a little action on the side. The new platform was set up by Rahul Sood – previously the general manager of Microsoft Ventures. At the moment, customers are […]

  • Has Watch Dogs 2 been leaked?

    Ubisoft employee, Julien Risse, may have inadvertently confirmed Watch Dogs 2, thanks to his online CV over at LinkedIn. Videogamer.com spotted the slip up, in which Risse lists Watch Dogs, the DLC Bad Blood, and Watch Dogs 2 on his profile. Creative Director Jonathan Morin has already talked about his ideas for improvements for the […]

  • GTA 5′s Trevor makes his Jackass debut, complete with leopard-print knickers

    YouTuber Abstract Mode has shared his vision of what Trevor Philips’ life might have been like, had he not been completely batshit crazy. Watch Trevor get mauled, run over, and hit by a train, before taking a majestic swan-dive into someone else’s pool at the climax. Thanks, Kotaku.

  • Call of Duty: Black Ops 3 season pass will cost you £35

    Call of Duty: Black Ops 3 isn’t released until November 6, but you can already hand over your cash for the Season Pass. The Season Pass is available for pre-purchase on Steam for £34.99, and will cover four DLC packs – although the details we have on the content are limited to ‘exciting’ at this […]

  • GTA Online’s cheating assholes are no match for this player’s vengeance

    Think you’re smart for using invisibility and infinite ammo glitches? You need to be taught a lesson, sucker. You can have all the hacks you want but if your GTA Online game is weak, you’ll still get your ass handed to you. As this fool discovered when attempting to hassle another player. There’s a fair […]

  • PS4 sales help Sony’s games division swing to profit

    Sony’s PlayStation business has made an operating profit of 48.1 billion yen ($404m / £261.5m) in the past 12 months. That’s thanks to stellar sales of the PlayStation 4 and PS Plus, even as sales of the PS3 have stalled and the company wrote off costs for the PSTV and PS Vita. The profit puts […]

  • New patch for Dirt Rally gives co-driver’s attitude a tune-up

    Dirt Rally gets a new patch three days after release on Steam. On Monday, we reported that the newest Dirt game has popped up on Steam’s Early Access and is available to pick up for £24.99, as well as giving you an eyeful of tasty screenshots. The patch – released yesterday – fixes some issues […]

  • New The Witcher 3 screenshots show combat, exploration and general carousing

    New screenshots released on the official facebook page for The Witcher 3 show Geralt annihilating a winged beast, out and about in the world exploring, and living the life of Reily amidst a bustling feast. We were already treated to some glorious screenshots a few days ago, but these new ones are in-game and give […]

  • Destiny: 14 things you might have missed during House of Wolves intel drops

    Destiny: House of Wolves does a great deal more than just slap some new content on the existing game structure. House of Wolves changes Destiny in a lot of interesting and very welcome ways. Bungie showed off many of these changes in its livestream, and let both me and Arekkz come and have a look […]

  • Scratch that cyberpunk itch with Technobabylon on May 21 – new trailer

    Technobabylon more like Wrecked-yo-babbling with my smooth flow about how good Wadjet Eye games are. I don’t know y’all, it’s clock off time and everything feels like a reach. Wadjet Eye makes pretty good adventure games – award winning, in fact. The latest project to spring forth from the benevolent, sheltering hand of the label […]

  • Skullgirls 2nd Encore brings exclusive new features to PS4, Vita in northern summer

    Skullgirls, the little indie fighter that could, is getting another crack at it. Skullgirls 2nd Encore is the second re-release of the one-time troubled 2D versus fighter from lab Zero Games. Having survived the shut down of its developer and collapse of its publishing contrast, Skullgirls re-emerged as Skullgirls: Encore, adding in a ton of […]

  • Danganronpa series generates “impressive” sales for Vita exclusive

    Danganronpa is selling quite nicely, thank you, says NIS America. Danganronpa is a series of murder mystery visual novel puzzlers in a similar vein to games like 999. Two of these have been released for Vita in the west – Trigger Happy Havoc and Goodbye Despair. Speaking to MCV, NIS America CEO and president Takuro […]

  • I have no idea what is going on in J-Stars Victory VS+ but I kind of like it

    In this J-Stars Victory VS+ trailer, we see – uhh. Well. We certainly see some things. Look y’all, I was a massive weaboo in high school, but that was back in the dark ages when we had to take out Manga Entertainment VHS tapes from dingy little specialist rental joints that were literally underground, and […]

  • Please just watch this terrific trailer for Toren

    Toren is the kind of game I dream about when I drift off to sleep at night. This indie puzzle adventure strikes a spark in my little soul in the same way as Ico and Tequila Works’ Rime do. Mysterious, almost ethereal fantasy setting – check. Chance to actually walk around in that setting – […]

  • Play classic MS-DOS games on your own tweets

    In today’s episode of “what will they think of next”, someone’s figured out how to post playable versions of classic games in tweets. For some time now, Twitter has allowed you to embed various forms of media in tweets, most noticeably YouTube videos, simply by pasting a URL into the compose field. Turns out this […]

  • VR: Unreal Engine to add HTC Vive support

    The biggest digital PC game distributor and the most popular game development engine have both backed VR. It’s going to happen. An upcoming Unreal Engine 4 update will expand the development suite’s support to the HTC Vive, Valve’s VR headset. In this glorious new future where work on one of the most important engines in […]

  • WWE 2K15 PC supports modding

    WWE 2K15 may be the series’ PC debut, but it’s already getting into the spirit of the platform. WWE 2K15 does indeed support mods on PC, 2K’s Marcus Stephenson has confirmed. @ElementGamesTV you can. Now buy. — Marcus Stephenson (@stephensonmc) April 28, 2015 As Destructoid points out, this opens the door to all sorts of […]

  • Overkill’s The Walking Dead coming to PC, PS4 and Xbox One in 2016

    Overkill’s The Walking Dead is one step closer to your grasping little paws. Overkill’s The Walking Dead will be published by 505 Games, Overkill parent Starbreeze has announced. 505 also published Payday 2, Overkill’s previous title, so the two companies have established a working relationship. In a press release, the publisher said the co-op title […]

  • Call of Duty: Black Ops 3 pre-orders net Advanced Warfare DLC

    Buy Call of Duty: Black Ops 3 for later, enjoy bonus Advanced Warfare content now. Blacks Ops 3 is being supported by a rather cunning pre-order incentive even more likely to get you to lay your cash down sooner than you might otherwise. Gamespot reports a Black Ops 3 pre-order will receive a couple of […]

  • Steam Game Ban system lets developers determine who to block

    Steam users can now be blocked from individual games by their developers. Steam has always supported multiplayer bans for disruptive users, but a newly-implemented system allows developers to ban users from individual games using their own anti-cheat systems. Game Bans are enforced by Valve, but are enacted at the developer’s request and discretion. This change […]

  • Far Cry 4 devs matching Red Cross donations up to $100K to aid Nepal earthquake victims

    Far Cry 4 developer Ubisoft Montreal will match any pledges made to The Red Cross up to $100,000 to aid Nepal after the 7.8 earthquake struck the area in and around Kathmandu in Nepal. According to Ubisoft: “Having spent the last few years working on Far Cry 4, a game heavily inspired by Nepal and […]

  • Tales of Zestiria retail listing notes September release date, PS4 version

    Tales of Zestiria is coming west in northern autumn, and while it’s confirmed as a PlayStation 3 release, a Dutch retailer has it listed as coming to PS4 as well. Of course, listing it for PS4 could also be a typo, not that I would personally know about that sort of thing, really. However, according […]